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Order Cruiser Turret Mk.I
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Order Cruiser Turret Mk.I | |
Energy Turret | |
Owner Faction | The Order |
Weapon Class | Cruiser Turrets |
Turret Rotation | 70 deg/s |
Cargo Space | 5 |
Hit-Points | 70,000 |
Price | 850,000 |
The Order mostly relies on Liberty-type turrets manufactured at Toledo and later sold to Corsairs and other interested parties. However, Order engineers recently developed their own, original capital ship weapons, more powerful than ordinary, but requiring more energy to fire.
Weapon Stats
- Hull Damage: 2,500 /round (5,000 /sec)
- 0.33:1 efficiency
- Energy Damage: 1,250 /round (2,500 /sec)
- 0.17:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 7,500 u/round (15,000 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 1,000 m/sec
- Travel Range: 1,700 meters
- Lifetime: 1.70 seconds
Projectile Image
- Please upload the or_mk1_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |