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Difference between revisions of "Combat Service Vehicle (CSV)"
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Since then, the Junkers have made a tidy business issuing this small but hardy freighter for the use of the greater population of Sirius, though not without occasional "ingenious" refinements to plans and purpose that have been attributed to roughly 40% of all hair loss in official maintenance and design document producers. | Since then, the Junkers have made a tidy business issuing this small but hardy freighter for the use of the greater population of Sirius, though not without occasional "ingenious" refinements to plans and purpose that have been attributed to roughly 40% of all hair loss in official maintenance and design document producers. | ||
==Handling== | ==Handling== | ||
+ | {{Review|[[User:Kikatsu|Kikatsu]]| There is probably no other ship credit for credit that matches the CSV in terms of usefulness. This classic design is the brainchild of the [[Junkers]], acting as their main cargo ship, salvager, and combat patrol ship. While modest at best with only 3 weapons, you get a surprising amount of worth out of those few thousand credits. The class 8 guns never seem to drain her powerplant, and she can mount a class 6 Freighter shield. That, along with 70 regenerations means that any CSV pilot will be able to escape any dangerous situations without a scratch. Still, limited to class 8 weapons, and a turret that can only fire backwards, even lacking a mine launcher, the CSV is not the first choice for combat (although she can maul a pack of [[Xenos]] Starfliers with little effort). Additionally, a nice cargo rating of 180, along with a scrap mining bonus, make this a great support ship for salvage operations. For a Junker, the true value of this ship can be found in her Role Play applications, not her combat power or cargo space. Plus, this is arguably one of the cutest ships you can get your hands on.}} | ||
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==Hardpoints== | ==Hardpoints== |
Revision as of 22:38, 28 October 2009
Combat Service Vehicle (CSV) | |
Ship Class | Freighter |
Built by | Junkers |
Technical information | |
Guns/Turrets | 2 / 1 |
Opt. weapon class | 7 |
Max. weapon class | 8 |
Other equipment |
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Hull strength | 9,000 |
Max. shield class | 6 |
Cargo space | 180 units |
Nanobots/Batteries | 70/70 |
Max. impulse speed | 80 m/s |
Max. thrust speed | 199 m/s |
Max. cruise speed | 350 m/s |
Power output | 5,400 u |
Power recharge | 670 u/s |
Additional information | |
Ship price | $162,500 |
Package price | $186,670 |
The CSV slowly worked its way into contemporary use, not long after the official recognition of the emergence of the "Junker" population. The precursors of this vessel can be found in the myriad designs employed by individual Junker homebrewed designs found cruising about the inner system junk fields.
The pure economical genius of the craft found itself many admirers in the form of commercial engineering and space lifting companies, who quickly clamored for access to these vessels for their own purposes (much to the dismay of commercial vessel retailers).
Since then, the Junkers have made a tidy business issuing this small but hardy freighter for the use of the greater population of Sirius, though not without occasional "ingenious" refinements to plans and purpose that have been attributed to roughly 40% of all hair loss in official maintenance and design document producers.
Handling
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Review
There is probably no other ship credit for credit that matches the CSV in terms of usefulness. This classic design is the brainchild of the Junkers, acting as their main cargo ship, salvager, and combat patrol ship. While modest at best with only 3 weapons, you get a surprising amount of worth out of those few thousand credits. The class 8 guns never seem to drain her powerplant, and she can mount a class 6 Freighter shield. That, along with 70 regenerations means that any CSV pilot will be able to escape any dangerous situations without a scratch. Still, limited to class 8 weapons, and a turret that can only fire backwards, even lacking a mine launcher, the CSV is not the first choice for combat (although she can maul a pack of Xenos Starfliers with little effort). Additionally, a nice cargo rating of 180, along with a scrap mining bonus, make this a great support ship for salvage operations. For a Junker, the true value of this ship can be found in her Role Play applications, not her combat power or cargo space. Plus, this is arguably one of the cutest ships you can get your hands on. Error creating thumbnail: Unable to save thumbnail to destination Review by Kikatsu |
Hardpoints
Purchase Includes
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