Bretonia Armed Forces: Difference between revisions

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<h2 title="This faction's rep sheet">Diplomacy</h2>
<h2 title="This faction's rep sheet">Diplomacy</h2>
{{Faction Diplomacy/begin|caption=View Diplomacy}}
 
{{FD | Bundschuh | -0.65}}
<table class="wikitable collapsible mw-collapsible mw-collapsed">
{{FD | Blood Dragons | -0.65}}
<tr>
{{FD | Gallic Brigands | -0.65}}
<th>
{{FD | Corsairs | -0.65}}
</th></tr>
{{FD | Unione Corse | -0.65}}
<tr>
{{FD | Farmers Alliance | -0.65}}
<td>
{{FD | Gaians | -0.65}}
{{Faction Diplomacy/begin}}
{{FD | Independent Pirates | -0.65}}
{{FD | [[Bundschuh]] | -0.65}}
{{FD | Golden Chrysanthemums | -0.65}}
{{FD | [[Blood Dragons]] | -0.65}}
{{FD | Unknown | -0.65}}
{{FD | [[Gallic Brigands]] | -0.65}}
{{FD | Sirius Coalition | -0.65}}
{{FD | [[Corsairs]] | -0.65}}
{{FD | Lane Hackers | -0.65}}
{{FD | [[Unione Corse]] | -0.65}}
{{FD | Liberty Rogues | -0.65}}
{{FD | [[Farmers Alliance]] | -0.65}}
{{FD | LWB | -0.65}}
{{FD | [[Gaians]] | -0.65}}
{{FD | Mollys | -0.65}}
{{FD | [[Independent Pirates]] | -0.65}}
{{FD | Nomads | -0.65}}
{{FD | [[Golden Chrysanthemums]] | -0.65}}
{{FD | Vagrants | -0.65}}
{{FD | [[Unknown]] | -0.65}}
{{FD | The Order | -0.65}}
{{FD | [[Sirius Coalition]] | -0.65}}
{{FD | Outcasts | -0.65}}
{{FD | [[Lane Hackers]] | -0.65}}
{{FD | Red Hessians | -0.65}}
{{FD | [[Liberty Rogues]] | -0.65}}
{{FD | Unioners | -0.65}}
{{FD | [[LWB]] | -0.65}}
{{FD | Wild | -0.65}}
{{FD | [[Mollys]] | -0.65}}
{{FD | Xenos | -0.65}}
{{FD | [[Nomads]] | -0.65}}
{{FD | The Technocracy | -0.65}}
{{FD | [[Vagrants]] | -0.65}}
{{FD | Gallic National Intelligence | -0.65}}
{{FD | [[The Order]] | -0.65}}
{{FD | Gallic Royalists | -0.65}}
{{FD | [[Outcasts]] | -0.65}}
{{FD | Gallic Navy | -0.65}}
{{FD | [[Red Hessians]] | -0.65}}
{{FD | Hogosha | -0.3}}
{{FD | [[Unioners]] | -0.65}}
{{FD | Junkers | -0.3}}
{{FD | [[Wild]] | -0.65}}
{{FD | Independent Miners Guild | -0.3}}
{{FD | [[Xenos]] | -0.65}}
{{FD | Interspace Commerce | +0.3}}
{{FD | [[The Technocracy]] | -0.65}}
{{FD | Daumann Heavy Construction | +0.3}}
{{FD | [[Gallic National Intelligence]] | -0.65}}
{{FD | Deep Space Engineering | +0.3}}
{{FD | [[Gallic Royalists]] | -0.65}}
{{FD | Synth Foods, Inc. | +0.3}}
{{FD | [[Gallic Navy]] | -0.65}}
{{FD | Orbital Spa & Cruise | +0.3}}
{{FD | [[Hogosha]] | -0.3}}
{{FD | Imperial Shipping | +0.3}}
{{FD | [[Junkers]] | -0.3}}
{{FD | Universal Shipping | +0.3}}
{{FD | [[Independent Miners Guild]] | -0.3}}
{{FD | Ageira Technologies | +0.3}}
{{FD | [[Interspace Commerce]] | +0.3}}
{{FD | Liberty Security Force | +0.3}}
{{FD | [[Daumann Heavy Construction]] | +0.3}}
{{FD | Liberty Navy | +0.3}}
{{FD | [[Deep Space Engineering]] | +0.3}}
{{FD | Alaska Security Forces | +0.3}}
{{FD | [[Synth Foods, Inc.]] | +0.3}}
{{FD | Liberty Police, Inc. | +0.3}}
{{FD | [[Orbital Spa & Cruise]] | +0.3}}
{{FD | Kruger Minerals | +0.3}}
{{FD | [[Imperial Shipping]] | +0.3}}
{{FD | Bretonia Mining & Manufacturing | +0.65}}
{{FD | [[Universal Shipping]] | +0.3}}
{{FD | Border World Exports | +0.65}}
{{FD | [[Ageira Technologies]] | +0.3}}
{{FD | Cryer Pharmaceuticals | +0.65}}
{{FD | [[Liberty Security Force]] | +0.3}}
{{FD | Gateway Shipping | +0.65}}
{{FD | [[Liberty Navy]] | +0.3}}
{{FD | Planetform, Inc. | +0.65}}
{{FD | [[Alaska Security Forces]] | +0.3}}
{{FD | Bretonia Armed Forces | +0.91}}
{{FD | [[Liberty Police, Inc.]] | +0.3}}
{{FD | Bretonia Police | +0.91}}
{{FD | [[Kruger Minerals]] | +0.3}}
{{FD | Bretonia Intelligence Service | +0.91}}
{{FD | [[Bretonia Mining & Manufacturing]] | +0.65}}
{{FD | [[Border World Exports]] | +0.65}}
{{FD | [[Cryer Pharmaceuticals]] | +0.65}}
{{FD | [[Gateway Shipping]] | +0.65}}
{{FD | [[Planetform, Inc.]] | +0.65}}
{{FD | [[Bretonia Armed Forces]] | +0.91}}
{{FD | [[Bretonia Police]] | +0.91}}
{{FD | [[Bretonia Intelligence Service]] | +0.91}}
{{Faction Diplomacy/end}}
{{Faction Diplomacy/end}}
 
