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Difference between revisions of "RH-CT240 "Feuersturm" Red Hessian Cruiser Turret"
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− | {{ | + | {{version|4.86}} |
− | {{ | + | {{Gun |
+ | | image = rh_turret_flak.png | ||
+ | | icon = equipicon_capturret.jpg | ||
+ | | projectile-image = hessian_capgun_primary_proj.png | ||
+ | | short-name = Red Hessian Cruiser Turret | ||
| full-name = RH-CT240 "Feuersturm" Red Hessian Cruiser Turret | | full-name = RH-CT240 "Feuersturm" Red Hessian Cruiser Turret | ||
− | | | + | | nickname = fc_rh_cruiser_turret01 |
− | | faction = Red Hessians | + | | faction = [[Red Hessians]] |
| description = Originally designed by engineers defecting from the Rheinland Military, these series of turrets are readily adopted by the Red Hessians as the logical answer to advancing capital ship weapons technology in Sirius. The Feuersturm is a high powered turret, and is designed to be mounted on Cruiser-class ships. | | description = Originally designed by engineers defecting from the Rheinland Military, these series of turrets are readily adopted by the Red Hessians as the logical answer to advancing capital ship weapons technology in Sirius. The Feuersturm is a high powered turret, and is designed to be mounted on Cruiser-class ships. | ||
− | | weapon-class = | + | | price = 530,000 |
− | | hull-damage = | + | | weapon-class = Cruiser Turrets |
− | | | + | | hull-damage = 2,575 |
− | | | + | | energy-damage = 1,288 |
− | + | | damage-type = [[Direct]] | |
| refire-rate = 2.00 | | refire-rate = 2.00 | ||
− | | | + | | projectile-speed = 1,000 |
− | | | + | | projectile-range = 1,700 |
− | | | + | | power-usage = 8,160 |
− | + | | projectile-lifetime = 1.70 | |
− | | places-sold = | + | | rotation = 70 |
+ | | cargo-space = 5 | ||
+ | | hit-points = 70,000 | ||
+ | | projectile-hit-points = 2 | ||
+ | | places-sold = | ||
{{{!}} class="wikitable collapsible collapsed" | {{{!}} class="wikitable collapsible collapsed" | ||
!Spoiler: Buying Locations | !Spoiler: Buying Locations | ||
Line 24: | Line 32: | ||
!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[Wolfsburg Shipyard]]{{!}}{{!}}[[Red | + | {{!}}[[Wolfsburg Shipyard]]{{!}}{{!}}[[Red Hessian|Red Hessian Guard]]{{!}}{{!}}[[Omega-54]]{{!}}{{!}}[[Border Worlds]] |
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} | ||
}} | }} |
Latest revision as of 13:34, 6 May 2017
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.05.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 06.05.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Red Hessian Cruiser Turret | |
Energy Turret | |
Owner Faction | Red Hessians |
Weapon Class | Cruiser Turrets |
Turret Rotation | 70 deg/s |
Cargo Space | 5 |
Hit-Points | 70,000 |
Price | 530,000 |
Originally designed by engineers defecting from the Rheinland Military, these series of turrets are readily adopted by the Red Hessians as the logical answer to advancing capital ship weapons technology in Sirius. The Feuersturm is a high powered turret, and is designed to be mounted on Cruiser-class ships.
Weapon Stats
- Hull Damage: 2,575 /round (5,150 /sec)
- 0.32:1 efficiency
- Energy Damage: 1,288 /round (2,576 /sec)
- 0.16:1 efficiency
- Refire Rate: 2.00 /sec
- Power Usage: 8,160 u/round (16,320 u/sec)
- Damage Type: Direct
Energy Pulse Stats
- Speed: 1,000 m/sec
- Travel Range: 1,700 meters
- Lifetime: 1.70 seconds
Projectile Image
- Please upload the hessian_capgun_primary_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations | ||||||||
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |