These prices are derived from the commodities list of proven money making trade routes. Be advised that these do not take transportation time or NPC difficulty into consideration. If you are in a smaller ship you may want to stick to the inner systems. It is up to you to determine the most efficient route, each person will argue that one route is the best, but to each their own.
Common Trade Routes
Cargo
|
Source
|
Destination
|
Optronics
|
Planet Denver, Colorado
|
Planet Cambridge, Cambridge
|
Luxury Food
|
Planet Cambridge, Cambridge
|
Planet Denver, Colorado
|
Total profit: 2191 per cargo unit (will vary depending on how efficient each run is)
|
VIPs
|
Cambridge Research Station, Cambridge
|
Planet Kurile, Sigma-17
|
Alien Organisms
|
Planet Kurile, Sigma-17
|
Cambridge Research Station, Cambridge
|
Note:This route deals high amounts of Radiation, Asteroid, and Minefield damage. It is a very short, profitable trip, but make sure you can survive it.
|
Total profit: 2330 per cargo unit. (will vary depending on how efficient each run is)
|
Beryllium
|
Cardiff Mining Facility, Cambridge
|
The Ring, New Berlin
|
Engine Components
|
The Ring, New Berlin
|
Planet Cambridge, Cambridge
|
VIPs
|
Planet Cambridge, Cambridge
|
Cardiff Mining Facility, Cambridge
|
Total profit: 2508 per cargo unit
|
Deuterium
|
Planet Gran Canaria, Omega-49
|
Planet New Tokyo, New Tokyo
|
Engine Components
|
Planet New Tokyo, New Tokyo
|
Planet Gran Canaria, Omega-49
|
Total profit: 3169 per cargo unit
|
Passengers
|
Planet Manhattan, New York
|
Planet New Berlin, New Berlin
|
Diamonds
|
Planet New Berlin, New Berlin
|
Planet New Tokyo, New Tokyo
|
Niobium
|
Planet New Tokyo, New Tokyo
|
The Ring, New Berlin
|
Engine Components
|
The Ring, New Berlin
|
Planet Cambridge, Cambridge
|
Luxury Food
|
Planet Cambridge, Cambridge
|
Planet Manhattan, New York
|
Note:This route includes the jump hole to Sigma-13 in New Berlin to make the route shorter, but it is thoroughly invested by pirates which includes the Wild.
|
Total profit: 5238 per cargo unit (will vary depending on how efficient each run is)
|