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Difference between revisions of "O7a "Protector" Unioner Neutron Cannon Mk I"
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m (Stats adjusted via FLStat. Availability: Copypaste from the edited Protector Mk III) |
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− | {{version|4. | + | {{version|4.89.2}} |
{{Gun | {{Gun | ||
| image = li_laser_beam.png | | image = li_laser_beam.png | ||
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| faction = [[Unioners]] | | faction = [[Unioners]] | ||
| description = This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields. | | description = This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields. | ||
+ | |||
| price = 3,710 | | price = 3,710 | ||
− | | weapon-class = Class | + | | weapon-class = Class 6 Guns |
− | | hull-damage = | + | | hull-damage = 512 |
− | | energy-damage = | + | | energy-damage = 256 |
| damage-type = [[Neutron]] | | damage-type = [[Neutron]] | ||
− | | refire-rate = | + | | refire-rate = 5.88 |
− | | projectile-speed = | + | | projectile-speed = 650 |
| projectile-range = 600 | | projectile-range = 600 | ||
− | | power-usage = | + | | power-usage = 135 |
| projectile-lifetime = 1.00 | | projectile-lifetime = 1.00 | ||
| cargo-space = 0 | | cargo-space = 0 | ||
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!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Krefeld Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Koeln]]{{!}}{{!}}[[Rheinland]] |
− | |||
− | |||
{{!}}- | {{!}}- | ||
{{!}}[[Leipheim Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Munich]]{{!}}{{!}}[[Rheinland]] | {{!}}[[Leipheim Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Munich]]{{!}}{{!}}[[Rheinland]] | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Pacifica Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Bering]]{{!}}{{!}}[[Independent Systems]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[Speyer Base]]{{!}}{{!}}[[ | + | {{!}}[[Speyer Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Frankfurt]]{{!}}{{!}}[[Rheinland]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Wedel Mining Facility]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Hamburg]]{{!}}{{!}}[[Rheinland]] |
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} | ||
}} | }} |
Latest revision as of 11:08, 9 December 2017
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.89.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 09.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Protector Mk I | |
Energy Gun | |
Owner Faction | Unioners |
Weapon Class | Class 6 Guns |
Cargo Space | 0 |
Hit-Points | 1,026 |
Price | 3,710 |
This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.
Weapon Stats
- Hull Damage: 512 /round (3,010.56 /sec)
- 3.79:1 efficiency
- Energy Damage: 256 /round (1,505.28 /sec)
- 1.9:1 efficiency
- Refire Rate: 5.88 /sec
- Power Usage: 135 u/round (793.8 u/sec)
- Damage Type: Neutron
Energy Pulse Stats
- Speed: 650 m/sec
- Travel Range: 600 meters
- Lifetime: 1.00 seconds
Projectile Image
- Please upload the dsy_prot_01_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations |
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |