Difference between revisions of "19-ARKM-N82 "Mjolnir" Rheinland Super Heavy Fighter"

From Discovery Wiki
Jump to navigationJump to search
 
(23 intermediate revisions by 15 users not shown)
Line 1: Line 1:
 +
{{Historical|With the introduction of [[DSCore]] (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.}}
 
{{Ship Infobox
 
{{Ship Infobox
 
| name = 19-ARKM-N82 "Mjolnir" Rheinland Super Heavy Fighter
 
| name = 19-ARKM-N82 "Mjolnir" Rheinland Super Heavy Fighter
 
| image = Mjolnir-s.png
 
| image = Mjolnir-s.png
 +
| nickname = dsy_mjolnir
 
| shipclass = SH_FIGHTER
 
| shipclass = SH_FIGHTER
 
| shipowner = {{House Link | Rheinland}}
 
| shipowner = {{House Link | Rheinland}}
 
| guns = 4
 
| guns = 4
 
| turrets = 4
 
| turrets = 4
| torpedoes = 1
+
| torpedoes = 2
 
| mines = 1
 
| mines = 1
| CD = 1
 
 
| CM = 1
 
| CM = 1
 
| hull = 28300
 
| hull = 28300
| cargo = 150
+
| cargo = 295
 
| maxregens = 250
 
| maxregens = 250
| optwepclass = 9
+
| optwepclass = 10
 
| maxwepclass = 10
 
| maxwepclass = 10
 
| maxshieldclass = 10
 
| maxshieldclass = 10
 
| maxspeed = 80
 
| maxspeed = 80
 
| maxthrust = 199
 
| maxthrust = 199
| maxpower = 30000
+
| maxpower = 36000
| recharge = 1650
+
| recharge = 1950
 
| hullcost = 5170300
 
| hullcost = 5170300
| fullcost = 5303430
+
| fullcost = 5425360
 
}}
 
}}
The [[Rheinland Federal Police]] needed a ship capable of dealing punishment to smugglers and pirates alike, and [[Oder Shipyard]] delivered. Packing a huge power core, superior shielding and armor, and weapons hardpoints to spare, the Mjolnir is designed to give the Police the heavy hand they need to deal with well-armed unlawfuls. It is the difference between a SWAT team, and a lone cop on the beat. Never intended to be capable of lasting in massed fleet engagements, but rather the ship is built to last until help arrives.
+
[https://ref.discoverygc.com/Ship/dsy_mjolnir DSCore: Mjolnir]
 +
 
 +
The [[Rheinland Police]] needed a ship capable of dealing punishment to smugglers and [[Pirates]] alike, and [[Oder Shipyard]] delivered. Packing a huge power core, superior shielding and armor, and weapons hardpoints to spare, the Mjolnir is designed to give the Police the heavy hand they need to deal with well-armed unlawfuls. It is the difference between a SWAT team, and a lone cop on the beat. Never intended to be capable of lasting in massed fleet engagements, but rather the ship is built to last until help arrives.
 +
 
 
==Handling==
 
==Handling==
{{Review|[[User:Pepe|Pepe]]|This is most universal ship in fighter/bomber/freighter range (reminding me of good old clumsy fighter/mage/rogue FRP hero!). It is not great in any category, but looks OK in all. It has enough power to hit hard like hammer with 6 high-class front-firing weapons (all 8 weapons would drain too much power, but luckily two rear turrets can fire backwards only), plus BOMBER torpedo, plus mines. It supports one SuperNova (bomber has two torpedo bays, but bomber power-plant supports only one SuperNova too!). Cargo space is pretty large. Thanks to freighter shields and strong hull, it can stand heavy fire. And Mjolnir will need every inch of it's armor, becouse of it's freighter-like agility. But, freighters can not carry any torpedo or mine, real fighters can not carry bomber torpedos, etc...
 
  
Lack of agility makes it woulnerable to fighter packs (6 or even 5 Odins can kill it). However, Mjolnir will never fall fast, so after some experience you can simply choose your battles smart and run avay fast and almost unhurt. Mjolnir's thrust speed is 199, so it is capable to hunt down low protected transport or capital ships and evade their fire long enough to score a kill (with use of torpedos and mines, of course).
+
{{Review|[[User:Pepe|Pepe]]|This is most universal ship in fighter/bomber/freighter range (reminding me of good old clumsy fighter/mage/rogue FRP hero). It is not great in any category, but does good in all. It has enough power to hit hard like hammer with 6 high-class front-firing Rhainland weapons (all 8 weapons would drain too much power, so two rear turrets can fire backwards only), plus BOMBER torpedo (mmmmm... snac!), plus mines. You can use mini-razor or Nova torpedo, both will recharge at nice rate. Cargo space is pretty large. Thanks to freighter shields and strong hull, it can stand heavy fire. And Mjolnir will need every inch of it's armor, becouse of it's freighter-like agility. But, freighters can not carry any torpedo or mine, real fighters can not carry bomber torpedos, etc...
 +
 
 +
Lack of agility and gunboat-like SIZE makes it clumsy, so it's voulnerable to fighter packs (6 or even 5 NPC Odins can kill it). However, Mjolnir will never fall fast, so after some experience you can simply choose your battles smart and run avay fast and almost unhurt. Mjolnir's thrust speed is 199, so it is capable to hunt down low protected transport or even biger ships and evade their fire long enough to score a kill (with use of torpedos and mines, of course).
  
 
Mjolnir is best choice for a lonely wolf with $10.000.000 budget. You can drop anywhere and live to talk about it. But it's always more cost-effective to make a group of one bomber, one freighter and two fighters, rather than four Mjolnirs (like old FRP rule again!).}}
 
Mjolnir is best choice for a lonely wolf with $10.000.000 budget. You can drop anywhere and live to talk about it. But it's always more cost-effective to make a group of one bomber, one freighter and two fighters, rather than four Mjolnirs (like old FRP rule again!).}}
 +
{{Review|[[User:Garuda|Garuda]]|The Mjolnir is no joke. It is a normal ship with bad and good sides. It is something between a Gunboat and Bomber with a low energy core. The Mjolnir is not really good in a group fight, but in a 1 VS 1 it is a beast. If your opponent fly under the Mjolnir it will face 8 guns, over the Mjolnir only 6 but it is still hard. The real enemies of the Mjolnir are missiles and mines. If you eat to many of explosion devices, your weapons will fall off before you explode. But you can avoid it, if you fire CDs and use CMs. That is the positive part of the Mjolnir. It can use CDs and Razor etc. together. The next part is the energy. One Pulse on your hull and you can't fire the SNAC, because you need full energy to fire a SNAC. So, if you don't like the SNAC, then use a Mini Razor which you can spam like a NPC. A little tip don't use Nuclear Mines or Torps. }}
 +
 
==Hardpoints==
 
==Hardpoints==
*4 [[Class 10 Guns]]
+
*2 [[Class 10 Guns]]
*4 [[Class 5 Turrets]]
+
*2 [[Class 9 Guns]]
*1 [[Cruise Disruptors|Cruise Disruptor]] OR [[Fighter Torpedoes|Fighter Torpedo]] OR [[Bomber Torpedoes|Bomber Torpedo]]
+
*4 [[Class 2 Turrets]]
*1 [[Cruise Disruptors|Cruise Disruptor]]
+
*2 [[Cruise Disruptors|Cruise Disruptors]] OR [[Fighter Torpedoes|Fighter Torpedoes]]
*1 [[Shields|Class 10 H. F. Shield]] OR [[Shields|Class 6 Freighter Shield]]
+
*1 [[Shields|Class 10 H. F. Shield]] OR [[Shields|Class 5 Freighter Shield]]
 +
 
 
==Purchase Includes==
 
==Purchase Includes==
 
{{Spoiler|
 
{{Spoiler|
*1 [[Scanners|Deep Scanner]] ($14,750)
+
*1 [[Scanners|Scanner]] ($500)
 
*1 [[Shields|Adv. Protector H. F. Shield]] ($118,380)
 
*1 [[Shields|Adv. Protector H. F. Shield]] ($118,380)
 
}}
 
}}
 +
 
==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
Line 50: Line 59:
 
!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
 
|-
 
|-
|[[Battleship Westfalen]]||[[Rheinland Military]]||[[Hamburg]]||[[Rheinland]]
+
|[[Battleship Schwerin]]||[[Rheinland Military]]||[[Frankfurt]]||[[Rheinland]]
 +
|-
 +
|[[Passau Outpost]]||[[Federalists]]||[[Munich]]||[[Rheinland]]
 +
|-
 +
|[[Valhalla Shipyard]]||[[The Wild]]||[[Thuringia]]||[[Rheinland]]
 
|}
 
|}
 
|}
 
|}
 
[[Category: Rheinland]]
 
[[Category: Rheinland]]
[[Category: Discovery content]]
 
[[Category: V4850]]
 

Latest revision as of 17:51, 18 June 2020

Error creating thumbnail: Unable to save thumbnail to destination
This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
With the introduction of DSCore (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship statistic pages and Ship pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Ship and Equipment statistics.

See also:

What Links HerePage HistoryHistorical Articles


19-ARKM-N82 "Mjolnir" Rheinland Super Heavy Fighter
Mjolnir.png
Ship Class Super Heavy Fighter
Built by Flag-rheinland.png Rheinland
Technical information
Guns/Turrets 4 / 4
Opt. weapon class 10
Max. weapon class 10
Other equipment
Hull strength 28,300
Max. shield class 10
Cargo space 295 units
Nanobots/Batteries 250/250
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 36,000 u
Power recharge 1,950 u/s
Additional information
Ship price $5,170,300
Package price $5,425,360

DSCore: Mjolnir

The Rheinland Police needed a ship capable of dealing punishment to smugglers and Pirates alike, and Oder Shipyard delivered. Packing a huge power core, superior shielding and armor, and weapons hardpoints to spare, the Mjolnir is designed to give the Police the heavy hand they need to deal with well-armed unlawfuls. It is the difference between a SWAT team, and a lone cop on the beat. Never intended to be capable of lasting in massed fleet engagements, but rather the ship is built to last until help arrives.

Handling

Hardpoints

Purchase Includes


Availability