</td></tr></table><h2>Rumors</h2>
<h2>Rumors</h2>
<table class="wikitable collapsible mw-collapsible mw-collapsed">
<table class="wikitable collapsible mw-collapsible mw-collapsed">
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Latest revision as of 05:04, 17 December 2024

Bretonia Armed Forces
Br n grp.png
Alignment Lawful

ALLIES:

Bretonian Authorities, Bretonian Corporations

ENEMIES:

Gaians, Mollys, Coalition, Corsairs, Red Hessians, Outcasts

The Bretonia Armed Forces has a long history of serving as the first and last line of defense for the great nation of Bretonia, a history that is now written in the scars of an extremely vicious war with Gallia. Having suffered unimaginable casualties and released their conscripts from service, the Armed Forces now look to rebuild with their home, cherishing a hard-won peace.

Ships used

Ship Class
Clydesdale Freighter
Paladin Heavy Fighter
Crusader Very Heavy Fighter
Challenger Bomber
Bretonia Gunboat Gunboat
Bretonia Destroyer Cruiser
Bretonia Battlecruiser Battlecruiser
Bretonia Dreadnought Dreadnought
Bretonia Battleship Battleship
Dragoon Bomber
Cavalier Light Fighter

Bases owned

Base Owner System Region
Thames Outpost Bretonia Armed Forces New London Bretonia
Battleship Norfolk Bretonia Armed Forces Cambridge Bretonia
Battleship Essex Bretonia Armed Forces New London Bretonia
Perth Station Bretonia Armed Forces Edinburgh Bretonia
Battleship Ark Royal Bretonia Armed Forces Leeds Bretonia
Battlecruiser Livingston Bretonia Armed Forces Tau-31 Tau Border Worlds
Battleship Harlow Bretonia Armed Forces Newcastle Bretonia

Bribes

Base Owner System Region
Halifax Freeport Freelancers Leeds Bretonia
Sunderland Research Station Bretonia Intelligence Service Newcastle Bretonia
Liner Verwood Bretonia Intelligence Service Newcastle Bretonia

