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Difference between revisions of "Template:Missile"

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__NOTOC__ __NOEDITSECTION__<noinclude>-->{{clear}}
 
__NOTOC__ __NOEDITSECTION__<noinclude>-->{{clear}}
  
'''Template:Missile''' is for weapons that use gun and turret hard-points, with motorized projectiles. [[:Template:Gun]] provides similar functionality for weapons with non-motorized projectiles.
+
'''Template:Missile''' is for weapons that use gun, torpedo, and cruise disruptor hard-points, with motorized projectiles. [[:Template:Gun]] provides similar functionality for weapons with non-motorized projectiles.
  
 
The value of ''full-name'' is the item's full name, as extracted from the infocard data, and should be used for the page title, and is only provided here for reference. ''short-name'' is used for the title of the infobox, and the remaining attributes are for infobox attribute values. Of particular note:
 
The value of ''full-name'' is the item's full name, as extracted from the infocard data, and should be used for the page title, and is only provided here for reference. ''short-name'' is used for the title of the infobox, and the remaining attributes are for infobox attribute values. Of particular note:

Revision as of 15:09, 29 October 2012


Template:Missile is for weapons that use gun, torpedo, and cruise disruptor hard-points, with motorized projectiles. Template:Gun provides similar functionality for weapons with non-motorized projectiles.

The value of full-name is the item's full name, as extracted from the infocard data, and should be used for the page title, and is only provided here for reference. short-name is used for the title of the infobox, and the remaining attributes are for infobox attribute values. Of particular note:

  • If a rotation attribute is provided then the entry is treated as a Turret, otherwise it is treated as a Gun. The infobox data and the linked Category are affected by this outcome.
  • If an ammo-image attribute is found, a subsection for the referenced image is displayed.

Usage

{{Missile
| image = li_rad_launcher.png
| ammo-image = li_rad_missile.png
| short-name = Javelin Missile
| full-name = J63 "Javelin" Missile Launcher
| faction = [[Civilian]]
| description = The Javelin Missile launcher's main attribute is its
stalwart reliability; delivering a punishing payload accurately and
effectively.  This and its relatively inexpensive cost make the
Javelin a welcome addition to any arsenal. 

*Requires Javelin Missile
| price = 500
| ammo-price = 20
| weapon-class = [[Class 2 Gun]]
| hull-damage = 729
| energy-damage = 364
| damage-type = [[Direct]]
| refire-rate = 0.33
| power-usage = 0
| hit-points = 400
| cargo-space = 0
| projectile-hit-points = 2
| projectile-speed = 90
| projectile-range = 1,237
| projectile-lifetime = 13.75
| projectile-seek-range = 1,000
| projectile-turn-rate = 2.9
| explosion-radius = 16
| places-sold = 
{{{!}} class="wikitable collapsible collapsed"
!Spoiler: Buying Locations
{{!}}-
{{!}}
{{{!}} class="wikitable sortable"
{{!}}-
!Base!!Owner!!System!!Location
{{!}}-
{{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A
{{!}}-
{{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B
{{!}}}
{{!}}}
}}

Result

Javelin Missile

Li rad launcher.png

Launcher

Owner Faction Civilian
Weapon Class Class 2 Gun
Refire Rate 0.33/s
Power Usage 0u
Cargo Space 0
Launcher Hit-Points 400
Launcher Price $500

Projectile

Hull Damage 729
Energy Damage 364
Damage Type Direct
Explosion Radius 16 m
Seeker Range 1,000 m
Projectile Range 1,237 m
Projectile Speed 90 m/s
Projectile Turn-Rate 2.9 rad/s
Projectile Lifetime 13.75 sec
Projectile Hit-Points 2
Ammo Price $20

The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal.

  • Requires Javelin Missile

Ammunition Image

ammunition image

Places Sold