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Difference between revisions of "Lane Hackers ID"
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* Cannot use any transports with more than 4,300 cargo. | * Cannot use any transports with more than 4,300 cargo. | ||
− | Zone of Influence: Liberty, systems directly bordering Liberty, [[Manchester]], [[Leeds]], [[Shikoku]]<br> | + | Zone of Influence: Liberty, systems directly bordering Liberty, [[Manchester]], [[Leeds]], [[Shikoku]], [[Coronado]]<br> |
Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]]. | Allowed ships: [[Fighters]], [[Bombers]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]]. | ||
Revision as of 18:33, 29 November 2015
The Lane Hackers are a criminal group in Liberty who focus on piracy of high-value targets. They prefer to attack Ageira, Universal, Interspace and DSE ships, or shipments of high-tech equipment, especially Trade Lane and Jump Gate components.
Pilot carrying this unlawful ID is a member of the Lane Hackers, who:
- Can attack any ship within their Zone of Influence, except transports.
- Can demand cargo and credits from any ship within their Zone of Influence, and attack them if they do not comply.
- Can attack Ageira, Interspace and IND anywhere.
- Can treat transports carrying Jump Gate Parts, Trade Lane Parts and Gate/Lane parts as combat targets.
- Cannot ally with any lawfuls.
- Cannot use any transports with more than 4,300 cargo.
Zone of Influence: Liberty, systems directly bordering Liberty, Manchester, Leeds, Shikoku, Coronado
Allowed ships: Fighters, Bombers, Freighters, Transports, Gunboats, Cruisers.
Availability
Spoiler: Buying Locations |
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Price: $55,000 |