Difference between revisions of "Capital Ships"

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Capital ships are the largest ships usable by players in the Discovery mod. Their size ranges from elegant cruisers to gigantic warships.
 
Capital ships are the largest ships usable by players in the Discovery mod. Their size ranges from elegant cruisers to gigantic warships.
  
'''Note:''' Capital ships - due to their size - are hard to manouver. While going through an asteroid or a minefield, they easily collide with obstacles, which makes the trips longer. Battleships have a tendency to get stuck in asteroid fields. Docking with jumpgates and trade lane ring requires much more attention than with a small vessel as you need to get into position or else you get stuck or (in luckier cases) take a long go-around.
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'''Note:''' Capital ships - due to their size - are hard to maneuver. While going through an asteroid or a minefield, they easily collide with obstacles, which makes the trips longer. Battleships have a tendency to get stuck in asteroid fields. Docking with jumpgates and trade lane ring requires much more attention than with a small vessel as you need to get into position or else you get stuck or (in luckier cases) take a long go-around.
  
 
'''Also note:''' You may freely purchase and operate a capital ship, however be aware that many of the ships factions have registration requirements. Buying a capital ship without the appropriate approval and registration may and usually does incur the unwanted attention of the ship faction. Often they will put unregistered ships on a hunt and destroy list, the roleplay premise being that you have stolen some of their technology. For more information and help visit the [http://discoverygc.com/forums/index.php?showtopic=17571 Capital Ship help thread].  
 
'''Also note:''' You may freely purchase and operate a capital ship, however be aware that many of the ships factions have registration requirements. Buying a capital ship without the appropriate approval and registration may and usually does incur the unwanted attention of the ship faction. Often they will put unregistered ships on a hunt and destroy list, the roleplay premise being that you have stolen some of their technology. For more information and help visit the [http://discoverygc.com/forums/index.php?showtopic=17571 Capital Ship help thread].  
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[[Category: Ship Types]]
 
[[Category: Ship Types]]
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[[Category: V485]]

Revision as of 00:44, 8 July 2009

Capital ships are the largest ships usable by players in the Discovery mod. Their size ranges from elegant cruisers to gigantic warships.

Note: Capital ships - due to their size - are hard to maneuver. While going through an asteroid or a minefield, they easily collide with obstacles, which makes the trips longer. Battleships have a tendency to get stuck in asteroid fields. Docking with jumpgates and trade lane ring requires much more attention than with a small vessel as you need to get into position or else you get stuck or (in luckier cases) take a long go-around.

Also note: You may freely purchase and operate a capital ship, however be aware that many of the ships factions have registration requirements. Buying a capital ship without the appropriate approval and registration may and usually does incur the unwanted attention of the ship faction. Often they will put unregistered ships on a hunt and destroy list, the roleplay premise being that you have stolen some of their technology. For more information and help visit the Capital Ship help thread.


Cruisers

Name Gun Mounts Turret Mounts Cargo Hull NB/SB Hull Price Notes
Liberty Siege Cruiser 1* 7 800 295000 700 $147,000,000 Liberty Siege Cruiser
Thresher 0 8 700 260000 650 $155,000,000 Bounty Hunter Destroyer
Bretonia Destroyer 0 9 800 355000 825 $200,000,000 Bretonia Destroyer
Praefect 0 12 800 315000 750 $201,000,000 Corsair Heavy Cruiser.
Corvo Cruiser 0 8 600 200000 600 $145,000,000 Zoner Deep Space Explorer
Kagutsuchi 1* 7 700 250000 650 $171,000,000 Blood Dragon Cruiser
Vidar 0 12 800 315000 825 $205,000,000 Red Hessian Cruiser
Umbrage 0 12 600 315000 750 $204,000,000 Phantom Cruiser
Kusari Destroyer 0 9 700 240000 600 $153,000,000 Kusari Destroyer
Irra 0 10 700 375000 750 $198,000,000 Nomad Purifier(Cruiser)
Storta 0 12 700 295000 750 $174,500,000 Outcast Destroyer
Rheinland Cruiser 0 11 900 390000 825 $203,000,000 Rheinland Military Cruiser
Rheinland Pirate Cruiser 0 9 800 250000 600 $161,000,000 Rheinland Pirate Cruiser
Fearless 0 9 750 255000 700 $153,000,000 Zoner Heavy Destroyer
AI Core Cruiser 0 11 700 265000 650 $175,000,000 Artificial Intelligence Core vessel
Typhoon 0 9 700 268000 700 $207,000,000 SCRA destroyer
Resheph 0 8 500 275000 750 $175,000,000 Order Reconnaissance Crusiser
Scylla 0 12 720 318000 730 $171,200,000 Liberty Rogue/Molly destroyer
Obstinate (Council) 0 12 900 342000 825 $205,000,000 Council cruiser
Obstinate (GRN) 0 12 900 378000 825 $205,000,000 Gallic Royal Navy cruiser

Battlecruisers and Light Carriers

These ships have a mix of Battleship and cruiser equipment as well as a thruster, and perform as an intermediary class.

Name Gun Mounts Turret Mounts Cargo Hull NB/SB Hull Price Notes
Bullhead 0 12 950 405000 900 $309,000,000 Bounty Hunter Battlecruiser (2 BS Turrets)
Liberty Assault Battlecruiser 0 12 1000 450000 900 $295,000,000 Liberty Assault Battlecruiser. (2 BS Turrets)
Argus Battlecruiser 0 12 900 475000 900 $303,000,000 IMG Battlecruiser (2 BS Turrets)
Necrosis Battle Cruiser 0 15 1000 475000 900 $237,000,000 Unique ship, unavailable for purchase. (2 BS Turrets)
Geb 0 18 1000 520000 900 $355,000,000 Order Light Carrier (BS Shield)

Battleships and Carriers

All ships in this section have full battleship equipment, no thruster and require a Battleship License to fly.

Name Gun Mounts Turret Mounts Cargo Hull NB/SB Hull Price Notes
Liberty Dreadnought 0 12 1600 840000 1600 $465,000,000 Liberty Dreadnought
Osiris 0 12 1400 700000 1500 $445,000,000 The Order Battleship
Bretonia Battleship 0 14 1600 800000 1600 $460,000,000 Bretonia Battleship
Ting Yuan 0 14 1500 600000 2000 $545,000,000 Kusari Imperial Yacht, Unique ship
Kusari Battleship 0 18 1700 1280000 2000 $495,000,000 Kusari Battleship
Marduk 0 15 1700 1340000 1700 $500,000,000 Nomad Battleship. Safe undocking from certain planets not guaranteed.
Rheinland Battleship 0 18 1800 1400000 2000 $505,000,000 Rheinland Battleship. Safe undocking from certain planets not guaranteed.
Aquilon 0 16 1800 860000 1600 $415,000,000 Advanced Zoner Carrier.
Mako 0 14 1500 620000 1400 $430,000,000 Bounty Hunter Battleship
Legate 0 16 1600 1000000 1700 $495,000,000 Corsair Heavy Dreadnought.
Togo 0 13 1400 780000 1600 $455,000,000 Blood Dragon Battleship.
Spyglass 0 16 1600 1100000 1700 $480,000,000 Lane Hacker Battleship. Safe undocking from certain planets not guaranteed.
Liberty Assault Carrier 0 16 2000 1100000 1700 $460,000,000 Liberty Assault Carrier.
Sarissa 0 15 1500 820000 1600 $465,000,000 Outcast Battleship
Ranseur 0 16 1600 950000 1600 $495,000,000 Outcast Dreadnought
Jinkusu 0 16 1700 1500000 2100 $515,000,000 Zoner Juggernaut, Colony Ship. Safe undocking from certain planets not guaranteed.
Zephyr 0 14 1600 600000 1400 $405,000,000 IMG Carrier
Valor (Council) 0 17 1500 1250000 1700 $505,000,000 Council Heavy Battleship.
Valor (GRN) 0 17 1500 1350000 1700 $495,000,000 Gallic Royal Navy Heavy Battleship.
Zephyr 0 14 1600 600000 1400 $405,000,000 IMG Carrier
Battlestar II 0 18 2550 1500000 2500 $900,000,000 Not Purchasable
Venator 0 22 1800 1600000 2600 $600,000,000 Not Purchasable

Note: * signifies forward gun or other special attachment