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Difference between revisions of "Gun-Mounted Missiles"
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
− | |+'''Missiles''' (Note: For ease of sorting, the | + | |+'''Missiles''' (Note: For ease of sorting, the word 'Missile' has been stripped) |
|- | |- | ||
! Name | ! Name | ||
! Class | ! Class | ||
! Hull | ! Hull | ||
− | ! | + | ! Range |
+ | ! Speed (m/s) | ||
! Refire | ! Refire | ||
− | ! | + | ! Turn Rate |
− | ! | + | ! Explosion Range (m) |
− | ! | + | ! Launcher Price |
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! Ammo Price | ! Ammo Price | ||
|- | |- | ||
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Revision as of 05:50, 22 December 2008
Missiles are a projectile based weapon, usually guided under self propulsion. Faster than Torpedoes but doing less damage, missiles are capable of stripping their targets guns and equipment, leaving the target unable to counterattack, and reducing the target's options to fleeing or dying. Missiles are physical-form weapons and so are limited to a certain amount of rounds that a ship can carry. For safety reasons, 70 is the maximum quantity that any dockmaster will load onto your ship at any one time of a particular missile type.
Name | Class | Hull | Range | Speed (m/s) | Refire | Turn Rate | Explosion Range (m) | Launcher Price | Ammo Price | |
---|---|---|---|---|---|---|---|---|---|---|
Eraser | 1 | 16.30 | 652.00 | 1.00 | 1000 | $ | $ | |||
Javelin | 1 | $ | $ | |||||||
Stalker | 1 | $ | $ | |||||||
Slingshot | 3 | $ | $ | |||||||
Windstalker | $ | $ | ||||||||
Sweeper | $ | $ | ||||||||
Catapult | $ | $ | ||||||||
Moonstalker | $ | $ | ||||||||
Lancer | $ | $ | ||||||||
Neutralizer | $ | $ | ||||||||
Sunstalker | $ | $ | ||||||||
Dragonfly | $ | $ | ||||||||
Cannonball | $ | $ | ||||||||
Firestalker | $ | $ | ||||||||
Paralyzer | $ | $ | ||||||||
Sidewinder | $ | $ |
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |