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CG-08 "Maxim" Chaingun
From Discovery Wiki
Revision as of 09:02, 2 October 2018 by JorgeRyan (talk | contribs) (JorgeRyan moved page Maxim Chaingun’s to CG-08 "Maxim" Chaingun: Wrong name)
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This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 02.10.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.90.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 02.10.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Maxim Chaingun | |
Energy Gun | |
Owner Faction | Generic Civilian |
Weapon Class | Missiles and Torpedoes |
Cargo Space | 0 |
Hit-Points | 9,000 |
Price | 3,720,000 |
A fine example of ancient means of destruction brought back to life with modern technologies, the Maxim is a recent "re-addition” to fighter arsenals all across Sirius. It is a simple, easy to use rotary cannon that uses modern, tungsten-based armour-piercing ammunition to shred its targets to pieces. Although unmatched when it comes to breaking through heavy armour, its reliance on kinetic force severly diminishes its lethality against energy-based defenses, such as standard-issue shields present on almost any spaceship.
- Requires Maxim Chaingun Rounds
Weapon Stats
- Hull Damage: 300 /round (5,001 /sec)
- 300:1 efficiency
- Energy Damage: 150 /round (2,500.5 /sec)
- 150:1 efficiency
- Refire Rate: 16.67 /sec
- Power Usage: 1 u/round (16.67 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 750 m/sec
- Travel Range: 500 meters
- Lifetime: 0.667 seconds
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Any equipment dealer worth visiting will have these for sale.
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |