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Coalition Battlecruiser Primary Turret
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v4.89.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 29.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Coalition Battlecruiser Primary Turret | |
Energy Turret | |
Owner Faction | Coalition |
Weapon Class | Class 2 Turrets |
Turret Rotation | 40 deg/s |
Cargo Space | 5 |
Hit-Points | 150,000 |
Price | 2,760,000 |
To accompany the Hurricane's ridiculous firepower at the front, the Coalition designed high output primary turrets to cover all sides. Regardless that the vessel is a blockage cracker, it is important to have a strong area of defense around the vessel to prevent strike craft from gaining an advantageous position.
Weapon Stats
- Hull Damage: 8,500 /round (17,000 /sec)
- 0.3:1 efficiency
- Energy Damage: 4,250 /round (8,500 /sec)
- 0.15:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 28,000 u/round (56,000 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 900 m/sec
- Travel Range: 2,484 meters
- Lifetime: 2.76 seconds
Projectile Image
- Please upload the rh_capgun_01_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||||||
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |