Difference between revisions of "Bounty Hunters Guild ID"

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(Buying Locations: Manitoba & Nobeoka added. Tholey moved from Saar to Cologne)
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*The [[Bounty Hunters Guild]] is a well-established Mercenary group who specialise in hunting [[Criminals]] and Terrorists. A large number of Bounty Hunters are ex-Criminals. All unlawfuls treat the Bounty Hunters as enemies.
 
*The [[Bounty Hunters Guild]] is a well-established Mercenary group who specialise in hunting [[Criminals]] and Terrorists. A large number of Bounty Hunters are ex-Criminals. All unlawfuls treat the Bounty Hunters as enemies.
  
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* - Can attack ships in self-defense, to protect an allied or neutral lawful ship, or in defense of [[Bounty Hunter]] and [[BHG Core]] bases.
 
* - Can attack ships in self-defense, to protect an allied or neutral lawful ship, or in defense of [[Bounty Hunter]] and [[BHG Core]] bases.
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* - Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them.
 
* - Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them.
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* - Cannot use any transports with more than 4,300 cargo.
 
* - Cannot use any transports with more than 4,300 cargo.
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* - Cannot ally with any unlawfuls.
 
* - Cannot ally with any unlawfuls.
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* - Cannot participate in unlawful actions except as described above.
 
* - Cannot participate in unlawful actions except as described above.
  
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[[Category: ID]]
 
[[Category: ID]]
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[[Category: Bounty Hunters Guild]]

Latest revision as of 18:30, 21 January 2019

  • The Bounty Hunters Guild is a well-established Mercenary group who specialise in hunting Criminals and Terrorists. A large number of Bounty Hunters are ex-Criminals. All unlawfuls treat the Bounty Hunters as enemies.

Pilot carrying this lawful ID is a Bounty Hunter, who:

  • - Can attack ships in self-defense, to protect an allied or neutral lawful ship, or in defense of Bounty Hunter and BHG Core bases.
  • - Can fulfill lawful bounty and escort contracts, and treat transports as combat targets when executing a bounty or escort contract against them.
  • - Cannot use any transports with more than 4,300 cargo.
  • - Cannot ally with any unlawfuls.
  • - Cannot participate in unlawful actions except as described above.

Allowed ships: Fighters, Freighters, Transports, Gunboats

Availability