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EXCALIBUR
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 14.12.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
EXCALIBUR | |
Energy Gun | |
Owner Faction | Generic Civilian |
Weapon Class | Class 10 Guns |
Cargo Space | 1 |
Hit-Points | 6,752 |
Price | 112,000 |
INFORMATION CLASSIFIED
There is no information available on this weapon other than its project name.
Weapon Stats
- Hull Damage: 1,390 /round (2,780 /sec)
- 4.78:1 efficiency
- Energy Damage: 695 /round (1,390 /sec)
- 2.39:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 291 u/round (582 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 600 m/sec
- Travel Range: 600 meters
- Lifetime: 1.00 seconds
Projectile Image
- Error creating thumbnail: Unable to save thumbnail to destination
Buy/Sell Locations
- This item is not sold on any known bases. It may only be available from shipwrecks, sold on player bases, or given by administrators.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |