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Difference between revisions of "DSE-720 "Camara" Civilian Freighter"

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==Handling==
 
==Handling==
 
{{Review|[[Chad Jones]]|The Camara has slowly grown on all of us throughout the colonies and has finally become known as a good quality freighter for those who have started out in trading for real. Originally built by [[DSE]] but luckily released to be bought Siriuswide allows pretty much anyone to fly it. This nifty little hairpin of a ship is everything a small freighter should be. Just under 1.9 million can get you a 630 cargo hold, six [[Class 2 Turrets]], an astonishing 13000 armor rating, a counter measure and a useful Cruise Disruptor/Torpedo slot if you ever feel like pulling any punches. ''[Editor's Note: As of V4.85.0 there is no longer a CD/T slot]'' The Camara is so good because it's designed like a fighter, people say it's as hard to hit as an [[Arrow]] in some cases; This due to extremely thin and compact shape. There is one downer though that hasn't been told by the dealer. Even though you are equipped for the fight should it ever arise, the maneuverability of it is still that of a heavy freighter. [[DSE]] managed to wave their wands and make the size and loadout change but sadly they couldn’t change the fact that it's a freighter. The best thing about the Camara though has to be that it is so small that Pirates can't see it, catch it or kill it, but that's only if the pilot can use that to his/her advantage.|4.86}}
 
{{Review|[[Chad Jones]]|The Camara has slowly grown on all of us throughout the colonies and has finally become known as a good quality freighter for those who have started out in trading for real. Originally built by [[DSE]] but luckily released to be bought Siriuswide allows pretty much anyone to fly it. This nifty little hairpin of a ship is everything a small freighter should be. Just under 1.9 million can get you a 630 cargo hold, six [[Class 2 Turrets]], an astonishing 13000 armor rating, a counter measure and a useful Cruise Disruptor/Torpedo slot if you ever feel like pulling any punches. ''[Editor's Note: As of V4.85.0 there is no longer a CD/T slot]'' The Camara is so good because it's designed like a fighter, people say it's as hard to hit as an [[Arrow]] in some cases; This due to extremely thin and compact shape. There is one downer though that hasn't been told by the dealer. Even though you are equipped for the fight should it ever arise, the maneuverability of it is still that of a heavy freighter. [[DSE]] managed to wave their wands and make the size and loadout change but sadly they couldn’t change the fact that it's a freighter. The best thing about the Camara though has to be that it is so small that Pirates can't see it, catch it or kill it, but that's only if the pilot can use that to his/her advantage.|4.86}}
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{{Review|[[Shalo]]|
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The Camara is easly one of the best freighters avaible in Discovery Freelancer. Having the second biggest cargo hold for a freighter with a nice 630 units, the Camara  is a nice choice for traders and players just starting , being farely ship and with a cousy cargo size.
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There is more to the Camara besides Cargo hold and its cheap price. The Camara is an exellent and incredible death machine equipped with some Garrands or Flashpoints, making most fighters and bombers seem like they are but NPCs when fighting a skilled player at Turret Steering. Having 6 turrets that can fire in any direction the Camara is something to be feared by any untrained pilot, although there is a blind spot to the Camara's turrets, its "underbelly" cannot support all the turrets and its an area much harder to hit.
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The Camara also has a nice hull size of 22,000 and a freighter shield making it more resistant then any Very Heavy Fighter in the game and if used strictly for combat its cargo can hold a Capital Armor Upgrade Mk VIII making the hull size increase to 88,000 units becoming more resistant than some of the smaller gunships.
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However the turrets and hull are not the only things making the Camara something to fear. The camara is incredibly slim and agille, a skilled pilot can easly dodge Super Nova Antimmater Cannons at almost point blank and get out of it untouched , not only that but it is incredibly hard to hit even with constant fire. In the right hands the Camara can easly fight 2 Very heavy Fighters or Bombers at the same time and still win the battle.
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Overall the Camara is a fascinating ship be it for the start of a trading career or to strike fear upon your enemies with deadly force.
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|4.88.1}}
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==Hardpoints==
 
==Hardpoints==
 
*6 [[Class 2 Turrets]]
 
*6 [[Class 2 Turrets]]

Revision as of 19:18, 22 June 2016

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DSE-720 "Camara" Civilian Freighter
Camara.png
Ship Class Freighter
Built by Deep Space Engineering
Technical information
Guns/Turrets 0 / 6
Opt. weapon class 2
Max. weapon class 2
Other equipment
Hull strength 22,000
Max. shield class 6
Cargo space 630 units
Nanobots/Batteries 115/115
Max. impulse speed 80 m/s
Max. thrust speed 199 m/s
Max. cruise speed 350 m/s
Power output 36,000 u
Power recharge 1,200 u/s
Additional information
Ship price $1,812,000
Package price $1,867,000

Built by Deep Space Engineering as an answer to moving goods through trouble, the Camara is a wonderful little transport of its own design. The ship has a generous cargo hold, and a rather unique shape for simply slipping through asteroids or whatever else might be in the way.

The Camara was originally a DSE exclusive, but the popularity of the model found it in strong demand by independent contractors across the colonies where the model found strong appreciation in Rheinland. It has several unique features, such as the center line of turrets to provide maximum coverage on almost all sides. It helps that there are six of them as well, along with a generous power-plant and decent armor. Another feature is the quick loading and unloading pods for quick exchanges with orbiting supply depots.

Handling


Review (4.88.1)

The Camara is easly one of the best freighters avaible in Discovery Freelancer. Having the second biggest cargo hold for a freighter with a nice 630 units, the Camara is a nice choice for traders and players just starting , being farely ship and with a cousy cargo size.

There is more to the Camara besides Cargo hold and its cheap price. The Camara is an exellent and incredible death machine equipped with some Garrands or Flashpoints, making most fighters and bombers seem like they are but NPCs when fighting a skilled player at Turret Steering. Having 6 turrets that can fire in any direction the Camara is something to be feared by any untrained pilot, although there is a blind spot to the Camara's turrets, its "underbelly" cannot support all the turrets and its an area much harder to hit.

The Camara also has a nice hull size of 22,000 and a freighter shield making it more resistant then any Very Heavy Fighter in the game and if used strictly for combat its cargo can hold a Capital Armor Upgrade Mk VIII making the hull size increase to 88,000 units becoming more resistant than some of the smaller gunships.

However the turrets and hull are not the only things making the Camara something to fear. The camara is incredibly slim and agille, a skilled pilot can easly dodge Super Nova Antimmater Cannons at almost point blank and get out of it untouched , not only that but it is incredibly hard to hit even with constant fire. In the right hands the Camara can easly fight 2 Very heavy Fighters or Bombers at the same time and still win the battle.

Overall the Camara is a fascinating ship be it for the start of a trading career or to strike fear upon your enemies with deadly force.


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Review by Shalo

Hardpoints

Purchase Includes

Availability