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Alcatraz Depot

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Revision as of 18:43, 20 June 2018 by Xiphos (talk | contribs) (nickname added. Export commodities added. Most important imports added)
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Alcatraz Depot
Leviathan class Asteroid Base
Alca2.png
Owner
Liberty Rogues
Location
5F, California
Technical Data
Gravity Complete
Docking bays Yes
Amenities Yes
Crew 620

Perhaps the most recognizable Rogue base of all (for scoundrels and rapscallions, anyway), Alcatraz has become a welcoming beacon and a safe haven for all the flotsam and jetsam Liberty has to offer. One of the few Liberty Rogue bases within Liberty proper (most criminals tend to live at the fringes of society in more than one sense), Alcatraz was originally constructed in 515 A.S. as a waystation and resting place for Californian pirates and drug runners headed into New York, as well as a remarkably secure place of refuge for those attempting to evade the long arm of the law. Housed within a hollowed-out ice asteroid deep in the notorious Californian Whitney field (the LPI harbours a whole range of superstitions about the cloud, since pirates that manage to enter even the outskirts of Whitney almost always manage to slip away), Alcatraz had always maintained a colourful assortment of patrons and population. The lively if somewhat chilly bar pours a mind-boggling assortment of Liberty's best drinks, and the local bartender is rumoured to be one of Sirius' most well-informed, and for the right price, he can put in a good word for even the most despised foe with Liberty's criminal triad.

Said triad is well-represented here, with Outcast Cardamine smugglers bringing in the orange drug, Lane Hackers bartering information for goods, and even the occasional Junker looking to pick up or drop off a load of cargo. The omnipresent Liberty Rogues that run the show here maintain a solid background core, keeping a watchful eye over proceedings and moving quickly to quell any potential fights before they start - unless it is them starting it.

Alcatraz might be best compared to an unlawful Freeport of sorts, since if you're not a Xeno, you're welcome here to drink, deal or simply kick back after a long, hard day of busting Universal Shipping open. Be warned though, the no-blaster rule is strictly enforced.

Missions Offered

No missions offered here

Bribes Offered

Commodities

Exports
Imports
Imports


Ships

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Hellhound
Gunboat
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Bullmastiff
Pirate Transport
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Pitbull
Pirate Train