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Difference between revisions of "Holo-tainment Bands"

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{{Version|4.88.0.1}}
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{{version|4.88.0.2}}
{|<!--Commodity--> style="border-spacing: 2px; border: 1px solid darkgray; float:right; width:250px; margin-left: 10px; font-size:16px"
+
{{Commodity
|+'''Holo-tainment Bands'''
+
| name =  Holo-tainment Bands
|[[File:Holo_bands.jpg|center|125px]]
+
| description = The most lucrative application of [[Bio-Neural Processors|bio-neural processors]] is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.
{| style="border-spacing: 1px; border: 1px solid gray; width:100%; font-size:15px"
 
|+Commodity
 
|-
 
| style="width:50px; text-align:left;" |Cargo=
 
| style="width:50px; text-align:center;" |1
 
|-
 
| style="width:50px; text-align:left;" |Base Price=
 
| style="width:50px; text-align:center;" |250
 
<!-- Insert more |- | to add information. ie. decay rate contraband ect. -->
 
|}
 
|-
 
|}
 
<br>
 
The most lucrative application of [[Bio-Neural Processors|bio-neural processors]] is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.
 
==Notes==
 
* 1 unit of Holo-tainment Bands takes up 1 unit of space in your cargo hold.
 
==Availability==
 
{| class="wikitable collapsible collapsed" style="margin:auto;"
 
!Spoiler: Buying Locations
 
|-
 
|
 
{| class="wikitable sortable"
 
|-
 
! !!Price!!Base!!Owner!!System!!Location
 
|-
 
|[[Image:BCred.jpg]]||$3,627||[[Luxury Liner Shetland]]||[[Orbital Spa and Cruise]]||[[Newcastle]]||[[Bretonia]]
 
|-
 
|[[Image:BCred.jpg]]||$4,275||[[Luxury Liner Hawaii]]||[[Orbital Spa and Cruise]]||[[Sigma-19]]||[[Border Worlds]]
 
|-
 
|[[Image:BCred.jpg]]||$1,917||[[Planet Nevers]]||[[Gallic Royal Police]]||[[Burgundy]]||[[Gallia]]
 
|-
 
|[[Image:BCred.jpg]]||$2,026||[[Vendome Residence]]||[[Gallic Royal Police]]||[[Orleanais]]||[[Gallia]]
 
|-
 
|[[Image:BCred.jpg]]||$2,542||[[Luxury Liner Belleville]]||[[EFL Oil & Machinery]]||[[Lyonnais]]||[[Gallia]]
 
|-
 
|[[Image:BCgreen.jpg]]||$500||[[Mortagne Production Facility]]||[[Solar Engineering]]||[[Maine]]||[[Gallia]]
 
|-
 
|[[Image:BCred.jpg]]||$2,745||[[Planet Marseille]]||[[Gallic Royal Police]]||[[Provence]]||[[Gallia]]
 
|-
 
|[[Image:BCred.jpg]]||$2,695||[[Cannes Resort Station]]||[[Gallic Royal Police]]||[[Provence]]||[[Gallia]]
 
|-
 
|[[Image:BCred.jpg]]||$2,758||[[Luxury Liner Antibes]]||[[Solar Engineering]]||[[Provence]]||[[Gallia]]
 
|-
 
|[[Image:BCred.jpg]]||$3,516||[[Planet New Tokyo]]||[[Kusari State Police]]||[[New Tokyo]]||[[Kusari]]
 
|-
 
|[[Image:BCred.jpg]]||$4,115||[[Golden Dragon Casino]]||[[Hogosha]]||[[Shikoku]]||[[Kusari]]
 
|-
 
|[[Image:BCred.jpg]]||$3,004||[[Luxury Liner Mackinac]]||[[Orbital Spa and Cruise]]||[[Nagano]]||[[Kusari]]
 
|-
 
|[[Image:BCred.jpg]]||$5,627||[[Planet Baden Baden]]||[[Orbital Spa and Cruise]]||[[Stuttgart]]||[[Rheinland]]
 
|}
 
|}
 
{{Commodity Disclaimer}}
 
[[Category: Commodities]]
 
  
----
+
 
Page Updated by your friendly neighborhood [[Planetform, Inc. (Player Faction)|Planetform, Inc.]] member.
+
 
 +
| image =
 +
| icon = Holo_bands.jpg
 +
| default-price = 100
 +
| cargo-space = 1
 +
| places-sold = {{{!}} class="wikitable collapsible collapsed" style="margin-left: 3.5em;"
 +
!Spoiler: Buy/Sell Locations
 +
{{!}}-
 +
{{!}}
 +
{{{!}} class="wikitable sortable" style="margin: 4px;"
 +
{{!}}-
 +
!Base!!Owner!!System!!Region!!Base<br>Sells!!Price
 +
{{!}}-
 +
{{!}}[[Mortagne Production Facility]]{{!}}{{!}}[[Solar Engineering]]{{!}}{{!}}[[Maine]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}500
 +
{{!}}-
 +
{{!}}[[Planet Nevers]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Burgundy]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}1917
 +
{{!}}-
 +
{{!}}[[Vendome Residence]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Orleanais]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}2026
 +
{{!}}-
 +
{{!}}[[Luxury Liner Belleville]]{{!}}{{!}}[[EFL Oil & Machinery]]{{!}}{{!}}[[Lyonnais]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}2542
 +
{{!}}-
 +
{{!}}[[Cannes Resort Station]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Provence]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}2694
 +
{{!}}-
 +
{{!}}[[Planet Marseille]]{{!}}{{!}}[[Gallic Royal Police]]{{!}}{{!}}[[Provence]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}2744
 +
{{!}}-
 +
{{!}}[[Luxury Liner Antibes]]{{!}}{{!}}[[Solar Engineering]]{{!}}{{!}}[[Provence]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}2757
 +
{{!}}-
 +
{{!}}[[Luxury Liner Mackinac]]{{!}}{{!}}[[Orbital Spa and Cruise]]{{!}}{{!}}[[Nagano]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}3003
 +
{{!}}-
 +
{{!}}[[Planet New Tokyo]]{{!}}{{!}}[[Kusari State Police]]{{!}}{{!}}[[New Tokyo]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}3516
 +
{{!}}-
 +
{{!}}[[Luxury Liner Shetland]]{{!}}{{!}}[[Orbital Spa and Cruise]]{{!}}{{!}}[[Newcastle]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}3627
 +
{{!}}-
 +
{{!}}[[Golden Dragon Casino]]{{!}}{{!}}[[Hogosha]]{{!}}{{!}}[[Shikoku]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}4114
 +
{{!}}-
 +
{{!}}[[Luxury Liner Hawaii]]{{!}}{{!}}[[Orbital Spa and Cruise]]{{!}}{{!}}[[Sigma-19]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}4275
 +
{{!}}-
 +
{{!}}[[Planet Baden Baden]]{{!}}{{!}}[[Orbital Spa and Cruise]]{{!}}{{!}}[[Stuttgart]]{{!}}{{!}}{{!}}{{!}}yes{{!}}{{!}}5626
 +
{{!}}}
 +
{{!}}}
 +
}}

Revision as of 21:03, 5 July 2015

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Article possibly outdated (
v4.88.0.2
)

This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 05.07.2015 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Holo-tainment Bands
Error creating thumbnail: Unable to save thumbnail to destination
Commodity
Cargo Space 1
Decay Rate no decay
Default Price 100

The most lucrative application of bio-neural processors is the development of interactive holo-tainment, which is achieved through the use of a band worn around the head that directly interfaces with a person's brain and literally reads their thoughts. The band responds by creating a virtual reality in the mind of the user according to pre-programmed scenarios and manipulates their neural impulses so that they perceive themselves as actually participating in the activities that the band is programmed with. Popular holo-tainment scenarios include exotic vacations and allowing a user to perceptually "become" a character in a fictional storyline. Since all bio-neural processors are organic, they degrade over time as they age and the holo-entertainment bands must be replaced. The long term health effects of bio-neural manipulation is unclear.


Buy/Sell Locations

The following bases either sell the item, or buy the item at a non-default price (possibly lower).

Disclaimer

The data listed on this page was generated from the default server configuration files on 5/07/2015. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.