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Countermeasure
From Discovery Wiki
Jump to navigationJump to searchTo counter missiles and cruise disruptors, ships in Sirius frequently mount countermeasure flares, that emit an energy signature strong enough to fool the homing devices of most incoming projectiles.
Name | Range | Effectiveness | Launcher price | Ammo Price |
---|---|---|---|---|
CM-1 Flare | 1000m | 50% | 1,500c | 25c |
CM-2 Improved Flare | 1000m | 60% | 13,000c | 50c |
CM-3 Advanced Flare | 1000m | 70% | 136,000c | 200c |
CM-4 Enhanced Flare | 1000m | 80% | 326,000c | 400c |
CM-5 Heavy Flare | 1000m | 90% | 234,000c | 1000c |
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |