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Difference between revisions of ""Protector" Unioner Plasma Turret Mk IV"
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− | {{version|4. | + | {{version|4.89.2}} |
{{Gun | {{Gun | ||
| image = li_cannon.png | | image = li_cannon.png | ||
| icon = equipicon_turret.jpg | | icon = equipicon_turret.jpg | ||
− | | projectile-image = | + | | projectile-image = |
| short-name = Protector Mk IV Turret | | short-name = Protector Mk IV Turret | ||
− | | full-name = "Protector" Unioner | + | | full-name = "Protector" Unioner Plasma Turret Mk IV |
| nickname = fc_u_turret01_mark02 | | nickname = fc_u_turret01_mark02 | ||
| faction = [[Unioners]] | | faction = [[Unioners]] | ||
− | | description = This is a | + | | description = This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields. |
+ | |||
| price = 145,890 | | price = 145,890 | ||
− | | weapon-class = | + | | weapon-class = Class 1 Turrets |
− | | hull-damage = | + | | hull-damage = 930 |
− | | energy-damage = | + | | energy-damage = 465 |
− | | damage-type = [[ | + | | damage-type = [[Plasma]] |
− | | refire-rate = | + | | refire-rate = 3.03 |
| projectile-speed = 600 | | projectile-speed = 600 | ||
| projectile-range = 600 | | projectile-range = 600 | ||
− | | power-usage = | + | | power-usage = 205 |
| projectile-lifetime = 1.00 | | projectile-lifetime = 1.00 | ||
| rotation = 90 | | rotation = 90 | ||
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!Base!!Owner!!System!!Location | !Base!!Owner!!System!!Location | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Krefeld Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Koeln]]{{!}}{{!}}[[Rheinland]] |
− | |||
− | |||
{{!}}- | {{!}}- | ||
{{!}}[[Leipheim Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Munich]]{{!}}{{!}}[[Rheinland]] | {{!}}[[Leipheim Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Munich]]{{!}}{{!}}[[Rheinland]] | ||
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Pacifica Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Bering]]{{!}}{{!}}[[Independent Systems]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[Speyer Base]]{{!}}{{!}}[[ | + | {{!}}[[Speyer Base]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Frankfurt]]{{!}}{{!}}[[Rheinland]] |
{{!}}- | {{!}}- | ||
− | {{!}}[[ | + | {{!}}[[Wedel Mining Facility]]{{!}}{{!}}[[Unioners]]{{!}}{{!}}[[Hamburg]]{{!}}{{!}}[[Rheinland]] |
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} | ||
}} | }} |
Latest revision as of 17:17, 20 December 2017
Article possibly outdated (
This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
v4.89.2
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 20.12.2017 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Protector Mk IV Turret | |
Energy Turret | |
Owner Faction | Unioners |
Weapon Class | Class 1 Turrets |
Turret Rotation | 90 deg/s |
Cargo Space | 0 |
Hit-Points | 6,752 |
Price | 145,890 |
This is a plasma-based weapon that delivers large amounts of damage, but cannot be refired quickly. This weapon is most effective against graviton shields, and weakest against molecular shields.
Weapon Stats
- Hull Damage: 930 /round (2,817.9 /sec)
- 4.54:1 efficiency
- Energy Damage: 465 /round (1,408.95 /sec)
- 2.27:1 efficiency
- Refire Rate: 3.03 /sec
- Power Usage: 205 u/round (621.15 u/sec)
- Damage Type: Plasma
Energy Pulse Stats
- Speed: 600 m/sec
- Travel Range: 600 meters
- Lifetime: 1.00 seconds
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations |
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |