Difference between revisions of "Rheinland Federal Police ID"

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m (Cannot ally with any unlawfuls except for Outcasts or participate in unlawful actions except as described above." added.)
 
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Pilot carrying this [[ID]] is in the [[Rheinland Federal Police]], who :
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{{Version|4.91}}
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The [[Rheinland Federal Police]] are the police force of [[Rheinland]]. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Rheinland space.
  
* Can destroy traders in [[Rheinland]] who belong to corporations headquartered in Houses that [[Rheinland]] is at war with if the trader refuses to drop all cargo and leave [[Rheinland]]. [[Synth Foods]] is exempt unless carrying contraband or embargoed war materials.
 
* Can demand contraband, levy fines and destroy ships if they refuse to comply
 
* Can trade and escort traders
 
* Can hunt pirates and terrorists within their Zone of Influence
 
* Cannot ally with any unlawfuls except with [[Rheinland]] unlawfuls against non-Rheinland pirate or military invasions
 
* Cannot participate in any unlawful actions
 
* Cannot fulfill bounty contracts
 
* Cannot use any transports with more than 3,000 cargo
 
  
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Prison Liner]], [[Transports]]
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Pilot carrying this lawful ID is a member of the [[Rheinland Federal Police]], who:
  
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
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* - Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
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* - Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
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* - Can defend allied or neutral lawful ships and bases within their Zone of Influence.
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* - Can escort traders within their Zone of Influence.
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* - Cannot ally with any unlawfuls except for Outcasts or participate in unlawful actions except as described above.
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* - Cannot use any transports with more than 4,300 cargo.
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Zone of Influence: Rheinland, systems directly bordering Rheinland
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Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]]
  
 
==Availability==
 
==Availability==
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!Base!!System!!Location
 
!Base!!System!!Location
 
|-
 
|-
|[[Planet New Berlin]]||[[New Berlin]]||[[Rheinland]]
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|[[Brandenburg Station]]||[[New Berlin]]||[[Rheinland]]
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|-
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|[[Elbe Station]]||[[Omega-7]]||[[Border Worlds]]
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|-
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|[[Fulda Border Station]]||[[Frankfurt]]||[[Rheinland]]
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|-
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|[[Hammersee]]||[[Sigma-15]]||[[Border Worlds]]
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|-
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|[[Konstanz Border Station]]||[[Stuttgart]]||[[Rheinland]]
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|-
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|[[Lubeck Border Station]]||[[Hamburg]]||[[Rheinland]]
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|-
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|[[Olpe Border Station]]||[[Cologne]]||[[Rheinland]]
 
|-
 
|-
|[[Vierlande Prison]]||[[Hamburg]]||[[Rheinland]]
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|[[Passau Outpost]]||[[Munich]]||[[Rheinland]]
 
|-
 
|-
 
|[[Planet Hamburg]]||[[Hamburg]]||[[Rheinland]]
 
|[[Planet Hamburg]]||[[Hamburg]]||[[Rheinland]]
 
|-
 
|-
|[[Planet Stuttgart]]||[[Stuttgart]]||[[Rheinland]]
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|[[Planet New Berlin]]||[[New Berlin]]||[[Rheinland]]
 
|-
 
|-
 
|[[Planet Nuremberg]]||[[Munich]]||[[Rheinland]]
 
|[[Planet Nuremberg]]||[[Munich]]||[[Rheinland]]
 
|-
 
|-
|[[Augsburg Orbital Colony]]||[[Munich]]||[[Rheinland]]
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|[[Planet Stuttgart]]||[[Stuttgart]]||[[Rheinland]]
 
|-
 
|-
|[[Augsburg Docking Wing]]||[[Munich]]||[[Rheinland]]
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|[[Ulm Border Station]]||[[Stuttgart]]||[[Rheinland]]
 
|-
 
|-
|[[Dessau Station]]||[[Halle]]||[[Rheinland]]
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|[[Vierlande Prison]]||[[Hamburg]]||[[Rheinland]]
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|-
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|[[Wildau Station]]||[[New Berlin]]||[[Rheinland]]
 
|}
 
|}
 
|}
 
|}
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[[Category: ID]]
 
[[Category: ID]]
[[Category: V485]]
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[[Category: Rheinland Federal Police]]

Latest revision as of 14:31, 23 January 2019

The Rheinland Federal Police are the police force of Rheinland. They settle disputes, protect civilians and hunt criminals. Police officers generally do not leave Rheinland space.


Pilot carrying this lawful ID is a member of the Rheinland Federal Police, who:

  • - Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
  • - Can attack ships which are in violation of Rheinland laws or belong to a house or organisation considered hostile by Rheinland within their Zone of Influence.
  • - Can defend allied or neutral lawful ships and bases within their Zone of Influence.
  • - Can escort traders within their Zone of Influence.
  • - Cannot ally with any unlawfuls except for Outcasts or participate in unlawful actions except as described above.
  • - Cannot use any transports with more than 4,300 cargo.

Zone of Influence: Rheinland, systems directly bordering Rheinland

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers

Availability