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Difference between revisions of "Sirius Security Service"

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{{Historical | Faction no longer exists. [[User:Zenreich|Zenreich]] 11:58, 16 April 2012 (CEST)}}
 +
 +
{{Player Group}}
 
{{Faction Infobox
 
{{Faction Infobox
 
| name = Sirius Security Service
 
| name = Sirius Security Service
Line 5: Line 8:
 
| alignment = Neutral
 
| alignment = Neutral
 
| founding_date = 817
 
| founding_date = 817
| dissolution_date =
 
 
| leader = ''Supreme Commander Koltes Seymour''
 
| leader = ''Supreme Commander Koltes Seymour''
| founder = ''Colonel Isaac W. Grey''
+
| founder = Classified
| primary_role = Forward reconnaissance, counter terrorism and -insurgency, dealing with hostage situations, surgical strikes
+
| primary_role =
| secondary_role = Enforcing Libertonian space superiority
+
''Defending Our Space. Securing The Future.''
| base = ''Fort Bragg'', North Carolina
+
* Counter piracy across Sirius sector
 +
* Global reconnaissance
 +
* Gather timely information that reveals the plans, intentions and capabilities of unlawful organizations and factions and provides the basis for decision and action
 +
| secondary_role =
 +
''Services available on request:''
 +
* Provide security for trade companies
 +
* Assist factions law enforcements
 +
| base = [[Barrier Gate Station]], [[Coronado]]
 
}}
 
}}
 +
'''Sirius Security Service''' ['''SSS'''] - is a global sovereign agency responsible for counter piracy across Sirius. SSS go where other factions military or law enforcements cannot go due to political reasons and accomplish what others cannot accomplish.
 +
 +
''Our core values:''
 +
* Lawfulness
 +
* Loyalty
 +
* Collaboration
 +
* Integrity
 +
* Accountability
 +
  
The 1st Special Forces Operational Detachment (commonly referred to as "Delta"), initially formed in the late 20th century and re-formed again in 689 AS, is made up from the most distinguished and skilled personnel from all of Liberty's military branches. Highly trained and efficient and equipped with state-of-the-art weaponry, Delta operators conduct various asymmetric warfare operations in order to enforce Libertonian interests, on the ground as well as in space.
+
== Background ==
  
== Synopsis ==
+
'''817 A.S.'''<br/>
 +
'''Berring - Freeport 2.'''<br/>
 +
'''SIRIUS SECURITY SERVICE – [SSS].'''<br/>
  
Only the best of the best are allowed to serve in the legendary 1st-SFOD. To be even considered just a candidate for the rigorous training procedures one need to complete to be admitted into the 1st, one has to fulfill high expectations, and only a few of those that actually make it into the 1st's special training camp complete their courses successfully. These that do, however, can be considered true masters of their art: be it conventional, unconventional or psychological warfare, be the battlefield on the ground or in space, be there a need for combat or negotiation - the operators of the 1st are well prepared for it.
+
“Commander Koltes Seymour, are you the man for the job?” – Admiral Izaru and three others looked hard at the person before them, faces stoned.<br/>
 +
“You’ve read my profile, admiral. I wouldn’t be here if you think otherwise.”<br/>
 +
“Very well then! We hired you to start top-secret organization named Sirius Security Service. Your com tag Triple S has already been registered with the international fleet.”<br/>
  
== Objectives ==
+
No muscle moved on commander’s face.<br/>
 +
“What is it about?”<br/>
 +
“Triple S is dedicated to clear out the space from pirates and other scum by all means possible. Espionage, intelligence, highly trained assault team, the global criminal database. You name it.”<br/>
 +
“Who’s funding the project?”<br/>
 +
“This is classified information Seymour. The credits will come from multiple third party fake trading companies. This will be impossible to track.”<br/>
 +
“And the equipment?”<br/>
 +
“That will be up to you, commander. We must have no connections with Triple S what so ever.”<br/>
 +
“I’m a mercenary, admiral. I have friends with Corsairs who will help acquiring the right equipment.”<br/>
  
The 1st's objectives include, but are not limited to, counter-terrorism, dealing with hostage situations, protecting high-level VIPs, reconnaissance, drug raids and surgical strikes - however, we are not a police force. Fighting low-level piracy, smuggling and similar forms of crime is the duty of the LPI; while we do not tolerate individuals engaged in such activities, we will not actively hunt them down.
+
Admiral Izaru shook his head impatiently.<br/>
 +
“So be it.”<br/>
 +
“That deal will come with the price. Corsairs are not stupid and will ask something valuable in return.”<br/>
 +
“Such as?”<br/>
 +
“They will want Triple S to aid in their war with Outcasts. Since this is…”<br/>
 +
“That is impossible, commander! Triple S cannot be involved in any conflicts between factions! This is out of question!”<br/>
  
== Relationship to the Navy ==
+
Koltes Seymour took a long hard look at the four people before him. They all were high authorities from different factions. His eyes stopped at the Rheinlander Herr Drauffmann.<br/>
 +
“Vizeadmiral, this is not a surprise for me to see that high ranked officers from two rival factions are having war negotiations. What I’m troubled to understand is why would they start joint organization behind the back of their factions while in fearful war with each other?”<br/>
 +
“This is also classified information, Seymour!” – Izaru spoke first stopping Drauffmann from making any statements, but Koltes ignored him.<br/>
 +
“You were in command of Westfalen Battleship in Hamburg Vizeadmiral and recently assigned on to a new role. No additional information provided.” – Koltes turned his face back to Izaru. – “That is the same with you, admiral. You were in charge of security for Zone-21 and the jump gate to Alaska in New York, yes don’t look so surprised - I have my own sources of information. Then recently you were reassigned and your case is also classified. It will not take much imagination to assume that the rest of you have similar history records. If you want me to work for you I must know what I’m getting into!”<br/>
  
Since the 1st belongs to a different branch of the armed forces than these employed in the Liberty Navy, 1st Operators do not possess any (legal) authority over Navy soldiers and vice-versa. Joint operations under a unified command, usually carefully planned but also sometimes called in spontaneously in cases of emergency, take place quite frequently.
+
The Rheinlander looked at the other representatives trying to find support. There was none. Finally, he nodded.<br/>
 +
“Alright commander, be it your way.” – Drauffmann took glass of water and quickly drank it slamming it back to the table. – “This comes from the highest authorities. The Triple S is a secret organization put together by combined support of four major faction leaders such as Liberty, Rheinland, Kusari and Bretonia. This is quite usual for rivals to become allies when facing other more serious threat.”<br/>
  
== Ranks ==
+
Drauffmann gave commander a hard look.<br/>
 +
“Seymour I hope you make no illusions about why wars are fought in the first place. They all have two main reasons behind them – the money and the power and two go perfectly together. Factions cannot fund their wars on their own without support of allied private companies. The constant flow of the credits greatly depend on their continues operating which is in a great danger because of the high pirates activity. This is more serious threat then it sounds.”<br/>
 +
“This does not explain the creation of global security force. You have your own police. Why not use them?”<br/>
 +
 
 +
The admiral Izaru took word again.<br/>
 +
“Because we all only have authority in our own zone of influence and cannot spread our activities into independent worlds or other factions territories. We all understand that and that is why the decision was made to create such sovereign organization which will be able to spread its activity across the whole Sirius.”<br/>
 +
“That makes sense.” – Seymour nodded. – “However, since Triple S is autonomous organization our contacts with Corsairs will not drop a shadow on the factions. We could…”<br/>
 +
 
 +
“Commander, we cannot allow the organization to get involved into any conflicts. This is…”<br/>
 +
“No admiral!” – Koltes raised his voice. – “You must come to your senses. You will not supply us with any equipment and we will have to rely on our own sources only. No one else have access to high technological weapons and ships as Corsairs. Apart from their own, they can source ships made by The Order and we both know what they worth in the battle. Corsairs themselves are not as big thread in piracy than those who does so for money. Last pirate I’ve met in Omicron Gamma who came back with hull full of trophies sold them for food which he gave away to his starving people on Crete.”<br/>
 +
 
 +
Admiral fired an angry look at the commander, but Koltes took it without hesitation.<br/>
 +
“They will not work with us unless we give them something in return. Remember that by fighting Outcasts we not only helping Corsairs, but also ourselves. Outcasts do their dirty raids across the whole sector and often leave only dead bodies. Their hunger for profits means not only threat to traders, but also very dangerous drug for population which they keep smuggling in to the systems.”<br/>
 +
“But how would you go around stopping Corsairs from pirating or are you going to fire at some bandits and let the others go?”<br/>
 +
“I agree that pirating is not the only way of making a living and that is why we will also stop Corsairs from doing so, however the very least we can do is to give them a chance to turn around and leave before engaging. This is fair and even they will take it in return for our support in their war against Outcasts.”<br/>
 +
“What about The Order? If I understood you correctly, you are going to utilize their technologies. Ships, weapons. They will not be happy about that.”<br/>
  
The 1st does not directly recruit civilians into their ranks. All 1st operators have served in the Liberty Army (or, in some exceptional cases, Navy or Marine Corps) and reached at least the rank of Sergeant or First Lieutenant (Second Lieutenants serving in the 1st are exclusively former enlisted soldiers who attended officer school).
+
“Admiral, with all due respect, but this war against The Order is beyond my understanding. Liberty is punishing a good people for the deeds of one person. Besides, it is because of The Order the Liberty does not face a much higher threat than a bunch of pirates. Yes, I am talking about the aliens. The Order pilots greatly outnumbered risking their lives every day and literally make heroic acts in every battle.”<br/>
 +
“You have not answered my question commander.”<br/>
 +
“I have. They are much easier to reason with than it seems. This is another reason to be friendly with the Corsairs and through this connection we possibly will be able to use The Order's equipment. Apart from that, I plan to make a special arrangement in guarding Alaska gate in NY, which even more so will help us to come to some sort of agreement. They have plenty of problems with smugglers using that not-so-secured top secret system.”<br/>
  
=== Non-commissioned officers ===
+
Four men exchange the hard look and after a little conversation, each gave his approval. Admiral Izaru who apparently was their spokesperson said with the sound of agreement.<br/>
NCOs are specialized officers while commissioned officers are generalized officers. In the 1st, NCOs usually do the grunt work as well as tactical planning (to some degree), while commissioned officers do both strategical and tactical planning.
+
“Be it your way commander. You will have to contact all our military and police authorities and let them know of who you are and the goals of the Triple S and get the permission to bring any types of ships into their territories as long as they all marked with [SSS] sign. You must understand that their policies are all made to make their home space a safer zone. They must know that you are not an enemy. Dismissed.”<br/>
  
* E-5 Sergeant (Fireteam member)
 
* E-6 Staff Sergeant (Fireteam member or junior squad leader, in charge of special administrative tasks)
 
* E-7 Sergeant First Class (Fireteam or junior squad leader)
 
* WO-1 Warrant Officer (Fireteam leader of junior squad leader)
 
* CWO-* Chief Warrant Officer (From CWO-1 - squad leader to CWO-5 - Executive Officer)
 
  
=== Commissioned officers ===
+
== Overview ==
Generalized officers. They have attended [[West Point Academy]] or Officer school.
 
* O-1 Second Lieutenant (Squad or fireteam leader)
 
* O-2 First Lieutenant (Squad leader or Junior Platoon Leader)
 
* O-3 Captain (Platoon leader)
 
* O-4 Major (Company leader)
 
* O-5 Lieutenant Colonel (Battalion leader)
 
  
Characters ranking Colonel and above usually won't do field operations and thus will mainly act as characters in 1st-related RP stories. A notable exception to this is General William Simmons, Chief of the Army, Commander of LSOCOM, who leads the 1st SFOD-D and directs all of their engagements from the 1st's flagship and mobile FOB, the battleship-class LCSV Independence.
+
'''Defending Our Space. Securing The Future.'''<br/>
 +
SSS carry its mission by employing dedicated pilots. Train them to reveal their best piloting abilities, discipline them to fly as part of a squad and teach them to trust each other their lives.<br/>
 +
SSS have self-efficient branches across the whole Sirius which answers to the main office.<br/>
 +
Mercenaries and Freelancers from across the whole Sirius may apply to join SSS. We are free people with a free choice. Only our work for humanity is devoted.<br/>
  
== Ships used ==
 
  
* [[Liberty Gunboat|Liberty Gunboats]] may be given to officers if
+
== Ranks ==
* [[Grizzly]] (replacing the formerly used [[Armored Transport|Armored Transports]])
 
* [[Upholder]] bombers
 
* [[Guardian]] as well as [[Avenger]] VHFs
 
* [[Liberator]] LFs
 
  
Special permissions for civilian ships may be granted.
+
''Your career with SSS has following grading:''<br/>
  
==Capital ships==
+
=== Recognition ranks ===
 +
# '''Applicant''' - new pilot on probation period through which his character will be observed. May not join any military operations.<br/>
 +
# '''Trainee''' - '''''Tr.''''' - pilots will go through all battle drills and team work. May only fly light fighters. May not join any military operations.<br/>
 +
# '''Operative''' - '''''Op.''''' - pilot who passed the Combat Exam (CE). Full member of the squad. May fly any fighter. May join all military operations.<br/>
 +
# '''Veteran''' - '''''Vt.''''' - pilot with strong battle experience who proved himself a number of times. May fly fighters and bombers. Veterans are '''''Instructors''''' of the '''''Trainees'''''.<br/>
 +
# '''Ace''' - '''''A.''''' - a special Award Rank given to pilots with exceptional piloting skills and strong ability to carry given tasks. Aces are experts and core of the SSS. May fly any fighters, bombers and gunboats.<br/>
  
* The ''LCSV Independence'', mobile FOB, a heavily customized [[Liberty Carrier|Liberty Assault Carrier]]
+
=== Leadership ranks ===
* The ''LCSA Ft. Louisburg'', a [[Liberty Assault Battlecruiser|Freedom-Class Assault Battlecruiser]]
+
# '''Squad Leader''' - '''''SL.''''' - May fly any fighters, bombers and gunboats. '''''Veteran''''' can apply to this position. He will be given an opportunity to lead squad in battle, while his leadership skills will be observed. Assist recruitment of new pilots. Training manager.<br/>
 +
# '''Commander''' - '''''Com.''''' - May fly any fighters, bombers and gunboats. Lead SSS fleet to battle. Region commander. In charge of recruitment. Director of Region Intelligence. Can only be assigned by Supreme Commander.<br/>
 +
# '''Supreme Commander''' - '''''SCom.''''' - May fly any fighters, bombers and gunboats. Head of SSS. Spokesperson of the organization. Director of Relations Office. Director of SSS Intelligence.<br/>
  
The 1st's two capital ships are mainly used for planetary assault, although the Ft. Louisburg is occasionally tasked with assisting and coordinating 1st space operations as well.
 
  
== Recruitment ==
+
== Ships used ==
  
Currently, the 1st is officially recruiting, and is looking for players with following abilities:
+
SSS utilizes best ships and equipment factions can offer. Understanding the nature of employed pilot's individuality who once have been a freelancers or mercenaries the organization does not have ship or equipment restrictions except for the Outcasts technologies due to political reasons.
  
*Above-than-average roleplaying skills in any situation
+
Because of the nature of SSS all pilots without exceptions are to have Mercenary ID and fly ships no larger than a gunboat/gunship.
*Willingness to learn our terminology, chain of command, rules of engagement etc
 
*Willingness to be a good teamplayer with a sense of fair play
 
*Knowing and obeying the server rules
 
  
What does not matter to us:
+
== Recruitment ==
  
*Your flying skills. You will learn as you go.
+
If reading the above made you think that you are the man for the job, then you probably right.<br/>
 +
As long as you have desire we will teach you the rest.<br/>
 +
To apply you must submit your application on [http://discoverygc.com/forums/index.php?act=idx Discovery Community Website] in [http://discoverygc.com/forums/index.php?showtopic=40760 SSS Forum Thread].<br/>
  
We also expect our members to work out and write a short biography as well as to regularly report their actions in our message dump (which will be opened as soon as we grow in size and everything is fully set up).
+
'''''Information we need to know:'''''
 +
# '''Character name''' - in-game character who you would like to join with SSS.<br/>
 +
# '''Ship preference''' - what do you prefer to fly in battle with a squad and what type of equipment do you value the most, such as shield busters, missiles etc.<br/>
 +
# '''Career desire''' - who would you like to become in SSS.<br/>
 +
# '''Background story''' - RP story of how did you hear about SSS and how did you decide to join.<br/>
  
 
== Diplomacy ==
 
== Diplomacy ==
  
{| style="float: left; margin-bottom: 10px; width: 25%; border: 1px solid #dddddd;" cellpadding="3"
+
''If your faction needs to be added to the list please contact SSS Leadership.''
 +
 
 +
{| style="float: left; margin-bottom: 10px; width: 20%; border: 1px solid #dddddd;" cellpadding="3"
 
|-
 
|-
 
| style="text-align: center; font-size: larger; background: #339900; color: #ffffff;" |'''Allies'''
 
| style="text-align: center; font-size: larger; background: #339900; color: #ffffff;" |'''Allies'''
Line 95: Line 148:
 
|-
 
|-
 
| style="background: #f6f6f6;" | Liberty Corporations
 
| style="background: #f6f6f6;" | Liberty Corporations
 +
|-
 +
| style="background: #f6f6f6;" | [[Bretonia Armed Forces]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Bretonian Charter of Interstellar Law]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Bretonia Police Authority]]
 +
|-
 +
| style="background: #f6f6f6;" | Bretonia Corporations
 +
|-
 +
| style="background: #f6f6f6;" | [[Kusari Naval Forces]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Kusari State Police]]
 +
|-
 +
| style="background: #f6f6f6;" | Kusari Corporations
 +
|-
 +
| style="background: #f6f6f6;" | [[Rheinland Military]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Rheinland Federal Police]]
 +
|-
 +
| style="background: #f6f6f6;" | Rheinland Corporations
 +
|-
 +
| style="background: #f6f6f6;" | [[Gallic Royal Police]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Gallic Royal Navy]]
 +
|-
 +
| style="background: #f6f6f6;" | Gallic Corporations
 +
|-
 +
| style="background: #f6f6f6;" | [[The Order]]
 +
|-
 +
| style="background: #f6f6f6;" | Lawful Factions
 +
|-
 
|}
 
|}
  
{| style="float: left; margin-bottom: 10px; margin-left: 1em; width: 25%; border: 1px solid #dddddd;" cellpadding="3"
+
{| style="float: left; margin-bottom: 10px; margin-left: 1em; width: 20%; border: 1px solid #dddddd;" cellpadding="3"
 
|-
 
|-
| style="text-align: center; font-size: larger; background: #990000; color: #ffffff;" |'''Enemies'''
+
| style="text-align: center; font-size: larger; background: #990000; color: #ffffff;" |'''Hostiles'''
 
|-
 
|-
 
| style="background: #f6f6f6;" | [[Liberty Rogues]]
 
| style="background: #f6f6f6;" | [[Liberty Rogues]]
Line 110: Line 194:
 
|-
 
|-
 
| style="background: #f6f6f6;" | [[Unioners]]
 
| style="background: #f6f6f6;" | [[Unioners]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Mollys]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Gaians]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Blood Dragons]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Golden Chrysanthemums]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Red Hessians]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Bundschuh]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Landwirtrechtbewegung]]
 +
|-
 +
| style="background: #f6f6f6;" | [[The Maquis]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Unione Corse]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Gallic Brigands]]
 
|-
 
|-
 
| style="background: #f6f6f6;" | [[The Phantom Empire]]
 
| style="background: #f6f6f6;" | [[The Phantom Empire]]
 
|-
 
|-
 
| style="background: #f6f6f6;" | [[Sirius Coalition Revolutionary Army]]
 
| style="background: #f6f6f6;" | [[Sirius Coalition Revolutionary Army]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Nomads]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Wilde]]
 
|-
 
|-
 
| style="background: #f6f6f6;" | Unlawful Factions
 
| style="background: #f6f6f6;" | Unlawful Factions
 +
|}
 +
 +
{| style="float: left; margin-bottom: 10px; margin-left: 1em; width: 20%; border: 1px solid #dddddd;" cellpadding="3"
 +
|-
 +
| style="text-align: center; font-size: larger; background: #8d8d8d; color: #ffffff;" |'''Neutral'''
 +
|-
 +
| style="background: #f6f6f6;" | Independent Corporations
 +
|-
 +
| style="background: #f6f6f6;" | [[Hogosha]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Farmers Alliance]]
 +
|-
 +
| style="background: #f6f6f6;" | [[The Council]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Corsairs]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Bounty Hunters Guild]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Independent Miners Guild]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Gas Miners Guild]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Junkers]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Zoners]]
 +
|-
 +
| style="background: #f6f6f6;" | [[Orbital Spa & Cruise ]]
 +
|-
 
|}
 
|}
 
<br clear="left">
 
<br clear="left">
  
== Note ==
 
The system mentioned in the infobox does not exist at the moment - I'm currently creating it for .86. I'm not sure if it'll be owned by us though, let's see...
 
  
 
[[Category:Player Groups]]
 
[[Category:Player Groups]]
[[Category:Liberty]]
 

Latest revision as of 09:58, 16 April 2012

Error creating thumbnail: Unable to save thumbnail to destination
This page has been retired but kept for historical or other reasons, The information on this page may be incorrect, out of date or just not relevant to this version of Discovery. It should not be taken as canon nor any authority on the current version of Discovery. It is kept simply to show some history of the Discovery Mod:
Faction no longer exists. Zenreich 11:58, 16 April 2012 (CEST)

See also:

What Links HerePage HistoryHistorical Articles

This is an unofficial player group.


Sirius Security Service
SSS logo wiki.jpg
Origin Classified
Alignment Neutral
Profile
Date of founding 817 A.S.
Founder(s) Classified
Current leader(s) Supreme Commander Koltes Seymour
Base of operations Barrier Gate Station, Coronado
Primary role
''Defending Our Space. Securing The Future.
  • Counter piracy across Sirius sector
  • Global reconnaissance
  • Gather timely information that reveals the plans, intentions and capabilities of unlawful organizations and factions and provides the basis for decision and action
Secondary role
''Services available on request:
  • Provide security for trade companies
  • Assist factions law enforcements

Sirius Security Service [SSS] - is a global sovereign agency responsible for counter piracy across Sirius. SSS go where other factions military or law enforcements cannot go due to political reasons and accomplish what others cannot accomplish.

Our core values:

  • Lawfulness
  • Loyalty
  • Collaboration
  • Integrity
  • Accountability


Background

817 A.S.
Berring - Freeport 2.
SIRIUS SECURITY SERVICE – [SSS].

“Commander Koltes Seymour, are you the man for the job?” – Admiral Izaru and three others looked hard at the person before them, faces stoned.
“You’ve read my profile, admiral. I wouldn’t be here if you think otherwise.”
“Very well then! We hired you to start top-secret organization named Sirius Security Service. Your com tag Triple S has already been registered with the international fleet.”

No muscle moved on commander’s face.
“What is it about?”
“Triple S is dedicated to clear out the space from pirates and other scum by all means possible. Espionage, intelligence, highly trained assault team, the global criminal database. You name it.”
“Who’s funding the project?”
“This is classified information Seymour. The credits will come from multiple third party fake trading companies. This will be impossible to track.”
“And the equipment?”
“That will be up to you, commander. We must have no connections with Triple S what so ever.”
“I’m a mercenary, admiral. I have friends with Corsairs who will help acquiring the right equipment.”

Admiral Izaru shook his head impatiently.
“So be it.”
“That deal will come with the price. Corsairs are not stupid and will ask something valuable in return.”
“Such as?”
“They will want Triple S to aid in their war with Outcasts. Since this is…”
“That is impossible, commander! Triple S cannot be involved in any conflicts between factions! This is out of question!”

Koltes Seymour took a long hard look at the four people before him. They all were high authorities from different factions. His eyes stopped at the Rheinlander Herr Drauffmann.
“Vizeadmiral, this is not a surprise for me to see that high ranked officers from two rival factions are having war negotiations. What I’m troubled to understand is why would they start joint organization behind the back of their factions while in fearful war with each other?”
“This is also classified information, Seymour!” – Izaru spoke first stopping Drauffmann from making any statements, but Koltes ignored him.
“You were in command of Westfalen Battleship in Hamburg Vizeadmiral and recently assigned on to a new role. No additional information provided.” – Koltes turned his face back to Izaru. – “That is the same with you, admiral. You were in charge of security for Zone-21 and the jump gate to Alaska in New York, yes don’t look so surprised - I have my own sources of information. Then recently you were reassigned and your case is also classified. It will not take much imagination to assume that the rest of you have similar history records. If you want me to work for you I must know what I’m getting into!”

The Rheinlander looked at the other representatives trying to find support. There was none. Finally, he nodded.
“Alright commander, be it your way.” – Drauffmann took glass of water and quickly drank it slamming it back to the table. – “This comes from the highest authorities. The Triple S is a secret organization put together by combined support of four major faction leaders such as Liberty, Rheinland, Kusari and Bretonia. This is quite usual for rivals to become allies when facing other more serious threat.”

Drauffmann gave commander a hard look.
“Seymour I hope you make no illusions about why wars are fought in the first place. They all have two main reasons behind them – the money and the power and two go perfectly together. Factions cannot fund their wars on their own without support of allied private companies. The constant flow of the credits greatly depend on their continues operating which is in a great danger because of the high pirates activity. This is more serious threat then it sounds.”
“This does not explain the creation of global security force. You have your own police. Why not use them?”

The admiral Izaru took word again.
“Because we all only have authority in our own zone of influence and cannot spread our activities into independent worlds or other factions territories. We all understand that and that is why the decision was made to create such sovereign organization which will be able to spread its activity across the whole Sirius.”
“That makes sense.” – Seymour nodded. – “However, since Triple S is autonomous organization our contacts with Corsairs will not drop a shadow on the factions. We could…”

“Commander, we cannot allow the organization to get involved into any conflicts. This is…”
“No admiral!” – Koltes raised his voice. – “You must come to your senses. You will not supply us with any equipment and we will have to rely on our own sources only. No one else have access to high technological weapons and ships as Corsairs. Apart from their own, they can source ships made by The Order and we both know what they worth in the battle. Corsairs themselves are not as big thread in piracy than those who does so for money. Last pirate I’ve met in Omicron Gamma who came back with hull full of trophies sold them for food which he gave away to his starving people on Crete.”

Admiral fired an angry look at the commander, but Koltes took it without hesitation.
“They will not work with us unless we give them something in return. Remember that by fighting Outcasts we not only helping Corsairs, but also ourselves. Outcasts do their dirty raids across the whole sector and often leave only dead bodies. Their hunger for profits means not only threat to traders, but also very dangerous drug for population which they keep smuggling in to the systems.”
“But how would you go around stopping Corsairs from pirating or are you going to fire at some bandits and let the others go?”
“I agree that pirating is not the only way of making a living and that is why we will also stop Corsairs from doing so, however the very least we can do is to give them a chance to turn around and leave before engaging. This is fair and even they will take it in return for our support in their war against Outcasts.”
“What about The Order? If I understood you correctly, you are going to utilize their technologies. Ships, weapons. They will not be happy about that.”

“Admiral, with all due respect, but this war against The Order is beyond my understanding. Liberty is punishing a good people for the deeds of one person. Besides, it is because of The Order the Liberty does not face a much higher threat than a bunch of pirates. Yes, I am talking about the aliens. The Order pilots greatly outnumbered risking their lives every day and literally make heroic acts in every battle.”
“You have not answered my question commander.”
“I have. They are much easier to reason with than it seems. This is another reason to be friendly with the Corsairs and through this connection we possibly will be able to use The Order's equipment. Apart from that, I plan to make a special arrangement in guarding Alaska gate in NY, which even more so will help us to come to some sort of agreement. They have plenty of problems with smugglers using that not-so-secured top secret system.”

Four men exchange the hard look and after a little conversation, each gave his approval. Admiral Izaru who apparently was their spokesperson said with the sound of agreement.
“Be it your way commander. You will have to contact all our military and police authorities and let them know of who you are and the goals of the Triple S and get the permission to bring any types of ships into their territories as long as they all marked with [SSS] sign. You must understand that their policies are all made to make their home space a safer zone. They must know that you are not an enemy. Dismissed.”


Overview

Defending Our Space. Securing The Future.
SSS carry its mission by employing dedicated pilots. Train them to reveal their best piloting abilities, discipline them to fly as part of a squad and teach them to trust each other their lives.
SSS have self-efficient branches across the whole Sirius which answers to the main office.
Mercenaries and Freelancers from across the whole Sirius may apply to join SSS. We are free people with a free choice. Only our work for humanity is devoted.


Ranks

Your career with SSS has following grading:

Recognition ranks

  1. Applicant - new pilot on probation period through which his character will be observed. May not join any military operations.
  2. Trainee - Tr. - pilots will go through all battle drills and team work. May only fly light fighters. May not join any military operations.
  3. Operative - Op. - pilot who passed the Combat Exam (CE). Full member of the squad. May fly any fighter. May join all military operations.
  4. Veteran - Vt. - pilot with strong battle experience who proved himself a number of times. May fly fighters and bombers. Veterans are Instructors of the Trainees.
  5. Ace - A. - a special Award Rank given to pilots with exceptional piloting skills and strong ability to carry given tasks. Aces are experts and core of the SSS. May fly any fighters, bombers and gunboats.

Leadership ranks

  1. Squad Leader - SL. - May fly any fighters, bombers and gunboats. Veteran can apply to this position. He will be given an opportunity to lead squad in battle, while his leadership skills will be observed. Assist recruitment of new pilots. Training manager.
  2. Commander - Com. - May fly any fighters, bombers and gunboats. Lead SSS fleet to battle. Region commander. In charge of recruitment. Director of Region Intelligence. Can only be assigned by Supreme Commander.
  3. Supreme Commander - SCom. - May fly any fighters, bombers and gunboats. Head of SSS. Spokesperson of the organization. Director of Relations Office. Director of SSS Intelligence.


Ships used

SSS utilizes best ships and equipment factions can offer. Understanding the nature of employed pilot's individuality who once have been a freelancers or mercenaries the organization does not have ship or equipment restrictions except for the Outcasts technologies due to political reasons.

Because of the nature of SSS all pilots without exceptions are to have Mercenary ID and fly ships no larger than a gunboat/gunship.

Recruitment

If reading the above made you think that you are the man for the job, then you probably right.
As long as you have desire we will teach you the rest.
To apply you must submit your application on Discovery Community Website in SSS Forum Thread.

Information we need to know:

  1. Character name - in-game character who you would like to join with SSS.
  2. Ship preference - what do you prefer to fly in battle with a squad and what type of equipment do you value the most, such as shield busters, missiles etc.
  3. Career desire - who would you like to become in SSS.
  4. Background story - RP story of how did you hear about SSS and how did you decide to join.

Diplomacy

If your faction needs to be added to the list please contact SSS Leadership.

Allies
Liberty Navy
Liberty Police Incorporated
Liberty Security Force
Liberty Corporations
Bretonia Armed Forces
Bretonian Charter of Interstellar Law
Bretonia Police Authority
Bretonia Corporations
Kusari Naval Forces
Kusari State Police
Kusari Corporations
Rheinland Military
Rheinland Federal Police
Rheinland Corporations
Gallic Royal Police
Gallic Royal Navy
Gallic Corporations
The Order
Lawful Factions
Hostiles
Liberty Rogues
Lane Hackers
Outcasts
Xenos
Unioners
Mollys
Gaians
Blood Dragons
Golden Chrysanthemums
Red Hessians
Bundschuh
Landwirtrechtbewegung
The Maquis
Unione Corse
Gallic Brigands
The Phantom Empire
Sirius Coalition Revolutionary Army
Nomads
Wilde
Unlawful Factions
Neutral
Independent Corporations
Hogosha
Farmers Alliance
The Council
Corsairs
Bounty Hunters Guild
Independent Miners Guild
Gas Miners Guild
Junkers
Zoners
Orbital Spa & Cruise