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Difference between revisions of "Outcast "Inferno" Pulse Cannon"
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| full-name = Outcast "Inferno" Pulse Cannon | | full-name = Outcast "Inferno" Pulse Cannon | ||
| image = inferno.png | | image = inferno.png | ||
− | | faction = | + | | faction = Outcasts |
| description = After [[Corsairs]] created their fearsome pulse weapon - [[Tizona del Cid]] - Outcasts knew that they need to hurry with an adequate answer. The answer was a pulse weapon of their own, codenamed "Inferno". Inferno has long cooldown time and requires enormous amounts of energy to operate, but it deals 20 times more damage than Tizona; it is most effective against capital ships and transports. | | description = After [[Corsairs]] created their fearsome pulse weapon - [[Tizona del Cid]] - Outcasts knew that they need to hurry with an adequate answer. The answer was a pulse weapon of their own, codenamed "Inferno". Inferno has long cooldown time and requires enormous amounts of energy to operate, but it deals 20 times more damage than Tizona; it is most effective against capital ships and transports. | ||
| weapon-class = [[Fighter Torpedoes|Fighter Torpedo]] | | weapon-class = [[Fighter Torpedoes|Fighter Torpedo]] |
Revision as of 22:12, 3 December 2009
Outcast "Inferno" Pulse Cannon |
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After Corsairs created their fearsome pulse weapon - Tizona del Cid - Outcasts knew that they need to hurry with an adequate answer. The answer was a pulse weapon of their own, codenamed "Inferno". Inferno has long cooldown time and requires enormous amounts of energy to operate, but it deals 20 times more damage than Tizona; it is most effective against capital ships and transports.
Places SoldSee Also |
Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |