Cloaking Devices

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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
With the introduction of DSCore (25th Febuary 2019) (Discovery Freelancer Version 4.91 Patch 5), Ship Equipment statistic pages and Ship Equipment pages will not be updated anymore. Or not regularly atleast. They will be kept for historical reasons. DSCore will give you the most up-to-date info you can get about almost everything you need to know about Equipment and Ship statistics.

See also:

What Links HerePage HistoryHistorical Articles

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Cloaking Devices

Cloaking Devices bend EM radiation to render a ship invisible to most sensors. It does require taking the shields offline, and there is a short period (see below) before the cloaking device takes effect. During this window of opportunity, a quick-thinking pilot can continue firing at the ship's known location while the shields are off-line. Furthermore, mass-seeking projectile weapons such as cruise disruptors, mines, missiles and torpedoes will also continue to seek the ship until another target is actively selected.

Cloaking devices, like jump drives, have an integrated multi-mode fusion power plant capable of generating power from a specialized type of munition called Cloaking Batteries.

Cloaking devices are mounted on a ship's Countermeasure hard-point. If a ship does not have a Countermeasure hard-point, then it cannot mount a cloaking device. Furthermore, the use of a cloak precludes the use of Countermeasures as decoys for mass-seeking projectiles, unless the ship has more than one such hard-point (such as the Democritus).

Cloaking Devices

  • Hold Limit is the maximum cargo hold size that the cloak can be mounted to. If your vessel has a cargo hold larger than what is noted, you cannot equip that cloak on your vessel.
  • Charge Time: Is number of seconds between initiating cloak Preparing to cloak... and cloaking device activating Cloaking device on. Your ship then gradually disappears during another 10 seconds. During Charge Time fuel is being consumed.
  • Charge Time, Cargo Space, Cloak Duration, Fuel Consumption confirmed in-game 24.03.2018


Name Hold
Limit
Charge
Time
Power
Used
Cargo
Space
Hit
Points
Cloak
Duration
Light Cloaking Device 120 10 250 10 100,000 4 Min 03 Sec
Cloaking Device Mk2 900 20 4,000 200 100,000 3 Min 55 Sec
Cloaking Device Mk2 Advanced 60 40,000 450 1,000,000 16 Min 02 Sec
Cloaking Device Mk3 20 ??,000 600 ?,000,000 16 Min 37 Sec


Fuel Consumption (Units per second)

Name Cloaking Device Batteries Heavy Cloaking Device Batteries
Light Cloaking Device 4
Cloaking Device Mk2 4
Cloaking Device Mk2 Advanced 1
Cloaking Device Mk3 1