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Weapons
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 04.04.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
There are many types of weapon in Sirius, and it can refer to any of the following:
- Energy Weapons
- Missiles
- Torpedoes
- Mines
- Cruise Disruptors
- Countermeasures
- Guns:
- Turrets:
- Class 1 - Light Fighter Turrets
- Class 2 - Heavy Fighter Turrets
- Class 3 - Bomber Turrets
- Class 4 - Transport Turrets
- Class 5 - Gunboat Turrets
- Class 6 - Cruiser Primary Turrets
- Class 7 - Cruiser Heavy Turrets
- Class 8 - Battleship Secondary Turrets
- Class 9 - Battleship Primary Turrets
- Class 10 - Battleship Heavy Turrets
- Capital Ship Missile Turrets
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |