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Difference between revisions of "Liberty Navy ID"
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− | Pilot carrying this [[ID]] is in the Liberty Navy, who : | + | Pilot carrying this [[ID]] is in the [[Liberty Navy]], who : |
* Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave [[Liberty]]. | * Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave [[Liberty]]. |
Revision as of 18:41, 25 September 2009
Reset Page ID: Pilot carrying this ID is in the Liberty Navy, who :
- Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave Liberty.
- Can trade and escort traders
- Can hunt pirates and terrorists within their Zone of Influence
- Cannot ally with any unlawfuls except with the Xenos against non-Liberty pirate or military invasions
- Cannot participate in any unlawful actions
- Cannot fulfill bounty contracts
- Cannot use any transports with more than 3,000 cargo
Allowed ships: Fighters, Bombers, Freighters, Transports, Prison Liner, Gunboats
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Entering the Alaska system is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.