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Difference between revisions of "Maine (System)"
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Jump to navigationJump to search (Historical flag added. Station ownerships added.) |
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− | {{historical|Removed in 4.89 or earlier}} | + | {{historical|Removed in 4.89 or earlier. Bases/Planets either re-purposed in other systems or removed.}} |
{{Version|4.86Betas}} | {{Version|4.86Betas}} | ||
{{System | {{System |
Revision as of 21:19, 28 June 2018
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This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
See also:
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Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86Betas
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 28.06.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
A lot of these system pages are outdated, Space's nav map may be better. |
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Maine (System) System
Maine (System) System
No Data available right now
System navmap (FL, v4.88.1) (link) |
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System navmap (FLC, v4.88.1) (link) |
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System Overview
Local factions
Lawful
Semi-Lawful
Unlawful
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Planets
Stations
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Commodities
Produced
None known Mineable
None known
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Areas of Interest
Nebulas
Asteroid Fields
Artificial Formations
Jump Gates/Holes
Spoiler: Jump Hole/Gate Locations | ||||||||||||
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