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Difference between revisions of "AN-3 "Supernova" Antimatter Cannon"

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{{version|4.86}}
+
{{Version|4.88.0.0}}
{{Gun
+
{{Weapon
| image = co_shock_therapy.png
 
| icon = equipicon_torplauncher.jpg
 
| projectile-image = dsy_snova_01_drive.png
 
| short-name = "Supernova" Antimatter Cannon
 
 
| full-name = AN-3 "Supernova" Antimatter Cannon
 
| full-name = AN-3 "Supernova" Antimatter Cannon
| nickname = torpedo01_mark022
+
| image = co_shock_therapy_ori.png
| faction = [[Civilian]]
+
| description = This weapon is pretty straightforward, take an already big gun, overcharge it, add additional highpowered capacitors, charge it a bit above maximum capacity and then fire. While the idea is simple, the result is not. A massive drain on the powerplant, for a massive effect. A stream of field stabilised antimatter gushes towards its target at a rather slow pace. Be warned that when it hits it will rip everything. This weapon sacrifices efficiency, speed and refire to get the most massive damage in one go avaliable to fighters. It is built by many private weapon labs across Sirius, although even the latest version is always expensive and difficult to use.
| description = This weapon is pretty straightforward, take an already big gun, overcharge it, add additional highpowered capacitors, charge it a bit above maximum capacity and then fire. While the idea is simple, the result is not. A massive drain on the powerplant, for a massive effect. A stream of field stabilised antimatter gushes towards its target at a rather slow pace. Be warned that when it hits it will rip everything. This weapon sacrifices efficiency, speed and refire to get the most massive damage in one go avaliable to bombers. It is built by many private weapon labs across Sirius, although even the latest version is always expensive and difficult to use.
 
  
 
Only bombers can fire this weapon.
 
Only bombers can fire this weapon.
| price = 7,025,000
+
 
| weapon-class = Bomber Torpedoes
+
| weapon-class = [[Bomber Torpedoes|Bomber Torpedo]]
| hull-damage = 132,000
+
| hull-damage = 132000
| energy-damage = 66,000
+
| shield-damage = 66000
| damage-type = [[Direct]]
+
| range = 1596
 +
| projectile-speed = 280
 
| refire-rate = 0.17
 
| refire-rate = 0.17
| projectile-speed = 280
+
| energy-usage = 29740
| projectile-range = 1,200
+
| price = 7025000
| power-usage = 29,740
+
| see-also =  
| projectile-lifetime = 4.29
+
* [[Bomber Torpedoes]]
| cargo-space = 2
+
* [[Bombers]]
| hit-points = 9,200
 
| projectile-hit-points = 2
 
 
| places-sold =  
 
| places-sold =  
 
{{{!}} class="wikitable collapsible collapsed"
 
{{{!}} class="wikitable collapsible collapsed"
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{{!}}-
 
{{!}}-
 
!Base!!Owner!!System!!Location
 
!Base!!Owner!!System!!Location
{{!}}-
 
{{!}}[[Monterrey Base]]{{!}}{{!}}[[Hellfire Legion]]{{!}}{{!}}[[Vespucci]]{{!}}{{!}}[[Independent]]
 
 
{{!}}-
 
{{!}}-
 
{{!}}[[Planet New Paris, Saint-Germain]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Ile-de-France]]{{!}}{{!}}[[Gallia]]
 
{{!}}[[Planet New Paris, Saint-Germain]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Ile-de-France]]{{!}}{{!}}[[Gallia]]
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{{!}}-
 
{{!}}-
 
{{!}}[[Clermont Space Colony]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Auvergne]]{{!}}{{!}}[[Gallia]]
 
{{!}}[[Clermont Space Colony]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Auvergne]]{{!}}{{!}}[[Gallia]]
{{!}}-
 
{{!}}[[America Base]]{{!}}{{!}}[[Hellfire Legion]]{{!}}{{!}}[[Vespucci]]{{!}}{{!}}[[Independent]]
 
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
{{!}}}
 
}}
 
}}

Revision as of 16:58, 13 February 2015

Warning.png
Article possibly outdated (
v4.88.0.0
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 13.02.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.

AN-3 "Supernova" Antimatter Cannon

No image weapon.png

Statistics

Weapon Class: Bomber Torpedo
Hull Damage: 132,000
Shield Damage: 66,000
Range: 1,596 m
Projectile Speed: 280 m/s
Refire Rate: 0.17
Energy Usage: 29,740
Price: $7,025,000
This weapon is pretty straightforward, take an already big gun, overcharge it, add additional highpowered capacitors, charge it a bit above maximum capacity and then fire. While the idea is simple, the result is not. A massive drain on the powerplant, for a massive effect. A stream of field stabilised antimatter gushes towards its target at a rather slow pace. Be warned that when it hits it will rip everything. This weapon sacrifices efficiency, speed and refire to get the most massive damage in one go avaliable to fighters. It is built by many private weapon labs across Sirius, although even the latest version is always expensive and difficult to use.

Only bombers can fire this weapon.

Places Sold

See Also