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Difference between revisions of "Rochester Base"
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+ | {{Version|4.91}} | ||
{{Base Infobox | {{Base Infobox | ||
| name = Rochester Base | | name = Rochester Base | ||
− | | image = Rochester.png | + | | image = Rochester Base.png |
− | | class = | + | | nickname = li01_13_base |
+ | | class = Ramshackle | ||
| type = STATION | | type = STATION | ||
| system = [[New York]] | | system = [[New York]] | ||
− | | sector = | + | | sector = 3D |
| house = {{House Link | Liberty}} | | house = {{House Link | Liberty}} | ||
| owner = [[Junkers]] | | owner = [[Junkers]] | ||
− | | gravity = | + | | gravity = Partial |
− | | docking = | + | | docking = Yes |
− | | amenities = | + | | amenities = Limited |
− | | population = | + | | population = 430 |
}} | }} | ||
+ | Where there's junk, there are the [[Junkers]]. They've been around since the earliest days of the [[Trade Lanes]]. Descended from the working classes, they developed within the House systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout [[Sirius]], with the notable exception of [[Kusari]]. To this day they remain held at bay by the [[Hogosha]]. | ||
+ | |||
+ | Anyone who deals with Junkers knows they live by a strict code; if you're not a Junker, you're not part of the family. A Junker will double-cross you without a second thought, and they're fiercely protective of each other. Most House corporations consider the Junkers to be simple criminals, but Junkers will occasionally do favors for the [[Liberty Police|Police]], turning in the odd, mid-level criminal or letting them know about the occasional drug shipment. So despite some harassment, the police stop short of shutting them down. The infrequent Police cleanup operations are little more than exercises in public relations, though there's no love lost between the two groups. | ||
+ | |||
The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their "no questions asked" policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems. | The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their "no questions asked" policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems. | ||
+ | |||
+ | ==Missions Offered== | ||
+ | {{Spoiler| | ||
+ | * [[Junkers]] | ||
+ | }} | ||
+ | |||
+ | ==Bribes Offered== | ||
+ | {{Spoiler| | ||
+ | * [[ALG Waste Disposal]] | ||
+ | * [[Junkers]] | ||
+ | * [[Liberty Police, Inc.]] | ||
+ | * [[Liberty Rogues]] | ||
+ | * [[Outcasts]] | ||
+ | }} | ||
+ | {{Clear}} | ||
==Commodities== | ==Commodities== | ||
{{Exports| | {{Exports| | ||
− | * [[ | + | * [[Armaments]] |
− | * [[ | + | * [[Black Market Light Arms]] |
− | * [[ | + | * [[Boron]] |
− | * [[ | + | * [[Consumer Goods (Liberty)]] |
− | * [[ | + | * [[Food Rations (Liberty)]] |
− | * [[ | + | * [[Industrial Hardware]] |
− | * [[ | + | * [[Liberty Ale]] |
− | * [[ | + | * [[Light Arms]] |
− | * [[ | + | * [[Oxygen]] |
− | * [[ | + | * [[Scrap Metal]] |
− | * [[ | + | * [[Sirius Credit Card (10.000)]] |
− | * [[ | + | * [[Superconductors]] |
+ | }}{{Imports| | ||
+ | * [[APM Advanced Hardware]] | ||
+ | * [[Black Market Munitions]] | ||
+ | * [[Blue Diamonds]] | ||
+ | * [[Cardamine]] | ||
+ | * [[Cigars]] | ||
+ | * [[Cruiser Commander (Liberty)]] | ||
+ | * [[Cryocubes]] | ||
+ | * [[Deuterium]] | ||
+ | * [[Diamonds]] | ||
+ | * [[Energy Field Equipment]] | ||
+ | * [[Fleet Admiral (Liberty)]] | ||
+ | * [[Furs]] | ||
+ | * [[Gadolinium]] | ||
+ | * [[Gunboat Captain (Liberty)]] | ||
+ | * [[High-Temperature Alloy]] | ||
+ | * [[Holo-Tainment Bands]] | ||
+ | * [[Holosculptures]] | ||
+ | * [[Hypnotainment Bands]] | ||
+ | }}{{Imports| | ||
+ | * [[Iridium]] | ||
+ | * [[Kemwer Munitions]] | ||
+ | * [[Molybdenum]] | ||
+ | * [[Nanotubes]] | ||
+ | * [[Nickel]] | ||
+ | * [[Nuclear Devices]] | ||
+ | * [[Palladium]] | ||
+ | * [[Plastics]] | ||
+ | * [[Refugees]] | ||
+ | * [[Scrap Metal]] | ||
+ | * [[Sorted Artifacts]] | ||
+ | * [[Stabiline]] | ||
+ | * [[Synthetic Marijuana]] | ||
+ | * [[Thorium MOX]] | ||
+ | * [[Tobacco]] | ||
+ | * [[Volgograd Ordinance]] | ||
+ | * [[Wine]] | ||
+ | * [[Yttrium]] | ||
}} | }} | ||
− | + | {{Clear}} | |
+ | |||
+ | ==[[Ships]]== | ||
+ | {{Ship List/begin}} | ||
+ | {{SL |[[Bull Dog]]| Heavy Fighter | Bulldog.png}} | ||
+ | {{SL |[[Recycler]]| Super Heavy Fighter | Junkerbomber.png}} | ||
+ | {{SL |[[CSV]]| Freighter| Csv.png}} | ||
+ | {{Ship List/end}} | ||
+ | {{Clear}} | ||
− | + | [[Category: Liberty]] | |
− | + | [[Category: New York]] | |
− | + | [[Category: Junkers]] | |
− | |||
− | |||
− | |||
− | [[Category: |
Latest revision as of 15:33, 30 January 2019
Rochester Base | |
Ramshackle class Station | |
Owner | |
Junkers | |
Location | |
3D, New York | |
Technical Data | |
Gravity | Partial |
Docking bays | Yes |
Amenities | Limited |
Crew | 430 |
Where there's junk, there are the Junkers. They've been around since the earliest days of the Trade Lanes. Descended from the working classes, they developed within the House systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout Sirius, with the notable exception of Kusari. To this day they remain held at bay by the Hogosha.
Anyone who deals with Junkers knows they live by a strict code; if you're not a Junker, you're not part of the family. A Junker will double-cross you without a second thought, and they're fiercely protective of each other. Most House corporations consider the Junkers to be simple criminals, but Junkers will occasionally do favors for the Police, turning in the odd, mid-level criminal or letting them know about the occasional drug shipment. So despite some harassment, the police stop short of shutting them down. The infrequent Police cleanup operations are little more than exercises in public relations, though there's no love lost between the two groups.
The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their "no questions asked" policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems.
Missions Offered
Spoiler: |
---|
|
Bribes Offered
Spoiler: |
---|
|
Commodities
Exports |
Imports |
Imports |
Ships
|