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Difference between revisions of "AP-18100 "Manta" APM Very Heavy Fighter"
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| image = bh_vheavy_fighter.png | | image = bh_vheavy_fighter.png | ||
| icon = bh_heavy.jpg | | icon = bh_heavy.jpg | ||
− | | ship-type = | + | | ship-type = Very Heavy Fighter |
| faction = [[Bounty Hunters Guild]] | | faction = [[Bounty Hunters Guild]] | ||
| hit-points = 10,600 | | hit-points = 10,600 |
Revision as of 13:06, 2 March 2013
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 02.03.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
AP-18100 "Manta" Bounty Hunter Very Heavy Fighter | |
Ship | |
Owner Faction | Bounty Hunters Guild |
Ship Class | Very Heavy Fighter |
Hit-Points | 10,600 |
Nanobots | 65 |
Shield Batteries | 65 |
Power Capacity | 12,400u |
Power Regen | 1,270 u/s |
Cargo Space | 80 |
Ship Hull Price | 1,885,000 |
Package Price | 2,018,130 |
In rare situations when Hammerheads are outgunned and outclassed, Manta comes in handy. Further improving AP line of Bounty Hunter fighters, this ship features increased power and cargo capacity as well as significantly stronger hull. However, very few bounty hunters can afford Manta due to its high price.
Performance Data
- Vertical Turn-Rate: 70.87 deg/sec (1.24 rad/sec)
- Lateral Turn-Rate: 70.87 deg/sec (1.24 rad/sec)
- Rolling Turn-Rate: 69.98 deg/sec (1.22 rad/sec)
- Sensitivity: 5.88
- Impulse Speed: 80 m/s
- Max Thrust Speed: 200 m/s
- Cruise Speed: 350 m/s
- Reverse Speed: 16 m/s
- Strafing Speed: 33 m/s
Hard-Points
- 4 Class 10 Guns
- 2 Class 9 Guns
- 1 Heavy Fighter Turrets
- 1 Cruise Disruptors
- 1 Mine Droppers
- 1 Countermeasures OR Light Cloaking Device
- 1 Class 10 HF Shield
Cloak Data
- Cloak Type: Light Cloaking Device
- Max Duration: 52 seconds (empty ship)
Ship Package
- The ship package includes the hull plus the following items:
Spoiler: Ship Package | ||||||
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Buy/Sell Locations
- The following bases are known to carry this ship, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||||||
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Owner Reviews
- To add a review, locate the owner-reviews variable at the bottom of the raw page data, and create a new entry using Template:Review.
Snubcrafts: | Light Fighters • Heavy Fighters • Very Heavy Fighters • Super Heavy Fighters • Bombers • Heavy Bombers |
Capital Ships: | Gunboats • Destroyers • Cruisers • Battlecruisers • Battleships • Carriers |
Trade Ships: | Freighters • Small Transports • Large Transports • Liners |
Owner Reviews
Use the Review template to add a review to this section.
Review without version number |
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Review
Being a strictly lawful ship, the Manta is mostly used by the Bounty Hunters Guild in their fights against the Order and the criminal groups of Sirius. After flying the ship for several weeks I must say their engineering skill is rather impressive. The Manta is incredibly agile and extremely difficult to hit, especially in one on one fights. The ship's lean front profile makes jousting the most effective way to use the Manta, however in group fights you will discover that it is easier to hit the side of the Manta...it's as big as a barn door. As long as you press the attack and face your target, you should be fine. Still besides the maneuverability, the ship has a few advantages, such as a little more armor and a better power plant than the Eagle. However, like the Eagle, the turret on this ship can only fire backwards. Any pirates should be extremely careful when dealing with this ship, as they are almost always armed with buckshots, a very fast and powerful particle gun exclusive to the Bounty Hunters Guild that cuts through the common graviton shields that most ships use. Error creating thumbnail: Unable to save thumbnail to destination Review by Kikatsu |
Review without version number |
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Review without version number |
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Review
I must disagree with the review above. It may have been adjusted to turn slower, but it is definitely not slow. It's just a little bit faster than your average VHF, but, combined with its shape, and adapting one's steering methods to fit the shape of the ship, a pilot can make great use of this fighter. There are a few fighters that I like more than this, but this ship is still very good, especially when one wants to fit in as a Bounty Hunter. However, many pilots cannot get used to the way that the ship tilts while turning. While I personally believe this is just another reason to love the efficient dodging, I can also understand how some pilots who aren't used to it would have a hard time flying this ship. Error creating thumbnail: Unable to save thumbnail to destination Review by TLI-Inferno |