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Difference between revisions of "Crayter Republic ID"

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m (availability: Carrier Helios removed in 4.90.2. Hades moved from Omicron Tau to Tau-31 in 4.91)
 
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{{Version|4.86}}
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{{Version|4.91}}
Pilot carrying this [[ID]] is enlisted in the Colonial Republic who:
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* The [[Crayter Republic]] originated from a deep space mission prior to the [[Alliance]]/[[Coalition]] war. Forced from the system they were settling, they came to Sirius and found it already settled by humans. They have since tried to establish themselves several times, and are now trying to build up in [[Coronado]]. The  Crayterians are allied with the [[IMG]]. They are enemies of [[Gallia]] and the [[Outcasts]].
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Pilot carrying this lawful ID is enlisted in the [[Crayter Military]], who:
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* - Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
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* - Can attack unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
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* - Can attack ships belonging to houses or organisations considered hostile by the Crayter Republic within their Zone of Influence.
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* - Cannot use any transport with more than 4,300 cargo.
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* - Cannot ally with any unlawfuls except for [[Council]] and [[Maquis]]
  
* - Can demand Slaves, Cardamine, Liquid Cardamine, Artifacts, Nox, Hypnotainment Bands, Nomad Organics, and destroy ships if they refuse to comply with demands,
 
* - Can destroy ships if they are affiliated with a house at war with the Colonial Republic within a system containing a Colonial base.
 
* - Can escort IMG and Colonial traders.
 
* - Can hunt Gallic police and Gallic Royal Naval forces, pirates and terrorists within the Taus, Bretonia, Cortez, Coronado, and Baffin.
 
 
* - Cannot participate in unlawful actions except as described above.
 
* - Cannot participate in unlawful actions except as described above.
* - This ID may only be used by the official player faction.
 
  
Allowed ships: Colonial Ships, [[Repair Ship]]s.
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Zone of Influence: [[Bretonia]], [[Taus]], [[Drake]], [[Inverness]], [[Coronado]], [[Cortez]], [[Magellan]], [[Omicron Tau]], [[Omicron Alpha]]
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Allowed ships: [[Fighters]], [[Freighters]], [[Transports]], [[Gunboats]], [[Cruisers]], [[Battleships]]
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==Availability==
 
==Availability==
 
{| class="wikitable collapsible collapsed"
 
{| class="wikitable collapsible collapsed"
 
!Spoiler: Buying Locations
 
!Spoiler: Buying Locations
 
|-
 
|-
|Price: $1,000,000
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|Price: $100,000
 
|-
 
|-
 
|
 
|
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!Base!!Owner!!System!!Location
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!Base!!System!!Location
 
|-
 
|-
|[[Hades]]||[[Colonial Forces]]||[[Tau-39]]||[[Border Worlds]]
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|[[Carrier Hades]]||[[Tau-31]]||[[Border Worlds]]
 
|-
 
|-
|[[Sabah Shipyard]]||[[Colonial Forces]]||[[Coronado]]||[[Independent Systems]]
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|[[Minato Harbor]]||[[Tau-44]]||[[Border Worlds]]
 
|-
 
|-
|[[Mooring Fixture]]||[[Colonial Forces]]||[[Coronado]]||[[Independent Systems]]
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|[[Pecos, New Hope]]||[[Coronado]]||[[Independent Systems]]
 
|-
 
|-
|[[Mooring Fixture]]||[[Colonial Forces]]||[[Coronado]]||[[Independent Systems]]
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|[[Planet Yuma]]||[[Coronado]]||[[Independent Systems]]
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|-
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|[[Sabah Shipyard]]||[[Coronado]]||[[Independent Systems]]
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|-
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|[[Sulawesi Citadel]]||[[Tau-44]]||[[Border Worlds]]
 
|}
 
|}
 
|}
 
|}
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[[Category: ID]]
 
[[Category: ID]]
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[[Category: Crayter Republic]]

Latest revision as of 18:57, 21 January 2019

  • The Crayter Republic originated from a deep space mission prior to the Alliance/Coalition war. Forced from the system they were settling, they came to Sirius and found it already settled by humans. They have since tried to establish themselves several times, and are now trying to build up in Coronado. The Crayterians are allied with the IMG. They are enemies of Gallia and the Outcasts.

Pilot carrying this lawful ID is enlisted in the Crayter Military, who:

  • - Can demand contraband and levy fines within their Zone of Influence, and attack if ships refuse to comply.
  • - Can attack unlawfuls and quasi-lawfuls in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, both within and outside of their Zone of Influence.
  • - Can attack ships belonging to houses or organisations considered hostile by the Crayter Republic within their Zone of Influence.
  • - Cannot use any transport with more than 4,300 cargo.
  • - Cannot participate in unlawful actions except as described above.

Zone of Influence: Bretonia, Taus, Drake, Inverness, Coronado, Cortez, Magellan, Omicron Tau, Omicron Alpha

Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships

Availability