Difference between revisions of "Template:Missile"

From Discovery Wiki
Jump to navigationJump to search
Line 90: Line 90:
 
'''Template:Missile''' is for weapons that use gun, torpedo, and cruise disruptor hard-points, with motorized projectiles. [[:Template:Gun]] provides similar functionality for weapons with non-motorized projectiles.
 
'''Template:Missile''' is for weapons that use gun, torpedo, and cruise disruptor hard-points, with motorized projectiles. [[:Template:Gun]] provides similar functionality for weapons with non-motorized projectiles.
  
The value of ''full-name'' is the item's full name, as extracted from the infocard data, and should be used for the page title, and is only provided here for reference. ''short-name'' is used for the title of the infobox, and the remaining attributes are for infobox attribute values. Of particular note:
+
Recognized attributes are shown in the ''Usage'' section below. Of particular note:
 +
 
 +
* ''description'' is used for the text block at the top of the page.
 +
 
 +
* The value of ''full-name'' is the item's full name, as extracted from the infocard data, and should be used for the page title. It is not used by the template and is only provided for reference.
 +
 
 +
* ''short-name'' is used for the title of the infobox.
  
 
* If a ''rotation'' attribute is provided then the entry is treated as a Turret, otherwise it is treated as a Gun. The infobox data and the linked Category are affected by this outcome.
 
* If a ''rotation'' attribute is provided then the entry is treated as a Turret, otherwise it is treated as a Gun. The infobox data and the linked Category are affected by this outcome.
  
* If an ammo-image attribute is found, a subsection for the referenced image is displayed.  
+
* If a value for the ''image'' attribute is not provided, [[:File:no_fighter_gun.png]] is used as the default image.
  
* If a value for the ''image'' attribute is not provided, [[:File:no_fighter_gun.png]] is used as the default image.
+
* If an ammo-image attribute is found, a subsection for the referenced image is displayed.
  
 
==Usage==
 
==Usage==

Revision as of 15:33, 29 October 2012


Template:Missile is for weapons that use gun, torpedo, and cruise disruptor hard-points, with motorized projectiles. Template:Gun provides similar functionality for weapons with non-motorized projectiles.

Recognized attributes are shown in the Usage section below. Of particular note:

  • description is used for the text block at the top of the page.
  • The value of full-name is the item's full name, as extracted from the infocard data, and should be used for the page title. It is not used by the template and is only provided for reference.
  • short-name is used for the title of the infobox.
  • If a rotation attribute is provided then the entry is treated as a Turret, otherwise it is treated as a Gun. The infobox data and the linked Category are affected by this outcome.
  • If an ammo-image attribute is found, a subsection for the referenced image is displayed.

Usage

{{Missile
| image = li_rad_launcher.png
| ammo-image = li_rad_missile.png
| short-name = Javelin Missile
| full-name = J63 "Javelin" Missile Launcher
| faction = [[Civilian]]
| description = The Javelin Missile launcher's main attribute is its
stalwart reliability; delivering a punishing payload accurately and
effectively.  This and its relatively inexpensive cost make the
Javelin a welcome addition to any arsenal. 

*Requires Javelin Missile
| price = 500
| ammo-price = 20
| weapon-class = [[Class 2 Gun]]
| hull-damage = 729
| energy-damage = 364
| damage-type = [[Direct]]
| refire-rate = 0.33
| power-usage = 0
| hit-points = 400
| cargo-space = 0
| projectile-hit-points = 2
| projectile-speed = 90
| projectile-range = 1,237
| projectile-lifetime = 13.75
| projectile-seek-range = 1,000
| projectile-turn-rate = 2.9
| explosion-radius = 16
| places-sold = 
{{{!}} class="wikitable collapsible collapsed"
!Spoiler: Buying Locations
{{!}}-
{{!}}
{{{!}} class="wikitable sortable"
{{!}}-
!Base!!Owner!!System!!Location
{{!}}-
{{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A
{{!}}-
{{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B
{{!}}}
{{!}}}
}}

Result

Javelin Missile

Li rad launcher.png

Launcher

Owner Faction Civilian
Weapon Class Class 2 Gun
Refire Rate 0.33/s
Power Usage 0u
Cargo Space 0
Launcher Hit-Points 400
Launcher Price $500

Projectile

Hull Damage 729
Energy Damage 364
Damage Type Direct
Explosion Radius 16 m
Seeker Range 1,000 m
Projectile Range 1,237 m
Projectile Speed 90 m/s
Projectile Turn-Rate 2.9 rad/s
Projectile Lifetime 13.75 sec
Projectile Hit-Points 2
Ammo Price $20

The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal.

  • Requires Javelin Missile

Ammunition Image

ammunition image

Places Sold