This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of "Bounty Hunters Guild"
(was retconned and changed into something else via new Core lore) |
|||
Line 9: | Line 9: | ||
| founder = | | founder = | ||
| primary_role = Fulfilling bounty contracts | | primary_role = Fulfilling bounty contracts | ||
− | | secondary_role = | + | | secondary_role = Escorting corporate entities |
| base = [[Planet Houston]], [[Texas]] | | base = [[Planet Houston]], [[Texas]] | ||
}} | }} | ||
− | The '''Bounty Hunters Guild''' is declared as an organisation operating mostly in [[Liberty]] | + | The '''Bounty Hunters Guild''' is declared as an organisation operating mostly in [[Liberty]] and [[Bretonia]], dedicated to providing a broad array of security and assassination oriented services for a reasonable fee all across [[Sirius]]. |
==Synopsis== | ==Synopsis== | ||
− | The Guild (as it is simply referred to by most) is a commercial group formed mostly out of former criminals and lawbreakers, dedicated to making money by hunting down known terrorists and outlaws for the promise of easy money. Originating from the formerly institutionalised masses of [[Planet Houston|Houston]], the Guild has managed to effectively spread it's business all across [[Liberty]], [[Bretonia]], southern [[Rheinland]], a part of the largely xenophobic [[Kusari]] and even the vastly dangerous [[Edge Worlds]], drawing in the shunned and the exiled from all walks of life | + | The Guild (as it is simply referred to by most) is a commercial group formed mostly out of former criminals and lawbreakers, dedicated to making money by hunting down known terrorists and outlaws for the promise of easy money. Originating from the formerly institutionalised masses of [[Planet Houston|Houston]], the Guild has managed to effectively spread it's business all across [[Liberty]], [[Bretonia]], southern [[Rheinland]], a part of the largely xenophobic [[Kusari]] and even the vastly dangerous [[Edge Worlds]], drawing in the shunned and the exiled from all walks of life. |
==History== | ==History== |
Revision as of 16:51, 19 March 2016
This page is not yet complete, or improperly formatted, and requires attention. You can help the Discovery Wiki by expanding it. Please refer to the pages below to learn about this page, its intended style and content, and how to contribute to its completion. |
- This is an NPC faction. For the affiliated player faction, see Bounty Hunters Guild (player faction). For the rules for this particular faction, see Bounty Hunters Guild ID.
Bounty Hunters Guild | |
Origin | Liberty |
Alignment | Independent |
Profile | |
Date of founding | unknown |
Founder(s) | unknown |
Base of operations | Planet Houston, Texas |
Primary role | |
Fulfilling bounty contracts | |
Secondary role | |
Escorting corporate entities |
The Bounty Hunters Guild is declared as an organisation operating mostly in Liberty and Bretonia, dedicated to providing a broad array of security and assassination oriented services for a reasonable fee all across Sirius.
Synopsis
The Guild (as it is simply referred to by most) is a commercial group formed mostly out of former criminals and lawbreakers, dedicated to making money by hunting down known terrorists and outlaws for the promise of easy money. Originating from the formerly institutionalised masses of Houston, the Guild has managed to effectively spread it's business all across Liberty, Bretonia, southern Rheinland, a part of the largely xenophobic Kusari and even the vastly dangerous Edge Worlds, drawing in the shunned and the exiled from all walks of life.
History
In 801 A.S, the Bounty Hunters were chasing "Edison Trent" and "Junko Zane", as they were on the run at this time.
Diplomacy
Faction | Relationship | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
House police |
| ||||||||||||||||||||||||||||||||||||||||
The Order |
| ||||||||||||||||||||||||||||||||||||||||
Criminals |
|