Difference between revisions of "Casualties"

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{{Version|4.88.0.0}}
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{{version|4.88.0.2}}
{|<!--Commodity--> style="border-spacing: 2px; border: 1px solid darkgray; float:right; width:250px; margin-left: 10px; font-size:16px"
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{{Commodity
|+'''Casualties'''
+
| name = Casualties
|[[File:Pic_Needed.jpg|center|125px]]
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| nickname =  
{| style="border-spacing: 1px; border: 1px solid gray; width:100%; font-size:15px"
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| description = While combat injuries receive the most media coverage and public attention, Casualties related to disease and accidental injury are just as devastating to a unit's combat effectiveness. While fatalities immediately lower the combat strength of a unit, Casualties also impose a burden on the military's logistics network, which must transport, feed, and provide medical care to soldiers who cannot take care of themselves or contribute to the war effort until they recover from their injuries. Prompt attention to Casualties usually means the difference between eventual recovery or impending death.  
|+Commodity
+
| image =
|-
+
| icon = Pic_Needed.jpg
| style="width:50px; text-align:left;" |Cargo=
+
| default-price = 500
| style="width:50px; text-align:center;" |1
+
| cargo-space = 1
|-
+
| places-sold = {{{!}} class="wikitable collapsible collapsed" style="margin-left: 3.5em;"
| style="width:50px; text-align:left;" |Base Price=  
+
!Spoiler: Buy/Sell Locations
| style="width:50px; text-align:center;" |500
+
{{!}}-
<!-- Insert more |- | to add information. ie. decay rate contraband ect. -->
+
{{!}}
|}
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{{{!}} class="wikitable sortable" style="margin: 4px;"
|}
+
{{!}}-
<br>
+
!Base!!Owner!!System!!Region!!Base<br>Sells!!Price
CASUALTIES
+
{{!}}-
 
+
{{!}}[[Battleship Westphalia]]{{!}}{{!}}[[Rheinland Military]]{{!}}{{!}}[[New Hampshire]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}500
 
+
{{!}}-
While combat injuries receive the most media coverage and public attention, Casualties related to disease and accidental injury are just as devastating to a unit's combat effectiveness. While fatalities immediately lower the combat strength of a unit, Casualties also impose a burden on the military's logistics network, which must transport, feed, and provide medical care to soldiers who cannot take care of themselves or contribute to the war effort until they recover from their injuries. Prompt attention to Casualties usually means the difference between eventual recovery or impending death.
+
{{!}}[[Battleship Whitefield]]{{!}}{{!}}[[Liberty Navy]]{{!}}{{!}}[[New Hampshire]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}500
 
+
{{!}}-
 
+
{{!}}[[Capetown Station]]{{!}}{{!}}[[The Core]]{{!}}{{!}}[[Omicron Zeta]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}500
<br>
+
{{!}}-
<br>
+
{{!}}[[Meskhenet Station]]{{!}}{{!}}[[The Order]]{{!}}{{!}}[[Omicron Zeta]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}500
<br>
+
{{!}}-
<!-- put contraband warning here -->
+
{{!}}[[Planet Leeds]]{{!}}{{!}}[[Bretonia Armed Forces]]{{!}}{{!}}[[Leeds]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}500
<br>
+
{{!}}-
==Availability==
+
{{!}}[[Planet Leeds]]{{!}}{{!}}[[Gallic Royal Navy]]{{!}}{{!}}[[Leeds]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}500
{| class="wikitable collapsible collapsed" style="margin:auto;"
+
{{!}}}
!Spoiler: Buying Locations
+
{{!}}}
|-
+
}}
|
 
{| class="wikitable sortable"
 
|-
 
!Price!!Base!!Owner!!System
 
|-
 
|500||[[Battleship Westphalia]]||[[Rheinland Military]]||[[New Hampshire]]
 
|-
 
|500||[[Battleship Whitefield]]||[[Liberty Navy]]||[[New Hampshire]]
 
|-
 
|500||[[Capetown Station]]||[[The Core]]||[[Omicron Zeta]]
 
|-
 
|500||[[Meskhenet Station]]||[[The Order]]||[[Omicron Zeta]]
 
|-
 
|500||[[Planet Leeds]]||[[Bretonia Armed Forces]]||[[Leeds]]
 
|-
 
|500||[[Planet Leeds]]||[[Gallic Royal Navy]]||[[Leeds]]
 
 
 
|}
 
|}
 
{{Commodity Disclaimer}}
 
[[Category: Commodities]]
 
 
 
 
 
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Page Updated by your friendly neighborhood [[Planetform, Inc. (Player Faction)|Planetform, Inc.]] member.
 

Revision as of 16:37, 4 July 2015

Warning.png
Article possibly outdated (
v4.88.0.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.07.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Casualties
Pic Needed.jpg
Commodity
Cargo Space 1
Decay Rate no decay
Default Price 500

While combat injuries receive the most media coverage and public attention, Casualties related to disease and accidental injury are just as devastating to a unit's combat effectiveness. While fatalities immediately lower the combat strength of a unit, Casualties also impose a burden on the military's logistics network, which must transport, feed, and provide medical care to soldiers who cannot take care of themselves or contribute to the war effort until they recover from their injuries. Prompt attention to Casualties usually means the difference between eventual recovery or impending death.


Buy/Sell Locations

The following bases either sell the item, or buy the item at a non-default price (possibly lower).

Disclaimer

The data listed on this page was generated from the default server configuration files on 4/07/2015. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.