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Difference between revisions of "Superconductors"

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[[Image:Superconductors.jpg|frame|right|Superconductors]]
 
[[Image:Superconductors.jpg|frame|right|Superconductors]]
 
Superconductors are materials that transmit without loss any current applied to them. Unfortunately, many materials act as superconductors only when cooled to temperatures near absolute zero. The discovery of "room temperature" superconductors built around a core of specially treated [[niobium]] with [[copper]] shunting, however, made possible quantum leaps in technology. Most importantly, superconductors are key components in fusion engines and in the construction of [[Jump Gate]]s and [[Trade Lane]]s.
 
Superconductors are materials that transmit without loss any current applied to them. Unfortunately, many materials act as superconductors only when cooled to temperatures near absolute zero. The discovery of "room temperature" superconductors built around a core of specially treated [[niobium]] with [[copper]] shunting, however, made possible quantum leaps in technology. Most importantly, superconductors are key components in fusion engines and in the construction of [[Jump Gate]]s and [[Trade Lane]]s.

Revision as of 13:14, 4 April 2012

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Superconductors

Superconductors are materials that transmit without loss any current applied to them. Unfortunately, many materials act as superconductors only when cooled to temperatures near absolute zero. The discovery of "room temperature" superconductors built around a core of specially treated niobium with copper shunting, however, made possible quantum leaps in technology. Most importantly, superconductors are key components in fusion engines and in the construction of Jump Gates and Trade Lanes.

Notes

  • 1 unit of Superconductors takes up 1 unit of space in your cargo hold.

Availability

Disclaimer

The data listed on this page was generated from the default server configuration files on 4/04/2012. Server-side data may be changed on any server at any time, without any notice to the user community. The only authoritative source for in-game data is the game itself.