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Casualties
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)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 05.04.2014 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Casualties | |
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Commodity | |
Cargo Space | 1 |
Decay Rate | no decay |
Default Price | 100 |
While combat injuries receive the most media coverage and public attention, casualties related to disease and accidental injury are just as devastating to a unit's combat effectiveness. While fatalities immediately lower the combat strength of a unit, casualties also impose a burden on the military's logistics network, which must transport, feed, and provide medical care to soldiers who cannot take care of themselves or contribute to the war effort until they recover from their injuries. Prompt attention to casualties usually means the difference between eventual recovery or impending death.
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