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RA-72 Corsair Battleship Turret
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Corsair Battleship Turret | |
Energy Turret | |
Owner Faction | Corsairs |
Weapon Class | Battleship Primary Turrets |
Turret Rotation | 35 deg/s |
Cargo Space | 5 |
Hit-Points | 100,000 |
Price | 2,400,000 |
High refire rate and good damage make this turret a number one choice for unlawful capital ship owners. Only drawback of this fearsome Corsair weapon is high energy consumption.
Weapon Stats
- Hull Damage: 13,500 /round (27,000 /sec)
- 0.26:1 efficiency
- Energy Damage: 6,750 /round (13,500 /sec)
- 0.13:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 52,500 u/round (105,000 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 770 m/sec
- Travel Range: 3,195 meters
- Lifetime: 4.15 seconds
Projectile Image
- Please upload the corsair_capgun_primary_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||||||||||
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |