Difference between revisions of "Countermeasure"

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(fixed the sorting by changing ***c -> $***)
(fixed sorting by moving the units to colum headers)
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|-
 
|-
 
!Name
 
!Name
!Range
+
!Range (m)
 
!Effectiveness
 
!Effectiveness
 
!Launcher price
 
!Launcher price
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|-
 
|-
 
|CM-1 Flare
 
|CM-1 Flare
|1000m
+
|1000
 
|50%
 
|50%
 
|$1,500
 
|$1,500
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|-
 
|-
 
|CM-2 Improved Flare
 
|CM-2 Improved Flare
|1000m
+
|1000
 
|60%
 
|60%
 
|$13,000
 
|$13,000
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|-
 
|-
 
|CM-3 Advanced Flare
 
|CM-3 Advanced Flare
|1000m
+
|1000
 
|70%
 
|70%
 
|$136,000
 
|$136,000
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|-
 
|-
 
|CM-4 Enhanced Flare
 
|CM-4 Enhanced Flare
|1000m
+
|1000
 
|80%
 
|80%
 
|$326,000
 
|$326,000
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|-
 
|-
 
|CM-5 Heavy Flare
 
|CM-5 Heavy Flare
|1000m
+
|1000
 
|90%
 
|90%
 
|$234,000
 
|$234,000

Revision as of 11:46, 30 October 2008

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Countermeasure Dropper
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Countermeasure Flare

To counter missiles and cruise disruptors, ships in Sirius frequently mount countermeasure flares, that emit an energy signature strong enough to fool the homing devices of most incoming projectiles.

Name Range (m) Effectiveness Launcher price Ammo Price
CM-1 Flare 1000 50% $1,500 $25
CM-2 Improved Flare 1000 60% $13,000 $50
CM-3 Advanced Flare 1000 70% $136,000 $200
CM-4 Enhanced Flare 1000 80% $326,000 $400
CM-5 Heavy Flare 1000 90% $234,000 $1000