Heavy Mortar | |
Hull Damage | 157500 |
Shield Damage | 78750.0 |
Hull Damage/s | 15750.0 |
Shield Damage/s | 7875.0 |
Refire Rate | 0.1 |
Energy usage/s | 60287.0 |
Projectile Velocity | 675 |
Range | 4050 |
Efficiency | 0.39 |
FLStat Rating | 24.2 |
TL-45 "Heavy Mortar" Cryogenic Antimatter Projector
The TL-45 "Heavy Mortar" owes its existence to the ever-present line of thinking that bigger is always better. After scaling the TL-25 "Mortar" down to fit comfortably on cruiser-class warships, ship designers realized that this left energy to be used at the higher end, with even the smallest of battleship armament capacitors losing only a quarter of their charge to a Mortar firing sequence. Thus was born the Heavy Mortar, a piece of overcharged artillery that uses twice the power and delivers twice the punch of a standard Mortar.
Where the Heavy Mortar's advantage is in delivering spikes of damage to a battleship's target, the older, smaller Mortar projectors still have their own uses. The increased strain of launching a much heavier, much more volatile projectile encased in four times the hydrogen ice of a standard Mortar slug requires extra time to cool down the weapon's cryogenics package and graviton tori between firings. While some fleet doctrines prefer the standard Mortar for its relative rapidity, others choose the Heavy Mortar on the grounds that if you can rip an enemy ship apart in a single volley, you don't need to worry about when you can fire the next.
Availability
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Wrecks
Name | System | Sector |
---|---|---|
Wrecked Transport | Kepler | G/F-6 |
NOTE: Page generated on the 15/12/2024 at 15:51:12 UTC