Difference between revisions of "Template:Missile"

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* Hull Damage: {{{hull-damage|''unknown''}}} /round
 
* Hull Damage: {{{hull-damage|''unknown''}}} /round
 
*: {{formatnum: {{#expr:{{formatnum:{{{hull-damage}}}|R}}*{{{refire-rate}}}}}|,}} /sec
 
*: {{formatnum: {{#expr:{{formatnum:{{{hull-damage}}}|R}}*{{{refire-rate}}}}}|,}} /sec
*: {{#expr: {{#expr:{{formatnum:{{{hull-damage}}}|R}}/{{formatnum:{{{power-usage}}}|R}}}} round2}}:1 efficency
+
*: {{#if: {{{power-usage|}}} {{#expr: {{#expr:{{formatnum:{{{hull-damage}}}|R}}/{{formatnum:{{{power-usage}}}|R}}}} round2}}:1 efficency}}
 
* Energy Damage: {{{energy-damage|''unknown''}}} /round
 
* Energy Damage: {{{energy-damage|''unknown''}}} /round
 
*: {{formatnum: {{#expr:{{formatnum:{{{energy-damage}}}|R}}*{{{refire-rate}}}}}|,}} /sec
 
*: {{formatnum: {{#expr:{{formatnum:{{{energy-damage}}}|R}}*{{{refire-rate}}}}}|,}} /sec
*: {{#expr: {{#expr:{{formatnum:{{{energy-damage}}}|R}}/{{formatnum:{{{power-usage}}}|R}}}} round2}}:1 efficency
+
*: {{#if: {{{power-usage|}}} {{#expr: {{#expr:{{formatnum:{{{energy-damage}}}|R}}/{{formatnum:{{{power-usage}}}|R}}}} round2}}:1 efficency}}
 
* Refire Rate: {{{refire-rate|''unknown''}}} /sec
 
* Refire Rate: {{{refire-rate|''unknown''}}} /sec
 
* Power Usage: {{{power-usage|''unknown''}}}u ({{formatnum:{{#expr:{{formatnum:{{{power-usage}}}|R}}*{{{refire-rate}}}}}|,}} u/sec)
 
* Power Usage: {{{power-usage|''unknown''}}}u ({{formatnum:{{#expr:{{formatnum:{{{power-usage}}}|R}}*{{{refire-rate}}}}}|,}} u/sec)

Revision as of 05:20, 25 November 2012


Template:Missile is for weapons that use gun, torpedo, and cruise disruptor hard-points, with motorized projectiles. Template:Gun provides similar functionality for weapons with non-motorized projectiles.

Recognized attributes are shown in the Usage section below. Of particular note:

  • full-name is the item's full name, as extracted from the infocard data, and should be used for the page title. It is not used by the template and is only provided for reference.
  • short-name is used for the title of the infobox.
  • description is used for the text block at the top of the page.
  • image is used for the equipment image in the infobox. If a value for the image attribute is not provided, File:no_fighter_gun.png is used as the default image.
  • If an ammo-image attribute is provided, a subsection for the image will be displayed under the description.
  • If a rotation attribute is provided then the entry is treated as a Turret, otherwise it is treated as a Gun. The infobox data and the Category links in the footer are affected by this outcome.

Usage

{{Missile
| image = li_rad_launcher.png
| ammo-image = li_rad_missile.png
| short-name = Javelin Missile
| full-name = J63 "Javelin" Missile Launcher
| faction = [[Civilian]]
| description = The Javelin Missile launcher's main attribute is its
stalwart reliability; delivering a punishing payload accurately and
effectively.  This and its relatively inexpensive cost make the
Javelin a welcome addition to any arsenal. 

*Requires Javelin Missile
| price = 500
| ammo-price = 20
| weapon-class = Class 2 Guns
| hull-damage = 729
| energy-damage = 364
| damage-type = [[Direct]]
| refire-rate = 0.33
| power-usage = 0
| hit-points = 400
| cargo-space = 0
| projectile-hit-points = 2
| projectile-speed = 90
| projectile-range = 1,237
| projectile-lifetime = 13.75
| projectile-seek-range = 1,000
| projectile-turn-rate = 2.9
| explosion-radius = 16
| places-sold = 
{{{!}} class="wikitable collapsible collapsed"
!Spoiler: Buying Locations
{{!}}-
{{!}}
{{{!}} class="wikitable sortable"
{{!}}-
!Base!!Owner!!System!!Region
{{!}}-
{{!}}Base A{{!}}{{!}}Faction A{{!}}{{!}}System A{{!}}{{!}}Region A
{{!}}-
{{!}}Base B{{!}}{{!}}Faction B{{!}}{{!}}System B{{!}}{{!}}Region B
{{!}}}
{{!}}}
}}

Result

Javelin Missile

Li rad launcher.png

Launcher

Owner Faction Civilian
Weapon Class Class 2 Guns
Cargo Space 0
Launcher Hit-Points 400
Launcher Price $500
Ammo Price $20

The Javelin Missile launcher's main attribute is its stalwart reliability; delivering a punishing payload accurately and effectively. This and its relatively inexpensive cost make the Javelin a welcome addition to any arsenal.

  • Requires Javelin Missile

Projectile Stats

  • Hull Damage: 729 /round
    240.57 /sec
  • Energy Damage: 364 /round
    120.12 /sec
  • Refire Rate: 0.33 /sec
  • Power Usage: 0u (0 u/sec)
  • Damage Type: Direct

Missile Stats

  • Seek Range: 1,000 m
  • Speed: 90 m/sec
  • Travel Range: 1,237 meters
  • Lifetime: 13.75 seconds
  • Turn Rate: 166.16 deg/sec (2.9 rad/sec)

Explosion Stats

  • Min Range to Target: unknown meters
  • Explosion Radius: 16 meters
  • Munition Hit-Points: 2

Ammunition Image

ammunition image

Places Sold