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Gun-Mounted Missiles

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Revision as of 15:36, 6 October 2009 by Cshake (talk | contribs) (updated 4.850)
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Missiles are a projectile based weapon, usually guided under self propulsion. Faster than Torpedoes but doing less damage, missiles are capable of stripping their targets guns and equipment, leaving the target unable to counterattack, and reducing the target's options to fleeing or dying. Missiles are physical-form weapons and so are limited to a certain amount of rounds that a ship can carry. For safety reasons, 70 is the maximum quantity that any dockmaster will load onto your ship at any one time of a particular missile type.

Missiles (Note: For ease of sorting, the word 'Missile' has been stripped)
Name Class Hull Shield Range Speed (m/s) Refire Turn Rate Explosion Range (m) Launcher Price Ammo Price
Javelin 2 729 364 1000 91 0.33 2.90 16 $500 $20
Eraser 2 16 652 1000 90 1.00 2.90 16 $500 $20
Stalker 2 364 182 1000 100 0.50 4.36 16 $650 $30
Slingshot 3 1127 563 1000 91 0.33 2.90 16 $1830 $80
Windstalker 3 543 272 1000 100 0.50 4.36 16 $2380 $80
Sweeper 4 32 1264 1000 91 1.00 2.90 16 $3710 $100
Catapult 5 1818 909 1000 91 0.33 2.90 25 $7460 $200
Moonstalker 5 909 454 1000 100 0.50 4.36 20 $9700 $300
Lancer 7 3091 1545 1000 91 0.33 2.90 30 $24790 $500
Neutralizer 7 70 2788 1000 91 1.00 2.90 16 $24790 $500
Sunstalker 7 1566 783 1000 100 0.50 4.36 25 $32230 $800
Cannonball 9 7580 3790 1000 91 0.33 2.90 35 $220480 $3000
Nomad Type I 9 7580 3790 1000 91 0.33 2.90 35 $220480 $3000
Firestalker 9 3790 1895 1000 100 0.50 4.36 35 $256620 $2500
Paralyzer 10 196 10200 1000 91 0.50 2.90 16 $194580 $1500
Nomad Type II 10 196 10200 1000 91 0.50 2.90 16 $194580 $1500
Sidewinder 10 5022 2511 2000 94 0.50 4.36 35 $388000 $3500
Nomad Type III 10 5022 2511 2000 94 0.50 4.36 35 $388000 $3500