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Difference between revisions of "Common Trade Routes"
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|[[Cambridge Research Station]], [[Cambridge]] | |[[Cambridge Research Station]], [[Cambridge]] | ||
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− | |colspan="3"|This route deals high amounts of Radiation, Asteroid, and Minefield damage. It is a very short, profitable trip, but make sure you can survive it. | + | |colspan="3"|'''Note:'''This route deals high amounts of Radiation, Asteroid, and Minefield damage. It is a very short, profitable trip, but make sure you can survive it. |
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|colspan="3"|'''Total profit:''' 2330 per cargo unit. (will vary depending on how efficient each run is) | |colspan="3"|'''Total profit:''' 2330 per cargo unit. (will vary depending on how efficient each run is) | ||
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|[[Planet Manhattan]], [[New York]] | |[[Planet Manhattan]], [[New York]] | ||
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− | |colspan="3"|'''Total profit:''' 5238 per cargo unit | + | |colspan="3"|'''Note:'''This route includes the jump hole to Sigma-13 in New Berlin to make the route shorter, but it is thoroughly invested by pirates which includes the Wild. |
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+ | |colspan="3"|'''Total profit:''' 5238 per cargo unit (will vary depending on how efficient each run is) | ||
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Revision as of 18:30, 30 September 2008
These prices are derived from the commodities list of proven money making trade routes. Be advised that these do not take transportation time or NPC difficulty into consideration. If you are in a smaller ship you may want to stick to the inner systems. It is up to you to determine the most efficient route, each person will argue that one route is the best, but to each their own.