Difference between revisions of "Jump Gates"

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File:Jump Gate Sirius.jpg|[[Ageira Technologies]] Jump Gate to [[Tau-53]] in [[Hokkaido]]
 
File:Jump Gate Sirius.jpg|[[Ageira Technologies]] Jump Gate to [[Tau-53]] in [[Hokkaido]]
 
File:Jump Gate Gallia.jpg|[[EFL Oil & Machinery]] Jump Gate to [[Ile-de-France]] in [[Burgundy]]
 
File:Jump Gate Gallia.jpg|[[EFL Oil & Machinery]] Jump Gate to [[Ile-de-France]] in [[Burgundy]]
File:Alien Jumpgate.jpg|Alien Jump Gate to [[Omicron Minor]] in [[Omicron Iota]]
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File:Alien Jump Gate.jpg|Alien Jump Gate to [[Omicron Minor]] in [[Omicron Iota]]
 
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Revision as of 15:19, 25 November 2018

Jump gates are man made portals, as opposed to naturally occurring Jump Holes, making travel from one system to another possible in Sirius.


Description

Jump Gates are usually located at the end of Trade Lanes. When a docking procedure is initiated the jump gate opens up and ship is then hurtled through the wormhole to another system. Ageira Technologies is the sole manufacturer of a Jump Gate technology in Sirius and builds them as a sub-contractor for the 4 Sirian Houses. Ageiras counterpart in Gallia is EFL Oil & Machinery. Usually the control of the Jump Gates, as well as Trade Lanes, are then transferred to the house military forces that own the system. Jump Gates defenses will shoot at any hostile ship that ventures too close to it.


History

In 130 A.S. a small drone leaping across the light years in the blink of an eye starts a new era in space travel. Jump Gates are based on a Valhalla project technology.


Variants


Additional Pictures


See Also