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Difference between revisions of "Liberty Navy ID"

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ID:
 
ID:
Pilot carrying this [[ID]] is in the Liberty Navy, who :
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Pilot carrying this [[ID]] is in the [[Liberty Navy]], who :
  
 
* Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave [[Liberty]].
 
* Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave [[Liberty]].

Revision as of 18:41, 25 September 2009

Reset Page ID: Pilot carrying this ID is in the Liberty Navy, who :

  • Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave Liberty.
  • Can trade and escort traders
  • Can hunt pirates and terrorists within their Zone of Influence
  • Cannot ally with any unlawfuls except with the Xenos against non-Liberty pirate or military invasions
  • Cannot participate in any unlawful actions
  • Cannot fulfill bounty contracts
  • Cannot use any transports with more than 3,000 cargo

Allowed ships: Fighters, Bombers, Freighters, Transports, Prison Liner, Gunboats

Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Entering the Alaska system is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.

Availability