Diplomacy

[[ Bundschuh |]]
[[ Blood Dragons |]]
[[ Gallic Brigands |]]
[[ Corsairs |]]
[[ Unione Corse |]]
[[ Farmers Alliance |]]
[[ Gaians |]]
[[ Independent Pirates |]]
[[ Golden Chrysanthemums |]]
[[ Unknown |]]
[[ Sirius Coalition |]]
[[ Lane Hackers |]]
[[ Liberty Rogues |]]
[[ LWB |
LWB
]]
[[ Mollys |]]
[[ Nomads |]]
[[ Vagrants |]]
[[ The Order |]]
[[ Outcasts |]]
[[ Red Hessians |]]
[[ Unioners |]]
[[ Wild |]]
[[ Xenos |]]
[[ The Technocracy |]]
[[ Gallic National Intelligence |]]
[[ Gallic Royalists |]]
[[ Gallic Navy |]]
[[ Hogosha |]]
[[ Junkers |]]
[[ Independent Miners Guild |]]
[[ Interspace Commerce |]]
[[ Daumann Heavy Construction |]]
[[ Deep Space Engineering |]]
[[ Synth Foods, Inc. |]]
[[ Orbital Spa & Cruise |]]
[[ Imperial Shipping |]]
[[ Universal Shipping |]]
[[ Ageira Technologies |]]
[[ Liberty Security Force |]]
[[ Liberty Navy |]]
[[ Alaska Security Forces |]]
[[ Liberty Police, Inc. |]]
[[ Kruger Minerals |]]
[[ Bretonia Mining & Manufacturing |]]
[[ Border World Exports |]]
[[ Cryer Pharmaceuticals |]]
[[ Gateway Shipping |]]
[[ Planetform, Inc. |]]
[[ Bretonia Armed Forces |]]
[[ Bretonia Police |]]
[[ Bretonia Intelligence Service |]]

Rumors

Battleship Norfolk
  • The Henry Jones Gold convoy was bound for Rheinland when it was attacked by Corsairs near the Omega-3 Gate. Its escorts were destroyed, and the ship was commandeered. An Armed Forces patrol responding to the initial distress call intercepted the raiding party near the edge of the Grasmere Cloud, and a bloody firefight ensued. The heavily damaged armored transport was the only pirate ship able to escape into the safety of the Grasmere Cloud. Its crew is believed to have perished in there before establishing contact with other Corsairs in the area.


  • Cambridge used to be such a peaceful place, and then the Corsairs showed up. They've built that Cambridge Line to assure all those university types in Cambridge that everything is under control. Fact is the Line's useless. The weapon platforms are too far apart, and the Corsairs just go around the ends of the Line. It is also too far from the Trade Lane itself to help in the defense of it.


  • I can take some amount of consolation in the fact that the Essex made it out of Dublin alive. She's a seasoned warship, with a crew to match, and I reckon that if we could find some way to open up Dublin again that the Essex would be the one leading the charge. More likely is that Parliament will fight itself over nothing, so this might as well be wishful thinking on my part.


  • Omega-3 is a sea of ice asteroids. Corsairs are more of a problem in our end of the system; the Red Hessians take over at the east end. They're more focused on that Daumann installation, Rugen, but they still pose a threat to shippers near the Omega-7 gate. Daumann doesn't like us around their installation. Suits me, they can deal with those pirates themselves then.


  • We've extended our patrols into Nottingham per the conditions of the Omega Trade Lane Pact with Rheinland. Rheinland is finally keeping up their end of the bargain in Omega-7, but moving a battleship into the system wasn't exactly what the Crown was hoping for. No doubt Rheinland is making a statement against our colonization of Nottingham. But whatever the reason, it makes our jobs in the Omega borderworlds a little easier.


  • Captain Edwards says we're going out into the Grasmere tomorrow on a search and destroy mission to look for Corsairs. Guess I better record a message for my family, in case I don't come back.


  • We patrol the Trade Lane into the Keswick Cloud, a favorite crossing point for Corsairs, and the Lane to Cardiff. The Omega-3 Gate area is particularly contentious right now as the Mollys too have found their way there. We've allocated an entire squadron to patrol just that vicinity.


  • The Norfolk serves as a keystone in the defense of Bretonia against the scourge of the Corsairs. The Cambridge Line stretches between here and Cambridge to offer additional protection for ships traveling along that Trade Lane. Despite all this, ships still get hit by the Corsairs far too often.


Portsmouth Drydock
  • Welcome to the York tavern. We apologise for the unavailability of a human host until a suitable replacement can be found. Until such time I will serve as a replacement. What can I get you?


  • We encounter a good deal of Bounty Hunters hired by BMM to kill the criminals we can't lay a beam to, but they are as shady as the criminals at times, plus I think they enjoy their job too much. I kill because I have to; these sadists kill because they profit from it. Makes them little better than pirates in my book.


  • So far, I'm not all that impressed with Gallia. They talk a lot about honor and justice, but when they attack they head straight for the weakest target, just like any bully. But what do I know, maybe they thought the Shetland was a state of the art battleship dressed up like a luxury liner, protecting a major military installation posing as an unspoiled planet. Or...maybe they're just bullies. I heared the ship had to flee across the interstellar space without her cruise engines. Quite an extraordinary feat of flying in this day and age.


  • I can almost remember the time when it were just Mollys, Gaians and Outcasts we had to worry about. Petty smugglers, silly pirates and annoying ecoterrorists... two subsequent invasions sure put things in perspective.


  • Leeds, lost again. At the very least Gallia will have to deal with all the defenses planetside - the ones we had prepared initially to resist a Kusari invasion. Most have been tailored to resist any orbital bombardment, so Gallia will have to go in by ground to clear them out. I don't think they've got any idea what's waiting for them. The planet itself will thin their ranks well before they even reach those fortifications.


  • Once the damage incurred by Gallia is repaired, we will reclaim the terrain that is lost. We shall return to Leeds and drive Gallia back. Long live the Queen.


  • This vessel had to withdraw from the Leeds system after Gallia threatened to overwhelm the York battlegroup. We are now assisting the defense of New London. This far, and no further.


  • I don't like falling back, not one bit. York is still in one piece, but Leeds is lost. That is not how it should have been. Still, I must admit that the loss of the Derby is a heavy blow to us, even when it cost Gallia even more.


  • Gallia doesn't fight like Kusari did. Kusari forces used cunning and precision. Gallia relies more on sheer overwhelming force. It's ironic, but we've begun using the same kind of tactics that Kusari used against us with such efficiency against Gallia, and with equal effectiveness. Trouble is, they seem to have endless reserves to call upon.


Durham Outpost
  • Command gave everyone who'd served over Leeds an exemption from having to serve here again, but very few took them up on the offer. I guess most of us aren't so shaken by it anymore, and those that are likely took the honorable discharge and moved on with their lives. It's a little disquieting to think that we'll soon have a generation of pilots that don't remember Leeds before the war.


  • Ark Royal's CAG detached my squadron to Durham as a temporary measure to help secure trade traffic, until enough constables were freed up to take over. That was eighteen months ago. I stopped requesting information on our transition plan last year. Seems like Leeds is going to remain our mess to clean up for a while yet.


  • There's all sorts in Leeds these days, and very few of them friendly. Outcasts, Corsairs, Gaians, Mollys, all sorts of rogues and pirates willing to ply their trade on these shattered lanes. As long as you stick to the lanes and keep your emergency beacon handy, you should be okay.


Planet Carlisle
  • Even if I'm grounded at the moment, there're benefits to having a pilot on the surface. No-one knows how to kill an enemy ship better than someone who used to do it on a daily basis. I've been out to the front several times, training the missile battery crews. Usually we're targetting logistics freighters, seeing as the Gallic Navy doesn't like sending their expensive fighters down into the smog. Makes sense since space superiority fighters lose their maneuverability in the atmosphere - ground based guns have an easy time taking those out. We've got a good kill rate so far.


Luxury Liner Shetland
  • The Armed Forces use the Shetland as a hospital ship now, since Newcastle has no habitable planets where a surface hospital can be set up. None of the stations in the system can handle that task as well as a Liner can - a hospital requires extensive life support systems able to handle the needs of a lot of people.


  • I'm not sure how I feel about all these damned tourists coming to "see war up close". Gawking at a few scorched hull panels doesn't quite compare to the experience of being under fire, but I guess Orbital is trying to make up for a year of lost revenue any way they can.


  • I was with the Shetland when it was forced to flee Edinborough. Me and twelve other fighters had to face off against seven Gallic squadrons. I was one of three ships that managed to survive. I don't know what became of the others, my own wing kept close to the Shetland as it withdrew into deep space. Eventually, we were forced to dock on her and became passengers ourselves.


Battleship Essex
  • The Mollys are smart about their attacks. They attack in several different parts of the system simultaneously so we have to split our forces. The trouble comes from not knowing which attacks have the greatest number of ships. When they attack they do as much damage as they can, and then they split up and get out, making the chase very difficult. We usually only bag one or two of them - if they make it to the Arranmore asteroid field we have orders to abandon the pursuit.


  • The most embarrassing epoch in Bretonian military history was the time right after the Founders Day Revolt. The destroyers made the first mistake by following the Mollys into an asteroid field and ran into a minefield. Even worse was when the Hood made the same mistake and got too badly crippled to make it back home to New London. It was decommissioned and stripped of all weaponry, engines, supplies, and materials, but the hull was left mostly intact. Some independent miners later salvaged her and turned her into a Freeport. A bloody disgrace that is.


  • I escort the BMM Gold shipments that leave the system and the supply shipments that return. My role is to protect the goods at all costs. We have two wings flying the escort missions: one to defend against attack and one to pursue the attackers after they are repulsed.


  • The captain of this battleship does not underestimate the cunning and ability of the Mollys in this system. This is not true of the former captain of the battleship Hood, which is now a nest of criminals, vagrant miners, and other similar filth. The Hood was abandoned after being badly damaged in a Molly trap. It should have been scuttled more thoroughly if you ask me.


  • There are two groups of criminals operating in Dublin. The Corsairs, who hail from somewhere deep in the Omega's and steal whatever they can get their hands on. They are common thieves, but with a vicious nature. Then there are the Mollys, who were once Bretonian miners. They chose the revolt against the Crown over their labor conditions and they are by far the most numerous criminals in Dublin. The two groups fight each other as well as us.


  • It is hard to go on the offensive against the Mollys. Their tactics avoid a direct head-on assault that would allow us to bring our heavier assets to bear. Instead, they favor rapid, fast strikes from multiple directions, then disperse within minutes. Wolfpacks, really... The flipside is that if one of our patrols happens upon a lone Molly, he's as good as dead.


  • With all the trouble at the fronts in Leeds and Newcastle, some of my subordinates think we'll be retasked to the frontline soon. What they don't know is that we might already be on it. The Mollys are treacherous - I would not put it past them to throw an accord with Gallia. If Gallia tries to use Dublin as a flank for attacking New London itself, we'll be the last line of defense here. But I doubt that will happen. The Mollys want this system for themselves, and throwing their lot in with Gallia means their dreams of self-rule go out the window.


  • The separatists in this system are only part of the problem; the Corsairs also pose quite a threat to the Gold mined here. Aside from Corsairs and the Mollys, there are all kinds of criminals in this lawless system and that is why we run patrols by the Hood. All the criminals in this system get their supplies here.


  • I don't understand why there are Bounty Hunters in this system. If the military can't curb the crime in this sector, then there is not much that common rabble will be able to do about it, either. I think that if the Gold shipments from Graves keep decreasing, Lady Edmund and BMM will be replaced with someone who can do the job right.


Perth Station
  • Getting supplies into this system is a virtual nightmare. The Leeds hole is our main entry point, though you are likely to run into some form of villany on your way to Durham, which means we have to ship goods in heavily armoured ships with paltry cargo space. Takes thrice the trips for half the supplies.


  • It is a pity this station has only a limited amount of storage bays with a half decent climate control. We need to receive supplies from external sources daily.


  • This is a terrible place to be posted, it can get quite depressing. Fancy a drink?


  • I've been digging through a few notes I found on an old pad. Whatever was going on here was apparantly well behind schedule. "Stage 2 deadline not met...", and the date indicates the information is 5 years old. I suppose that might explain the station being abandoned, if what Planetform tried to do here failed.


  • Seems Ayr still has a bunch of Planetform equipment on it, will not take long for them to come looking to claim it. Best of luck to them, this system is not friendly.


  • The Gallics made a real mess of this station, converting systems over to their strange setups, going to take ages to get it back into proper condition.


  • Have you seen Jimmy? I have not seen him since we came back with that intercepted shipment of Whiskey.


  • Alcohol abuse became a problem on this base basically overnight. I do not honestly know where they get it from, but it is good stuff.


  • It is important that we maintain some presence in this system, if anything for the point of it.


  • There is a horrific smell that exists on this station, I cannot make it out, probably something Gallic.


Battleship Ark Royal
  • It's been a long time since most of us have known peace, and now that it's here... I don't know, I just expected to feel... something. Instead it just feels like more of the same, the same day repeating over and over in an endless parody of itself.


  • Hopefully our training flight will be able to deploy on our own soon. The vets here are mostly tied up teaching us, so there aren't many pilots left to enforce the embargoes in the Border Worlds, or deal with all the increased crime and piracy.


  • Our washout numbers are actually going up. Between you and me, I think part of it is just running out of people - everybody capable is either already serving, a veteran, or buried. Now, some of the washouts have been plenty capable folks, but they're just... off. Just the other day we discharged a bloke that lit up a Gallic shuttle in Tau-31 while on a training op. No warning, no provocation - just launched a cruise disruptor and then started trying to shoot the guy down.


  • It sure does feel like this damned house is cursed. Bretonia draws the short end of the stick in Sirius, then every house takes their turn to kick us while we're down for our lunch money.


  • The Ark Royal maintains two of the Armed Forces' training squadrons, so a lot of green pilots end up transferring through here. In some ways I guess it helps to remind them of what's at stake, having to constantly patrol through Leeds - but I would wager a lot of it is down to veterans not wanting to ever see this graveyard of a system again.


  • I just finished my first training evaluation today. When I arrived at the academy, my training flight numbered thirty-four; when we shipped off to the Ark Royal, we were twenty-eight. This morning there were twenty-two of us, and three of us didn't make it back home. I think I heard a couple more are quitting, or maybe they're getting failed out...


  • I oversee the Ark Royal's fighter squadrons, plotting missions and patrol routes and assigning what pilots we have to put out whichever fire is the biggest at the moment. Despite some people's sentiments, recruitment numbers are still low -- we probably have a dozen mission-ready birds sitting idle at any given moment.


  • My whole family's served in the military, so I didn't think twice about signing up as soon as I could. I just wish I could've joined sooner... but I'm sure Pa is smiling down on me, givin' God a big bear hug and yellin' "There's my son!".


  • The news might say we're in 'peacetime', but it sure doesn't feel like it. We've weathered more Molly probing attacks on the LD-14 perimeter in the last week than in the previous month. Every time we stomp out a Gaian hidey-hole, two more seem to pop up. And there's the occasional Royalist visit to remind us of their dreadful presence, of course.


Sunderland Research Station
  • Recently one of the Scientists started acting very strangely, like he'd had a complete personality switch overnight. We later heard that he had stolen a ship and fled deep into the nebula, and that the Bretonia Armed Forces were out looking for him. Maybe the pressure for results got to him.


  • Some of the scientists that arrive here are so scared at the sight of the alien ruins that they leave immediately. Others get nosy, sometimes a bit too nosy. One recently tried to get into a top security restricted area earlier, without the appropriate authorisation. Turns out he was a Kusari spy. How the hell he got a job I don't know. He didn't look Kusari, that's for sure. Anyway, the Intelligence Service took him off our hands. We won't be seeing that bloke again.


  • First the war with Kusari, and now the Gallic invasion is creating more pressure from the military command in New London. Quite a few of them hope we can find alien weapons to help in the war effort. I'm not sure if it's wise to be tinkering with technology we don't fully understand yet though. I hear that's what caused the mess in Rheinland in late 800 AS


  • The pressure on the scientists here for actual results is immense. With the loss of Leeds, Bretonia needs a miracle, and the government is looking to this facility to provide it. Given the power of that shield surrounding this base, I can't say I blame them. Problem is the eggheads haven't even figured out how the alien language works. So even if they've left a manual detailing exactly how to replicate such shields, they wouldn't be able to read it.


  • I hate having that damn battleship hanging around outside the station all the time. Its crew are jittery enough at the best of times. When the alien station suddenly raised it shields in 800 AS they actually opened fire on it! Not that it did them a whole lot of good, the shield didn't even destabilise. I'm glad the station didn't also have an automated offensive system.


  • Don't get on the wrong side of Sunderland's commander. She's one tough bitch. Her name is Brigadier Jennifer Connelly, and she was assigned to this base by the Bretonia Armed Forces to keep an eye on everything here. Fair play though, she runs a tight operation and conditions have improved under her command, but she's also quite unforgiving of idiots. Mess about and you'll be sent back to Cambridge quicker than you can say "hey Jen, nice ass".


Scarborough Shipyard
  • South Shields isn't especially worth much to Bretonia anyway. Cardiff, on the other hand, could really help the war effort. I don't have any great love for BMM, but I'd still rather see loyal Bretonians running a vital industry rather than shifty neutrals who you can't trust. The IMG wanted to be free from Bretonia anyway, so why should they exploit the nation's resources for their own gain?


  • The Outcasts seem to be keeping to themselves lately. It gives me the creeps, actually. They must be planning something big. Everybody knows they hate the IMG. My bet is that South Shields is going to be the target of a hostile takeover, and I'm not talking about somebody buying up the voting stock, know what I mean? My squadron commander just laughs off that suggestion though. He says the Outcasts have pulled out of Newcastle altogether. Right. He doesn't sign up to patrol the northern asteroid field himself, though, does he?


  • All of us based off the Ark Royal are really glad that Scarborough is so close by. The swill that passes for liqour on an Armed Forces battleship smells like what gets washed off a Gaian when he gets tossed in the tank for delousing prior to going into the brig. Bowex doesn't skimp on the good stuff, and I'm glad for it, even if it does cut into my paycheck. Morale has a price too I suppose, heh.


  • Bowex always welcomes us with free drinks here. Too bad the rest of Bretonia doesn't appreciate the Armed Forces this much. Funny thing, though: I don't run into many Bowex security pilots on the station. They must run more rigorous patrols than we do to keep their pilots so busy. Either that or their own security rather leaves something to be desired.


  • Belfast is a blight on Bretonia. I can't understand why the Ark Royal failed to boot those ruffians from the station when they took it in the first place. The fleet must have been caught off-guard, for even that entire station isn't a threat to a Battleship. With the loss of Leeds and the Mollys not exactly in a cooperative mood, I dare say it may be time for some... agressive negotiations concerning the return of that station to Bretonian control.


  • South Shields Refinery is in a precarious position. The IMG have worked out some kind of deal with Gallia so that the Gallic Navy leaves IMG operations alone, but we're still supposed to think that they are no threat to Bretonia's security. As far as I'm concerned, I've had enough with the IMG wanting to have their crumpets and eat them too. Either they're with us, or they're against us. If they're against us, then we should take their stations over.


Battlecruiser Livingston
  • The postings here aren't too bad compared to anything during the war. Aside from the occasional Outcast, Tau-31 is not too mcuh bother. The biggest problem for our patrols is in Tau-23, anything that happens there does not get reported to the public.


  • The Outcasts just don't give up. There are dozens of their fighter wrecks dotted around this area, and a looter would have a field day here. Still, they've hurt our lads from time to time, too. One time we even lost a prototype weapon in the test phase somewhere out in the system. Unfortunately we never found the craft that was carrying it - presumably floating deep in the field somewhere.


  • We use only the best fighters for patrols around these area, mostly veterans from the war. Anyone short on skills or experience is not going to last.


  • Tau is a powderkeg, always has been even before Gallia showed its ugly head. We issue patrols into Tau-23 daily, and they usually come back less than healthy.


  • This battlecruiser was commissioned in 828 AS, and I joined its crew not long after. We spent a number of years patrolling Edinburgh and Leeds, but eventually the admiralty decided that Harris needed additional protection what with the mothballing of Macduff, and our name got drawn out of the hat. It is not boring here, let me tell you.


  • We need constant supplies to keep this vessel and our operations running. Even the basics can be an issue - Water can be taken from the ice asteroids all around us, and Oxygen isn't much of a problem either as a result, but Food has to come all the way from Cambridge. Most of the new crew members get transferred straight from other battleships. I guess this ship serves as something of a bit of a gathering point for the best fighters we have.


  • There have been a few more attacks on Harris recently. They have been more precise, more organised. Some of them have even attempted to strafe the Livingston! We suspect foreign interference, but we have nothing concrete.


  • The Livingston is one of the most modern Bretonian battlecruisers ever created. It is appropriate to put such a powerful ship where it can perform to the utmost.


Battleship Harlow
  • I may dislike this assignment, but that doesn't mean I won't do my duty to the best of my ability. There'll not be a single recruit leaving my watch if he's not at least able to give those Gaul fighters a good whatfor. Most recruiters don't bother to check what a pilot is suitable for, but I do. You've got folks with quicker reaction times who are more suitable for interceptor duty. You've got the intermediate folk who tend to stick with the mainline fighters. And you've got the tenacious folk who are suitable for the Challengers. Bomber crews are a different breed alltogether, I don't often find folk suitable for that in my groups. Flying with a few megatons worth of antimatter in your hold tends to require a lack of sanity I do not seek in the chaps I select.


  • I rotated in just yesterday for space fighter training. Unfortunately, there's no craft available for me to train in. One of the other rookies smashed the Paladin I was supposed to be using against an asteroid, and it'll take a while before the engineers will get it spaceworthy again. So I'm on temporary leave I suppose.


  • I can't wait to get to the front. This is our home we're defending. Our families. Who the hell do these wineguzzlers think they are to invade us like this? We'd never even heared of Gallia until that idiot king of theirs sent his fleet our way. Barmy madman, that one.


  • It is a busy schedule here on the Harlow. We've never had this many new recruits. It's good to see Bretonians rise to the challenge these Gauls have thrown, but it's a bit of a job to make sure that everyone has the necessary skill to do so. Putting your average John behind the controls of a Crusader leaves them with little to no chance against anything more than the odd scout.


  • I hear the Delta training flight had itself a little accident. Seems one of the recruits got the roll and strafe controls confused and rolled himself straight into an asteroid. Naturally, the training craft are built to withstand these mishaps, but the thing had to be towed back... minus one engine. That'll be a good one for the engineering deck.


  • Welcome to the Harlow. First time here? You're likely one of the new recruits then. Don't worry, you'll likely get your assignment soon. This, after all, isn't a time to be slacking. Southampton and the New London factories are running full tilt to make sure there's enough crafts for everyone, it's up to us to make sure there are enough pilots to fill them. And that'll likely include you.


  • I used to be a convoy escort for Gateway, but enlisted when the Gallic troops invaded Leeds. The war with Kusari was solely for BMM's benefit in the Taus, and dying for a corporation isn't something I relish. But Gallia is different. They want to subjugate our entire nation. And that's nothing less then slavery.


  • Training greens. Of all the jobs I get assigned this one. Suppose that teaches one to not outperform ones commanding officer if said commanding officer is a poor sport. So he's out there, trying to take out half the Gauls I would have, and I'm stuck here, trying to teach a few greens to not get taken out. For queen and country...


  • Some recruits are just not cut out for this. I get tons of transport pilots who are used to flying in a straight line and think that qualifies as fighter experience. One run down the Verwood is usually enough to seperate the men from the boys. Even if it tends to bang up the training craft, and creates impromptu "equipment recovery" exercises.


Scalpay Outpost
  • The garrison on Scalpay answers to the captain of the J Fendall. There aren’t enough of us here to resist a serious push if it came to that -- but it won’t come to that. The Admiralty euphemistically calls us a “tripwire force”. The Union knows that if they declared on us, the Tadasu Agreement would bring Kusari into the war, and probably Crayter too.


  • London is determined to hold this gate as a bargaining chip. The Gallic Union have never accepted any responsibility for what was done to us, for the crimes against humanity perpetrated by officers who are members of their government. We’ll disassemble this gate and send the parts back to Ile-de-France when they give us those criminals and agree to reparations.


Planet Curacao
  • The drinks are really cheap here, not like back home where they're highly taxed. I'm not particularly fond of Liberty ale, though. I think I'll try jet sailing tomorrow; it's supposed to be a great way to see the planet.


  • Well, I must admit, the weather here is far superior to that of London -- not that I travel much. I've been on the Essex chasing down Mollys in Dublin for the past two years. It's about time they gave me a rest.


  • I won a sweepstakes, that's why I'm here -- it's not something I could afford on a navy pilot's salary. I'm originally from Leeds, so oxygen-rich air like they have on Curacao is a definite pleasure. My mood is improving already.


NOTE: Page generated on the 15/12/2024 at 15:51:01 UTC