This wiki is closed in favour of the new wiki. Information shown is likely to be very out of date. |
Difference between revisions of "Texas"
LucyHartman (talk | contribs) |
|||
(20 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Version|4. | + | {{Version|4.91}} |
− | {{ | + | {{System v2 |
− | {{ | + | | name = Texas |
− | | | + | | nickname = |
− | | | + | | image = Texas.jpg |
+ | | government = {{House Link | Liberty}} | ||
+ | | region = Liberty | ||
+ | | neighbors = [[Bering]]<br/>[[California]]<br/>[[Hudson]]<br/>[[Kansas]]<br/>[[New York]]<br/>[[Virginia]]<br/> | ||
− | + | |description = | |
− | + | ||
− | | | + | |
− | + | | suns = | |
− | + | '''Medium White''' | |
− | + | * TYPE: G8 | |
− | + | * LUMINOSITY: IV | |
− | + | * COLOR: White | |
− | + | * TEMPERATURE: 5K | |
− | + | * MASS: 2.00 x 10e30 kg | |
− | | | + | * DIAMETER: 1.85 x 10e7 km |
− | * | + | |
− | * | + | |
− | * | + | | fields = |
− | * | + | * East Dallas Debris Field |
− | + | * Grande Negra | |
− | | | + | * North Dallas Debris Field |
− | + | * Pequena Negra | |
+ | * South Dallas Debris Field | ||
+ | * West Dallas Debris Field | ||
+ | |||
+ | |||
+ | | lawful-factions = | ||
* [[Liberty Navy]] | * [[Liberty Navy]] | ||
− | * [[Liberty Police | + | * [[Liberty Police]] |
+ | * [[Liberty Security Force]] | ||
+ | |||
+ | | trade-factions = | ||
+ | * [[Ageira Technologies]] | ||
* [[Bounty Hunters Guild]] | * [[Bounty Hunters Guild]] | ||
− | + | * [[Deep Space Engineering]] | |
+ | * [[Interspace Commerce]] | ||
* [[Junkers]] | * [[Junkers]] | ||
− | + | * [[Universal Shipping]] | |
− | * [[ | + | |
+ | | unlawful-factions = | ||
* [[Lane Hackers]] | * [[Lane Hackers]] | ||
− | * [[ | + | * [[Liberty Insurgency]] |
* [[Liberty Rogues]] | * [[Liberty Rogues]] | ||
− | | | + | * [[Unioners]] |
− | | | + | * [[Xenos]] |
+ | |||
+ | |||
+ | |stations= | ||
+ | *'''[[Amarillo Base]]''' -- ''[[Lane Hackers]]'' | ||
+ | *'''[[Austin Depot]]''' -- ''[[Universal Shipping]]'' | ||
+ | *'''[[Battleship Arkansas]]''' -- ''[[Liberty Navy]]'' | ||
+ | *'''[[Beaumont Base]]''' -- ''[[Junkers]]'' | ||
+ | *'''[[Destroyer Drunken Codger]]''' -- ''[[Liberty Rogues]]'' | ||
+ | *'''[[Galveston Outpost]]''' -- ''[[Liberty Insurgency]]'' | ||
+ | *'''[[LPI Huntsville]]''' -- ''[[Liberty Police]]'' | ||
+ | *'''[[LPI Sugarland]]''' -- ''[[Liberty Police]]'' | ||
+ | |||
+ | |||
+ | |planets= | ||
+ | {{Planet|Abilene|uninhabited|Abilene.jpg}} | ||
+ | {{Planet|Planet Brazos|uninhabited|Planet Brazos.jpg}} | ||
+ | {{Planet|Planet Chisos|uninhabited|Planet Chisos.jpg}} | ||
+ | {{Planet|Planet Houston|Inhabited -- [[Liberty Police]]|Planet Houston.jpg}}<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/> | ||
+ | |||
+ | | mining-zones = | ||
+ | |||
}} | }} | ||
+ | |||
+ | ==System Map== | ||
+ | |||
+ | {{Spoiler|[[File:Texas Navmap.png|700px|]]|Spoiler: Navmap 4.91}} | ||
+ | |||
+ | |||
=Areas of Interest= | =Areas of Interest= | ||
− | == | + | |
− | + | ==Nebulae== | |
− | < | + | |
+ | '''Grande Negra''' | ||
+ | |||
+ | <span style="color:red;"> >>>WARNING: NAVIGATIONAL HAZARD<<< </span> | ||
+ | |||
+ | A large region of dark matter and radiation left behind after the Texas Incident of 500 A.S. decimated the system. Unlike the northern Pequena Negra, the Grande Negra is centred around the fatal Jump Gate's destructive epicentre; as a result, the Grande Negra is far larger than its sibling, although the two clouds' compositions are identical. Much of the Dallas Research Complex was forever swallowed by the Jump Gate's detonation; therefore, whatever resources and technology the Liberty government of over three centuries ago stored there might still remain, shielded from dark matter by storage containers. Archaeologists speculate that were the Grande Negra to be lifted, a perfect tableau of life prior to the Incident would be found; Police patrols going about their business, supply transports, and personnel carriers, frozen doing what they had been when the Incident happened. Other than treasure-hunters and suicidal explorers, however, no ships are ever seen entering this zone; even the truly desperate aren't mad enough. | ||
+ | |||
+ | |||
+ | '''Pequena Negra''' | ||
+ | |||
+ | <span style="color:red;"> >>>WARNING: NAVIGATIONAL HAZARD<<< </span> | ||
A smaller region of dark matter and radiation left behind in the wake of the Texas Incident. Pilots should not be fooled by the Pequena Negra's relatively compact size; its composition is precisely the same as that of its larger sibling and is equally lethal to unshielded organics. Despite the Pequena Negra's dangers, it experiences at least sporadic traffic due to its proximity to the criminals of the North Dallas Debris Field. The occasional Liberty Rogue can be seen escaping pursuit into the cloud, as there is believed to be a jump hole located somewhere inside the cloud; Texan authorities are under strict orders not to pursue into either Negra. The question is merely how many fugitives ever come out again. | A smaller region of dark matter and radiation left behind in the wake of the Texas Incident. Pilots should not be fooled by the Pequena Negra's relatively compact size; its composition is precisely the same as that of its larger sibling and is equally lethal to unshielded organics. Despite the Pequena Negra's dangers, it experiences at least sporadic traffic due to its proximity to the criminals of the North Dallas Debris Field. The occasional Liberty Rogue can be seen escaping pursuit into the cloud, as there is believed to be a jump hole located somewhere inside the cloud; Texan authorities are under strict orders not to pursue into either Negra. The question is merely how many fugitives ever come out again. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ==Debris Fields== | ||
+ | |||
+ | '''East Dallas Debris Field''' | ||
+ | |||
+ | <span style="color:red;"> >>>WARNING: NAVIGATIONAL HAZARD<<< </span> | ||
+ | |||
A small debris field whose proximity to the F-Zone defensive line makes it a frequent destination for prison work convoys, but also a favorite meeting place for Xenos and local Rogues despite the best efforts of the Liberty Navy to patrol the area. | A small debris field whose proximity to the F-Zone defensive line makes it a frequent destination for prison work convoys, but also a favorite meeting place for Xenos and local Rogues despite the best efforts of the Liberty Navy to patrol the area. | ||
− | + | ||
+ | '''North Dallas Debris Field''' | ||
+ | |||
A medium-sized field of debris that is home to a large settlement of Junkers that have, according to sporadic reports from Liberty Police patrols that wandered into the area, constructed a permanent base amongst the scrap. Though criminals such as Rogues and Outcasts are frequently seen near Junker bases (indeed, Texas is the furthest south Outcasts are seen in Sirius), the North Dallas Debris Field remained relatively harmless up until several years ago, when Texan authorities first began to suspect the field as sheltering slavers. Despite an increase in patrols in the region, however, nothing definite has yet been proven. | A medium-sized field of debris that is home to a large settlement of Junkers that have, according to sporadic reports from Liberty Police patrols that wandered into the area, constructed a permanent base amongst the scrap. Though criminals such as Rogues and Outcasts are frequently seen near Junker bases (indeed, Texas is the furthest south Outcasts are seen in Sirius), the North Dallas Debris Field remained relatively harmless up until several years ago, when Texan authorities first began to suspect the field as sheltering slavers. Despite an increase in patrols in the region, however, nothing definite has yet been proven. | ||
− | + | ||
− | < | + | |
+ | '''South Dallas Debris Field''' | ||
+ | |||
+ | The South Dallas Debris Field consists of the remnants of the Dallas Research Complex; those that hadn't been swallowed by the Grande Negra after the Texas Incident. The zone appears to house a large contingent of Xeno terrorists, and it is rumoured that they are engaged in constructing a more permanent home. Unfortunately for both parties, the jump hole to the Junker controlled system of Puerto Rico lies to the field's northwest; the Junkers and the Xenos, ancestral enemies, are engaged in a haphazard struggle for control of the region. | ||
+ | |||
+ | |||
+ | '''West Dallas Debris Field''' | ||
+ | |||
+ | <span style="color:red;"> >>>WARNING: NAVIGATIONAL HAZARD<<< </span> | ||
This debris field is all that remains of the Jump Gate machinery whose malfunction in 500 A.S. led to the Texas Incident. Liberty technicians were testing the prototype of a new form of Jump Gate that was intended to revolutionize travel across Sirius; their prototype version was to connect California to Texas. Due to a bizarre and critical technical error, the Jump Gate, instead of initializing upon start up, fatally ruptured; the initial explosion, setting free copious amounts of dark matter and radiation, inundated half a star system before petering off. Texas' beauty was forever ruined in the disaster, with half the system made fatal to all organic life; its economy was shattered, and the system experienced a massive exodus that would cripple its productivity for the indefinite future. Curious pilots may see the cataclysmic Jump Gate's core here, although they are cautioned, for the area is heavily radioactive; for the most part, however, it's merely a refuge of last resort for criminals seeking to avoid capture by Liberty authorities. | This debris field is all that remains of the Jump Gate machinery whose malfunction in 500 A.S. led to the Texas Incident. Liberty technicians were testing the prototype of a new form of Jump Gate that was intended to revolutionize travel across Sirius; their prototype version was to connect California to Texas. Due to a bizarre and critical technical error, the Jump Gate, instead of initializing upon start up, fatally ruptured; the initial explosion, setting free copious amounts of dark matter and radiation, inundated half a star system before petering off. Texas' beauty was forever ruined in the disaster, with half the system made fatal to all organic life; its economy was shattered, and the system experienced a massive exodus that would cripple its productivity for the indefinite future. Curious pilots may see the cataclysmic Jump Gate's core here, although they are cautioned, for the area is heavily radioactive; for the most part, however, it's merely a refuge of last resort for criminals seeking to avoid capture by Liberty authorities. | ||
− | |||
− | |||
− | |||
− | |||
− | + | ==Jump Gates/Holes== | |
{| class="wikitable collapsible collapsed" | {| class="wikitable collapsible collapsed" | ||
!Spoiler: Jump Hole/Gate Locations | !Spoiler: Jump Hole/Gate Locations | ||
Line 76: | Line 133: | ||
|- | |- | ||
|[[Bering]]||G5||Jump Gate | |[[Bering]]||G5||Jump Gate | ||
+ | |- | ||
+ | |[[Bering]]||F6||Jump Hole | ||
|- | |- | ||
|[[California]]||C4||Jump Hole | |[[California]]||C4||Jump Hole | ||
Line 83: | Line 142: | ||
|[[Hudson]]||D7||Jump Hole | |[[Hudson]]||D7||Jump Hole | ||
|- | |- | ||
− | |[[ | + | |[[Kansas]]||C2||Jump Hole |
|- | |- | ||
|[[New York]]||E2||Jump Gate | |[[New York]]||E2||Jump Gate | ||
Line 89: | Line 148: | ||
|[[New York]]||D3||Jump Hole | |[[New York]]||D3||Jump Hole | ||
|- | |- | ||
− | |[[ | + | |[[Virginia]]||F3||Jump Hole |
− | |||
− | |||
|- | |- | ||
− | |||
|} | |} | ||
|} | |} | ||
− | + | ||
− | + | =See Also= | |
− | + | ||
+ | |||
[[Category: Liberty]] | [[Category: Liberty]] |
Latest revision as of 18:07, 6 June 2022
Texas | |
System | |
Governing House | Liberty |
Region | Liberty |
Connected Systems |
Bering California Hudson Kansas New York Virginia |
No description available.
System Overview
Astronomical Bodies
Stellar Objects
Medium White
|
Industrial Development
|
Faction Presence
Lawful Factions
Corporations & Guilds
Unlawful Factions
|
System Map
Spoiler: Navmap 4.91 |
---|
|
Areas of Interest
Nebulae
Grande Negra
>>>WARNING: NAVIGATIONAL HAZARD<<<
A large region of dark matter and radiation left behind after the Texas Incident of 500 A.S. decimated the system. Unlike the northern Pequena Negra, the Grande Negra is centred around the fatal Jump Gate's destructive epicentre; as a result, the Grande Negra is far larger than its sibling, although the two clouds' compositions are identical. Much of the Dallas Research Complex was forever swallowed by the Jump Gate's detonation; therefore, whatever resources and technology the Liberty government of over three centuries ago stored there might still remain, shielded from dark matter by storage containers. Archaeologists speculate that were the Grande Negra to be lifted, a perfect tableau of life prior to the Incident would be found; Police patrols going about their business, supply transports, and personnel carriers, frozen doing what they had been when the Incident happened. Other than treasure-hunters and suicidal explorers, however, no ships are ever seen entering this zone; even the truly desperate aren't mad enough.
Pequena Negra
>>>WARNING: NAVIGATIONAL HAZARD<<<
A smaller region of dark matter and radiation left behind in the wake of the Texas Incident. Pilots should not be fooled by the Pequena Negra's relatively compact size; its composition is precisely the same as that of its larger sibling and is equally lethal to unshielded organics. Despite the Pequena Negra's dangers, it experiences at least sporadic traffic due to its proximity to the criminals of the North Dallas Debris Field. The occasional Liberty Rogue can be seen escaping pursuit into the cloud, as there is believed to be a jump hole located somewhere inside the cloud; Texan authorities are under strict orders not to pursue into either Negra. The question is merely how many fugitives ever come out again.
Debris Fields
East Dallas Debris Field
>>>WARNING: NAVIGATIONAL HAZARD<<<
A small debris field whose proximity to the F-Zone defensive line makes it a frequent destination for prison work convoys, but also a favorite meeting place for Xenos and local Rogues despite the best efforts of the Liberty Navy to patrol the area.
North Dallas Debris Field
A medium-sized field of debris that is home to a large settlement of Junkers that have, according to sporadic reports from Liberty Police patrols that wandered into the area, constructed a permanent base amongst the scrap. Though criminals such as Rogues and Outcasts are frequently seen near Junker bases (indeed, Texas is the furthest south Outcasts are seen in Sirius), the North Dallas Debris Field remained relatively harmless up until several years ago, when Texan authorities first began to suspect the field as sheltering slavers. Despite an increase in patrols in the region, however, nothing definite has yet been proven.
South Dallas Debris Field
The South Dallas Debris Field consists of the remnants of the Dallas Research Complex; those that hadn't been swallowed by the Grande Negra after the Texas Incident. The zone appears to house a large contingent of Xeno terrorists, and it is rumoured that they are engaged in constructing a more permanent home. Unfortunately for both parties, the jump hole to the Junker controlled system of Puerto Rico lies to the field's northwest; the Junkers and the Xenos, ancestral enemies, are engaged in a haphazard struggle for control of the region.
West Dallas Debris Field
>>>WARNING: NAVIGATIONAL HAZARD<<<
This debris field is all that remains of the Jump Gate machinery whose malfunction in 500 A.S. led to the Texas Incident. Liberty technicians were testing the prototype of a new form of Jump Gate that was intended to revolutionize travel across Sirius; their prototype version was to connect California to Texas. Due to a bizarre and critical technical error, the Jump Gate, instead of initializing upon start up, fatally ruptured; the initial explosion, setting free copious amounts of dark matter and radiation, inundated half a star system before petering off. Texas' beauty was forever ruined in the disaster, with half the system made fatal to all organic life; its economy was shattered, and the system experienced a massive exodus that would cripple its productivity for the indefinite future. Curious pilots may see the cataclysmic Jump Gate's core here, although they are cautioned, for the area is heavily radioactive; for the most part, however, it's merely a refuge of last resort for criminals seeking to avoid capture by Liberty authorities.
Jump Gates/Holes
Spoiler: Jump Hole/Gate Locations | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|