Difference between revisions of "Liberty Police, Inc. ID"

From Discovery Wiki
Jump to navigationJump to search
m
m
 
(14 intermediate revisions by 6 users not shown)
Line 1: Line 1:
Pilot carrying this [[ID]] is employed by [[Liberty Police Incorporated|Liberty Police, Inc]], who:
+
{{Version|4.91}}
 +
The [[Liberty Police Inc.]] are the police force of [[Liberty]]. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Liberty space.
  
* Can destroy traders in Liberty who belong to corporations headquartered in Houses that Liberty is at war with if the trader refuses to drop all cargo and leave Liberty.
+
Pilot carrying this lawful ID is a member of the [[Liberty Police, Inc.]] who:
* Can trade and escort traders
 
* Can demand contraband, levy fines, and destroy ships if they refuse to comply with contraband demands
 
* Can hunt pirates and terrorists within their Zone of Influence
 
* Can fulfill lawful bounty contracts within their Zone of Influence
 
* Can lounge about watching trade lanes while drinking Sunbucks and eating Donuts
 
* Cannot ally with any unlawfuls except with [[Xenos]] against non-Liberty pirate or military invasion
 
* Cannot participate in any unlawful actions or exert more effort than is necessary
 
* Cannot lawfully enter the [[Alaska]] system without [[Liberty Navy]] or [[LSF]] escort
 
* Cannot use any transports with more than 4,300 cargo
 
  
Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Prison Liner]]
+
* - Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
  
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime. Entering the Alaska system is not sanctionable if your ID does not say you can lawfully do so. It just means that there may be in-character consequences if you are not lawfully allowed.
+
* - Can attack ships which are in violation of Liberty laws or belong to a house or organisation considered hostile by Liberty within their Zone of Influence.
 +
 
 +
* - Can defend allied or neutral lawful ships and bases within their Zone of Influence.
 +
 
 +
* - Can escort traders within their Zone of Influence.
 +
 
 +
* - Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
 +
 
 +
* - Cannot use any transports with more than 4,300 cargo.
 +
 
 +
Zone of Influence: Liberty, systems directly bordering Liberty
 +
 
 +
Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]]
  
 
==Availability==
 
==Availability==
Line 27: Line 31:
 
!Base!!System!!Location
 
!Base!!System!!Location
 
|-
 
|-
|[[Planet Manhattan]]||[[New York]]||[[Liberty]]
+
|[[Attica Supermax]]||[[Colorado]]||[[Liberty]]
 +
|-
 +
|[[Battleship McNeil Island]]||[[Colorado]]||[[Liberty]]
 
|-
 
|-
 
|[[Fort Bush]]||[[New York]]||[[Liberty]]
 
|[[Fort Bush]]||[[New York]]||[[Liberty]]
 
|-
 
|-
|[[Riverside Station]]||[[California]]||[[Liberty]]
+
|[[Fort Severn]]||[[Ontario]]||[[Liberty]]
 
|-
 
|-
|[[Planet Los Angeles]]||[[California]]||[[Liberty]]
+
|[[Harrisburg Station]]||[[Pennsylvania]]||[[Liberty]]
|-
 
|[[Planet Denver]]||[[Colorado]]||[[Liberty]]
 
|-
 
|[[Planet Houston]]||[[Texas]]||[[Liberty]]
 
 
|-
 
|-
 
|[[LPI Huntsville]]||[[Texas]]||[[Liberty]]
 
|[[LPI Huntsville]]||[[Texas]]||[[Liberty]]
Line 43: Line 45:
 
|[[LPI Sugarland]]||[[Texas]]||[[Liberty]]
 
|[[LPI Sugarland]]||[[Texas]]||[[Liberty]]
 
|-
 
|-
|[[Planet Erie]]||[[Pennsylvania]]||[[Liberty]]
+
|[[Morgantown Station]]||[[Virginia]]||[[Liberty]]
 
|-
 
|-
|[[Harrisburg Station]]||[[Pennsylvania]]||[[Liberty]]
+
|[[One Police Plaza]]||[[Colorado]]||[[Liberty]]
 
|-
 
|-
 
|[[Philadelphia Station]]||[[Pennsylvania]]||[[Liberty]]
 
|[[Philadelphia Station]]||[[Pennsylvania]]||[[Liberty]]
 
|-
 
|-
|[[Dunblane Station]]||[[Illinois]]||[[Liberty]]
+
|[[Planet Denver]]||[[Colorado]]||[[Liberty]]
 +
|-
 +
|[[Planet Erie]]||[[Pennsylvania]]||[[Liberty]]
 +
|-
 +
|[[Planet Houston]]||[[Texas]]||[[Liberty]]
 
|-
 
|-
|[[Toronto Station]]||[[Ontario]]||[[Liberty]]
+
|[[Planet Los Angeles]]||[[California]]||[[Liberty]]
 
|-
 
|-
|[[Moorhead Station]]||[[Minnesota]]||[[Liberty]]
+
|[[Planet Manhattan]]||[[New York]]||[[Liberty]]
 
|}
 
|}
 
|}
 
|}
 +
 
[[Category: ID]]
 
[[Category: ID]]
[[Category: V4.85.3]]
+
[[Category: Liberty Police, Inc.]]

Latest revision as of 16:31, 22 January 2019

The Liberty Police Inc. are the police force of Liberty. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Liberty space.

Pilot carrying this lawful ID is a member of the Liberty Police, Inc. who:

  • - Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
  • - Can attack ships which are in violation of Liberty laws or belong to a house or organisation considered hostile by Liberty within their Zone of Influence.
  • - Can defend allied or neutral lawful ships and bases within their Zone of Influence.
  • - Can escort traders within their Zone of Influence.
  • - Cannot ally with any unlawfuls or participate in unlawful actions except as described above.
  • - Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Liberty, systems directly bordering Liberty

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers

Availability