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Difference between revisions of ""Collector" Junker Very Heavy Fighter"
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== Handling == | == Handling == | ||
[[Mining_Guide/Ships#Collector|Mining Guide Review]] | [[Mining_Guide/Ships#Collector|Mining Guide Review]] | ||
− | {{Review|[[User:Kikatsu|Kikatsu]]|The Collector has been my ship of choice for a long time, however with the 4.86 updates she has received some impressive buffs to maneuverability as well as a new hit box. The Collector is one of the heavier VHFs in the game, boasting impressive armor and an impressive powerplant to match. All of her guns are Class-10 and all of her Turrets are Class-2 which means you can mount the best fighter guns you can on this thing, and two turrets fire forward which is not bad. The ship also has two main advantages which are not too obvious, her very fast strafing ability and her massive regeneration pool. While she no longer can carry 110 regenerations, 90 still matches and surpasses many bombers out there. She is not the fastest ship out there, but she can take a beating and dish one out and even carry a decent amount of cargo. Jack of all trades, master of none, like most [[Junker]] vessels.}} | + | {{Review|[[User:Kikatsu|Kikatsu]]|The Collector has been my ship of choice for a long time, however with the 4.86 updates she has received some impressive buffs to maneuverability as well as a new hit box. The Collector is one of the heavier VHFs in the game, boasting impressive armor and an impressive powerplant to match. All of her guns are Class-10 and all of her Turrets are Class-2 which means you can mount the best fighter guns you can on this thing, and two turrets fire forward which is not bad. The ship also has two main advantages which are not too obvious, her very fast strafing ability and her massive regeneration pool. While she no longer can carry 110 regenerations, 90 still matches and surpasses many bombers out there. She is not the fastest ship out there, but she can take a beating and dish one out and even carry a decent amount of cargo. Jack of all trades, master of none, like most [[Junker]] vessels. |4.86}} |
==Hardpoints== | ==Hardpoints== |
Revision as of 12:52, 23 January 2013
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 23.01.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.85
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 23.01.2013 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
"Collector" Junker Very Heavy Fighter | |
Ship Class | Very Heavy Fighter |
Built by | Junkers |
Technical information | |
Guns/Turrets | 3 / 3 |
Opt. weapon class | 9 |
Max. weapon class | 10 |
Other equipment | |
Hull strength | 12,600 |
Max. shield class | 10 |
Cargo space | 120 units |
Nanobots/Batteries | 110/110 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 350 m/s |
Power output | 12,400 u |
Power recharge | 1,270 u/s |
Additional information | |
Ship price | $1,830,000 |
Package price | $1,963,130 |
The Collector is an advanced version of the common Combat Service Vehicle. Built by the Junkers, this ship has enough power to supply the most advanced heavy fighter weaponry, and enough hull strength to stand against the most formidable opposition a Junker may expect. However, due to large cargo hold the Collector lacks agility compared to other very heavy fighters.
Handling
Outdated Review (4.86) |
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Review (4.86)
The Collector has been my ship of choice for a long time, however with the 4.86 updates she has received some impressive buffs to maneuverability as well as a new hit box. The Collector is one of the heavier VHFs in the game, boasting impressive armor and an impressive powerplant to match. All of her guns are Class-10 and all of her Turrets are Class-2 which means you can mount the best fighter guns you can on this thing, and two turrets fire forward which is not bad. The ship also has two main advantages which are not too obvious, her very fast strafing ability and her massive regeneration pool. While she no longer can carry 110 regenerations, 90 still matches and surpasses many bombers out there. She is not the fastest ship out there, but she can take a beating and dish one out and even carry a decent amount of cargo. Jack of all trades, master of none, like most Junker vessels. Error creating thumbnail: Unable to save thumbnail to destination Review by Kikatsu |
Hardpoints
- 3 Class 10 Guns
- 3 Class 2 Turrets (two forward firing)
- 1 Cruise Disruptor OR Fighter Torpedo
Purchase Includes
Spoiler: |
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Availability
Spoiler: Buying Locations |
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Origin
Modeled by Doom