This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of ""Lamia Mark 1" Phantom Tachyon Gun"
From Discovery Wiki
Jump to navigationJump to searchm (1 revision: Initial import of v4.86 wiki pages from Ursus' code generator) |
|||
Line 1: | Line 1: | ||
{{version|4.86}} | {{version|4.86}} | ||
− | {{ | + | {{Gun |
| image = co_raildaddy.png | | image = co_raildaddy.png | ||
| icon = equipicon_gun.jpg | | icon = equipicon_gun.jpg | ||
+ | | projectile-image = pi_particle_04_proj.png | ||
| short-name = Lamia Mark 1 | | short-name = Lamia Mark 1 | ||
| full-name = "Lamia Mark 1" Phantom Tachyon Gun | | full-name = "Lamia Mark 1" Phantom Tachyon Gun | ||
− | | faction = The Phantoms | + | | nickname = dsy_lamia_mark01 |
+ | | faction = [[The Phantoms]] | ||
| description = Lamia Tachyon Blaster - Utilising aspects of Outcast technology in its design, the Lamia is a truly unique armament. Featuring a series of electromagnetic flywheels and tachyon condensers, this gun is by far and away the most advanced and least understood weapon of its type. Only the Tachyon accelerators from the Outcast tachyon cannon are present, how the rest works can only be theorised. | | description = Lamia Tachyon Blaster - Utilising aspects of Outcast technology in its design, the Lamia is a truly unique armament. Featuring a series of electromagnetic flywheels and tachyon condensers, this gun is by far and away the most advanced and least understood weapon of its type. Only the Tachyon accelerators from the Outcast tachyon cannon are present, how the rest works can only be theorised. | ||
| price = 160,500 | | price = 160,500 | ||
− | + | | weapon-class = Class 9 Guns | |
− | | weapon-class = 9 | ||
| hull-damage = 600 | | hull-damage = 600 | ||
− | | | + | | energy-damage = 300 |
− | | | + | | damage-type = [[Tachyon]] |
| refire-rate = 4.00 | | refire-rate = 4.00 | ||
| projectile-speed = 666 | | projectile-speed = 666 | ||
− | | range = 666 | + | | projectile-range = 666 |
− | | | + | | power-usage = 145 |
+ | | projectile-lifetime = 1.00 | ||
+ | | cargo-space = 0 | ||
| hit-points = 6,752 | | hit-points = 6,752 | ||
− | | | + | | projectile-hit-points = 2 |
− | |||
| places-sold = | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" |
Revision as of 23:41, 8 November 2012
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 08.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 08.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Lamia Mark 1 | |
Energy Gun | |
Owner Faction | The Phantoms |
Weapon Class | Class 9 Guns |
Cargo Space | 0 |
Hit-Points | 6,752 |
Price | 160,500 |
Lamia Tachyon Blaster - Utilising aspects of Outcast technology in its design, the Lamia is a truly unique armament. Featuring a series of electromagnetic flywheels and tachyon condensers, this gun is by far and away the most advanced and least understood weapon of its type. Only the Tachyon accelerators from the Outcast tachyon cannon are present, how the rest works can only be theorised.
Weapon Stats
- Hull Damage: 600 /round (2,400 /sec)
- 4.14:1 efficiency
- Energy Damage: 300 /round (1,200 /sec)
- 2.07:1 efficiency
- Refire Rate: 4.00 /sec
- Power Usage: 145 u/round (580 u/sec)
- Damage Type: Tachyon
Energy Pulse Stats
- Speed: 666 m/sec
- Travel Range: 666 meters
- Lifetime: 1.00 seconds
Projectile Image
- Error creating thumbnail: Unable to save thumbnail to destination
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |