Difference between revisions of "Hellfire Legion ID"

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Pilot carrying this [[ID]] is a member of the Hellfire Legion, who :
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The [[Hellfire Legion]] is a paramilitary faction seeking to overthrow [[Liberty|Liberty's]] government or attain independence from Liberty. The Hellfire Legion was formed by disheartened [[Liberty Navy]] pilots who believe a change in power is necessary to ensure the safety and prosperity of Liberty and it's people.
  
* - Can engage and destroy any Liberty Navy, Police or Security Force player at will.
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Vessels carrying this ID belong to the Hellfire Legion, who:
* - Can engage pirates and terrorists within Liberty and the independent systems bordering Liberty, or ships belonging to factions whom the Legion are diplomatically hostile to, or in defense of Liberty traders and lawful unaligned traders.
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* - Cannot ally with any lawful pilots, factions or organizations,
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* - Can trade and escort traders.
* - Can demand Artifacts, Slaves, Cardamine, Liquid Cardamine, Nox, Hypnotainment bands, Nomad organics and destroy vessels if they refuse to comply, sealing their phate.
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* - Cruisers and battleships cannot leave Liberty space and the bordering Independent Worlds,
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* - Can attack any ship in self-defense, to protect another Hellfire ship, in defense of Hellfire bases.
* - Cannot use any Transport that has more than 4,300 cargo.
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* - Diplomatic hostility is not a license to engage transports as though they are combat targets. A demand must be issued.
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* - Can attack any ship within their Zone of Influence. Transports cannot be attacked except for the two exceptions below.
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* - Can treat Liberty Navy, [[Liberty Police]], [[Liberty Security Force]] Transports within the Hellfire Zone of Influence as combat targets.
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* - Can demand [[Cardamine]], [[Slaves]], [[Nox]], [[Artifacts]], [[Liquid Cardamine]] from any ship (including Transports) and destroy them if they do not comply.
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* - Cannot ally with Liberty lawfuls and unlawfuls except Corporations, [[Xenos]] and [[Liberty Separatists]].
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* - Cannot use transports with more than 4.300 cargo.
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Zone of Influence: Liberty systems, systems directly bordering Liberty, [[Vespucci]], [[Coronado]], [[Inverness]].
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Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]].
  
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]].
 
* May only be used by an accepted member of the Hellfire Legion player faction.
 
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==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
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{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Base!!Owner!!System!!Location
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!Base!!System!!Location
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|-
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|[[America Freeport]]||[[Vespucci]]||[[Liberty]]
 
|-
 
|-
|[[Fort Leniex]]||[[Hellfire Legion]]||[[Vespucci]]||[[Independent Systems]]
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|[[Dreadnought Ravager]]||[[Vespucci]]||[[Independent Systems]]
 
|-
 
|-
|[[Monterrey Base]]||[[Hellfire Legion]]||[[Vespucci]]||[[Independent Systems]]
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|[[Fort Leniex]]||[[Vespucci]]||[[Independent Systems]]
 
|-
 
|-
|[[America Base]]||[[Hellfire Legion]]||[[Vespucci]]||[[Independent Systems]]
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|[[Monterrey Base]]||[[Vespucci]]||[[Independent Systems]]
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|-
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|[[Outpost Hesperia]]||[[California]]||[[Liberty]]
 
|}
 
|}
 
|}
 
|}
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[[Category: ID]]
 
[[Category: ID]]
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[[Category: Hellfire Legion]]

Latest revision as of 12:11, 29 May 2019

The Hellfire Legion is a paramilitary faction seeking to overthrow Liberty's government or attain independence from Liberty. The Hellfire Legion was formed by disheartened Liberty Navy pilots who believe a change in power is necessary to ensure the safety and prosperity of Liberty and it's people.

Vessels carrying this ID belong to the Hellfire Legion, who:

  • - Can trade and escort traders.
  • - Can attack any ship in self-defense, to protect another Hellfire ship, in defense of Hellfire bases.
  • - Can attack any ship within their Zone of Influence. Transports cannot be attacked except for the two exceptions below.
  • - Cannot use transports with more than 4.300 cargo.

Zone of Influence: Liberty systems, systems directly bordering Liberty, Vespucci, Coronado, Inverness.

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships.

Availability