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Core Battlecruiser Primary Turret
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Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.01.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.89.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 21.01.2018 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Core Battlecruiser Primary Turret | |
Energy Turret | |
Owner Faction | The Core |
Weapon Class | Class 2 Turrets |
Turret Rotation | 40 deg/s |
Cargo Space | 5 |
Hit-Points | 125,000 |
Price | 880,000 |
AP Manufacturing is well known for its incredible balance between quality and quantity. While never sacrificing one for the other, the Core maintains its competitive edge on weapon technology.
Weapon Stats
- Hull Damage: 2,600 /round (5,200 /sec)
- 0.25:1 efficiency
- Energy Damage: 1,300 /round (2,600 /sec)
- 0.13:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 10,200 u/round (20,400 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 1200 m/sec
- Travel Range: n/a meters
- Lifetime: 2.50 seconds
Projectile Image
- Please upload the rh_capgun_01_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |