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H6 "Reaper" Order Neutron Cannon Mk II
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v4.86
)This article has not been verified to be up to date for the latest version of the Discovery mod. The last edit was made on 08.11.2012 (DD/MM/YYYY). You may help by updating it, often by using the code generator.
Reaper Mk II | |
Energy Gun | |
Owner Faction | The Order |
Weapon Class | Class 5 Guns |
Cargo Space | 0 |
Hit-Points | 1,923 |
Price | 14,000 |
This is a neutron-based weapon which, though very energy efficient has a shorter effective range than most energy weapons. This weapon is most effective against molecular shields, and weakest against positron shields.
Weapon Stats
- Hull Damage: 131 /round (524 /sec)
- 5.04:1 efficiency
- Energy Damage: 65 /round (260 /sec)
- 2.5:1 efficiency
- Refire Rate: 4.00 /sec
- Power Usage: 26 u/round (104 u/sec)
- Damage Type: Neutron
Energy Pulse Stats
- Speed: 600 m/sec
- Travel Range: 549 meters
- Lifetime: 0.92 seconds
Projectile Image
- Please upload the pi_neutron_02_proj.png file.
Buy/Sell Locations
- The following bases are known to carry this item, although sales may be restricted to pilots with a high positive reputation.
Spoiler: Buying Locations |
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Weaponry: | Light Fighter Guns, Heavy Fighter Guns, Elite Fighter Guns, Light Turrets, Bomber Guns, CODENAMES, Missiles & Torpedoes |
Weaponry: | Transport Turrets, Gunboat Turrets, Cruiser Turrets, Battlecruiser Turrets, Battleship Turrets |
Class: | Guns ~ Class 1, Class 2, Class 3, Class 4, Class 6, Class 8, Class 9
Turrets ~ Class 1, Class 2, Class 3, Class 4, Class 5, Class 6, Class 7, Class 8, Class 9, Class 10 |
Equipment: | Armor, Cargo Pods, Cloaking Devices, Countermeasures, Cruise Disruptors, Engines, IDs, Mines, Scanners, Shields, Thrusters |